Pedro Lopes
Orcid: 0000-0001-6527-7084Affiliations:
- University of Chicago, IL, USA
- Hasso Plattner Institute, Potsdam, Germany (PhD 2018)
According to our database1,
Pedro Lopes
authored at least 111 papers
between 2010 and 2024.
Collaborative distances:
Collaborative distances:
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Online presence:
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on twitter.com
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on orcid.org
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on github.com
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on plopes.org
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On csauthors.net:
Bibliography
2024
BreathePulse: Peripheral Guided Breathing via Implicit Airflow Cues for Information Work.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., November, 2024
IEEE Pervasive Comput., 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Demonstrating Haptic Source-Effector: Full-Body Haptics via Non-Invasive Brain Stimulation.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Can a Smartwatch Move Your Fingers? Compact and Practical Electrical Muscle Stimulation in a Smartwatch.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the 16th Conference on Creativity & Cognition, 2024
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the ACM SIGGRAPH 2023 Emerging Technologies, 2023
Proceedings of the 20th IEEE International Symposium on Biomedical Imaging, 2023
Demonstrating Full-hand Electro-Tactile Feedback without Obstructing Palmar Side of Hand.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Sharing and Experiencing Hardware and Methods to Advance Smell, Taste, and Temperature Interfaces.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
<i>Whose Touch is This?</i>: Understanding the Agency Trade-Off Between User-Driven Touch vs. Computer-Driven Touch.
ACM Trans. Comput. Hum. Interact., 2022
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
XR needs "mixed feelings": engineering haptic devices that work in both virtual and physical realities.
XRDS, 2022
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
DigituSync: A Dual-User Passive Exoskeleton Glove That Adaptively Shares Hand Gestures.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Demonstration of Electrical Head Actuation: Enabling Interactive Systems to Directly Manipulate Head Orientation.
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022
Demonstrating Electrical Head Actuation: Enabling Interactive Systems to Directly Manipulate Head Orientation.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Electrical Head Actuation: Enabling Interactive Systems to Directly Manipulate Head Orientation.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Int. J. Hum. Comput. Stud., 2021
Altering Perceived Softness of Real Rigid Objects by Restricting Fingerpad Deformation.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
DextrEMS: Increasing Dexterity in Electrical Muscle Stimulation by Combining it with Brakes.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Demonstrating Touch&Fold: A Foldable Haptic Actuator for Rendering Touch in Mixed Reality.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Demonstrating How to Increase the Dexterity of Electrical Muscle Stimulation using Back of the Hand Actuation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Increasing Electrical Muscle Stimulation's Dexterity by means of Back of the Hand Actuation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Preserving Agency During Electrical Muscle Stimulation Training Speeds up Reaction Time Directly After Removing EMS.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Accelerating Skill Acquisition of Two-Handed Drumming using Pneumatic Artificial Muscles.
Proceedings of the Augmented Humans International Conference, 2020
2019
Aero-plane: A Handheld Force-Feedback Device that Renders Weight Motion Illusion on a Virtual 2D Plane.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Demonstrating preemptive reaction: accelerating human reaction using electrical muscle stimulation without compromising agency.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Preemptive Action: Accelerating Human Reaction using Electrical Muscle Stimulation Without Compromising Agency.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Adding Force Feedback to Mixed Reality Experiences and Games using Electrical Muscle Stimulation.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
IEEE Pervasive Comput., 2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Providing Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle Stimulation.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Muscle-plotter: An Interactive System based on Electrical Muscle Stimulation that Produces Spatial Output.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Impacto: Simulating Physical Impact by Combining Tactile Stimulation with Electrical Muscle Stimulation.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Talking directly to the body: the user's muscles ELS wearable input & output devices through computer-controlled electrical muscle stimulation.
Proceedings of the 8th Joint Workshop of the German Research Training Groups in Computer Science, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Muscle-propelled force feedback: bringing force feedback to mobile devices using electrical stimulation.
Proceedings of the 4th Augmented Human International Conference, 2013
2012
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
Proceedings of the 8th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2010
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010