Pei Lv

Orcid: 0000-0002-2654-0561

According to our database1, Pei Lv authored at least 71 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
SSAGCN: Social Soft Attention Graph Convolution Network for Pedestrian Trajectory Prediction.
IEEE Trans. Neural Networks Learn. Syst., September, 2024

TraInterSim: Adaptive and Planning-Aware Hybrid-Driven Traffic Intersection Simulation.
IEEE Trans. Vis. Comput. Graph., August, 2024

Remember and Recall: Associative-Memory-based Trajectory Prediction.
CoRR, 2024

Semantic-Aware Global and Local Fusion Model for Image Enhancement.
Proceedings of the Pattern Recognition and Computer Vision - 7th Chinese Conference, 2024

GLAD: A Global-Attention-Based Diffusion Model for Infrared and Visible Image Fusion.
Proceedings of the Advanced Intelligent Computing Technology and Applications, 2024

Foreground and Background Separate Adaptive Equilibrium Gradients Loss for Long-Tail Object Detection.
Proceedings of the Computational Visual Media - 12th International Conference, 2024

2023
BIP-Tree: Tree Variant With Behavioral Intention Perception for Heterogeneous Trajectory Prediction.
IEEE Trans. Intell. Transp. Syst., September, 2023

User-Guided Personalized Image Aesthetic Assessment Based on Deep Reinforcement Learning.
IEEE Trans. Multim., 2023

Emotional Contagion-Aware Deep Reinforcement Learning for Antagonistic Crowd Simulation.
IEEE Trans. Affect. Comput., 2023

Multi-agent broad reinforcement learning for intelligent traffic light control.
Inf. Sci., 2023

TTA-GCN: Temporal Topology Aggregation for Skeleton-Based Action Recognition.
Proceedings of the Image and Graphics - 12th International Conference, 2023

2022
Contrastive Proposal Extension With LSTM Network for Weakly Supervised Object Detection.
IEEE Trans. Image Process., 2022

TriATNE: Tripartite Adversarial Training for Network Embeddings.
IEEE Trans. Cybern., 2022

Context-Aware Block Net for Small Object Detection.
IEEE Trans. Cybern., 2022

Agent-Based Campus Novel Coronavirus Infection and Control Simulation.
IEEE Trans. Comput. Soc. Syst., 2022

ACSEE: Antagonistic Crowd Simulation Model With Emotional Contagion and Evolutionary Game Theory.
IEEE Trans. Affect. Comput., 2022

Transferring priors from virtual data for crowd counting in real world.
Frontiers Comput. Sci., 2022

Trajectory distributions: A new description of movement for trajectory prediction.
Comput. Vis. Media, 2022

TraInterSim: Adaptive and Planning-Aware Hybrid-Driven Traffic Intersection Simulation.
CoRR, 2022

D2-TPred: Discontinuous Dependency for Trajectory Prediction Under Traffic Lights.
Proceedings of the Computer Vision - ECCV 2022, 2022

Focal and Global Spatial-Temporal Transformer for Skeleton-Based Action Recognition.
Proceedings of the Computer Vision - ACCV 2022, 2022

2021
Crowd Behavior Simulation With Emotional Contagion in Unexpected Multihazard Situations.
IEEE Trans. Syst. Man Cybern. Syst., 2021

ART-UP: A Novel Method for Generating Scanning-Robust Aesthetic QR Codes.
ACM Trans. Multim. Comput. Commun. Appl., 2021

Density-Aware Multi-Task Learning for Crowd Counting.
IEEE Trans. Multim., 2021

Top-$k$k Vehicle Matching in Social Ridesharing: A Price-Aware Approach.
IEEE Trans. Knowl. Data Eng., 2021

Emotion-Based Crowd Simulation Model Based on Physical Strength Consumption for Emergency Scenarios.
IEEE Trans. Intell. Transp. Syst., 2021

SDDNet: A Fast and Accurate Network for Surface Defect Detection.
IEEE Trans. Instrum. Meas., 2021

Bio-Inspired Deep Attribute Learning Towards Facial Aesthetic Prediction.
IEEE Trans. Affect. Comput., 2021

Protected Resource Allocation in Space Division Multiplexing-Elastic Optical Networks with Fluctuating Traffic.
J. Netw. Comput. Appl., 2021

Dynamic Hypergraph Convolutional Networks for Skeleton-Based Action Recognition.
CoRR, 2021

Contrastive Proposal Extension with LSTM Network for Weakly Supervised Object Detection.
CoRR, 2021

Antagonistic Crowd Simulation Model Integrating Emotion Contagion and Deep Reinforcement Learning.
CoRR, 2021

Probability Trajectory: One New Movement Description for Trajectory Prediction.
CoRR, 2021

A Target Person Locating Framework Based on Distributed Odometries.
Proceedings of the 17th IEEE International Conference on Automation Science and Engineering, 2021

2020
Learning Multi-Level Density Maps for Crowd Counting.
IEEE Trans. Neural Networks Learn. Syst., 2020

MDSSD: multi-scale deconvolutional single shot detector for small objects.
Sci. China Inf. Sci., 2020

Understanding co-editing mechanism of wiki-based digital humanities projects.
Aslib J. Inf. Manag., 2020

Explicit solutions to a nonlocal 2-component complex modified Korteweg-de Vries equation.
Appl. Math. Lett., 2020

Semi-Dynamic Hypergraph Neural Network for 3D Pose Estimation.
Proceedings of the Twenty-Ninth International Joint Conference on Artificial Intelligence, 2020

Attention Scaling for Crowd Counting.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Stylized Aesthetic QR Code.
IEEE Trans. Multim., 2019

Crowd Behavior Evolution With Emotional Contagion in Political Rallies.
IEEE Trans. Comput. Soc. Syst., 2019

D-STC: Deep learning with spatio-temporal constraints for train drivers detection from videos.
Pattern Recognit. Lett., 2019

Depth Information Guided Crowd Counting for complex crowd scenes.
Pattern Recognit. Lett., 2019

Detection of neural connections with <i>ex vivo</i> MRI using a ferritin-encoding trans-synaptic virus.
NeuroImage, 2019

Personalized training through Kinect-based games for physical education.
J. Vis. Commun. Image Represent., 2019

Personality-Aware Probabilistic Map for Trajectory Prediction of Pedestrians.
CoRR, 2019

Multi-scale discriminative Region Discovery for Weakly-Supervised Object Localization.
CoRR, 2019

ACSEE: Antagonistic Crowd Simulation model with Emotional contagion and Evolutionary game.
CoRR, 2019

Crowd queuing simulation with an improved emotional contagion model.
Sci. China Inf. Sci., 2019

2018
An Efficient Method of Crowd Aggregation Computation in Public Areas.
IEEE Trans. Circuits Syst. Video Technol., 2018

Abnormal Event Detection and Location for Dense Crowds using Repulsive Forces and Sparse Reconstruction.
CoRR, 2018

Bi-directional Graph Structure Information Model for Multi-Person Pose Estimation.
CoRR, 2018

Improving Aviation Safety using Synthetic Vision System integrated with Eye-tracking Devices.
CoRR, 2018

ART-UP: A Novel Method for Generating Scanning-robust Aesthetic QR codes.
CoRR, 2018

Depth Information Guided Crowd Counting for Complex Crowd Scenes.
CoRR, 2018

Stylize Aesthetic QR Code.
CoRR, 2018

Crowd Behavior Simulation with Emotional Contagion in Unexpected Multi-hazard Situations.
CoRR, 2018

Crowd Simulation Model Integrating "Physiology-Psychology-Physics" Factors.
CoRR, 2018

USAR: An Interactive User-specific Aesthetic Ranking Framework for Images.
Proceedings of the 2018 ACM Multimedia Conference on Multimedia Conference, 2018

2017
Learning-Based Shadow Recognition and Removal From Monochromatic Natural Images.
IEEE Trans. Image Process., 2017

2016
Robust Lane Detection using Two-stage Feature Extraction with Curve Fitting.
Pattern Recognit., 2016

Medical image denoising by parallel non-local means.
Neurocomputing, 2016

Data-driven humanlike reaching behaviors synthesis.
Neurocomputing, 2016

2015
miSFM: On combination of Mutual Information and Social Force Model towards simulating crowd evacuation.
Neurocomputing, 2015

A Suggestive Interface for Sketch-based Character Posing.
Comput. Graph. Forum, 2015

2013
Character Behavior Planning and Visual Simulation in Virtual 3D Space.
IEEE Multim., 2013

2012
Virtual Network Marathon with immersion, scientificalness, competitiveness, adaptability and learning.
Comput. Graph., 2012

2011
Biomechanics-based reaching optimization.
Vis. Comput., 2011

2010
Moving-Target Pursuit Algorithm Using Improved Tracking Strategy.
IEEE Trans. Comput. Intell. AI Games, 2010

L4RW: Laziness-based Realistic Real-time Responsive Rebalance in Walking.
Comput. Graph. Forum, 2010


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