Pedro C. Santana

Orcid: 0000-0002-4184-0116

Affiliations:
  • University of Colima, School of Telematics, Mexico


According to our database1, Pedro C. Santana authored at least 36 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
Intercultural Collaboration in Teaching Spanish as a Second Language for Deaf Students.
Proceedings of the Companion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing, 2024

2023
Prioritization-Driven Congestion Control in Networks for the Internet of Medical Things: A Cross-Layer Proposal.
Sensors, January, 2023

Enhancing Self-Learning in Higher Education with Virtual and Augmented Reality Role Games: Students' Perceptions.
Virtual Worlds, 2023

Predicting Abnormal Respiratory Patterns in Older Adults Using Supervised Machine Learning on Internet of Medical Things Respiratory Frequency Data.
Inf., 2023

UbiComp4All: 1st International Symposium on Inclusive and Equitable Ubiquitous Computing.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023

Codesigning a Spanish literacy platform for deaf children.
Proceedings of the XI Latin American Conference on Human Computer Interaction, 2023

2022
Participatory Design of Sonification Development for Learning about Molecular Structures in Virtual Reality.
Multimodal Technol. Interact., 2022

Towards Efficient Odor Diffusion with an Olfactory Display Using an Electronic Nose.
Proceedings of the HCI International 2022 - Late Breaking Papers. Multimodality in Advanced Interaction Environments, 2022

Smelling on the Edge: Using Fuzzy Logic in Edge Computing to Control an Olfactory Display in a Video Game.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022

2021
Human computer-interaction in Latin America.
Pers. Ubiquitous Comput., 2021

Accessibility Assessment for Online Education Tools: Towards Accessible Principles for a Mexican University.
EAI Endorsed Trans. e Learn., 2021

2020
Preface to the CLIHC 2019 Special Issue.
CLEI Electron. J., 2020

2019
Teaching HCI Skills in Higher Education through Game Design: A Study of Students' Perceptions.
Informatics, 2019

Towards a usable serious game app to support children's language therapy.
Proceedings of the CLIHC '19: IX Latin American Conference on Human Computer Interaction, Panama City, Panama, September 30, 2019

Electronic bracelet to facilitate navigation in smartphones to people with motor and visual impairment.
Proceedings of the CLIHC '19: IX Latin American Conference on Human Computer Interaction, Panama City, Panama, September 30, 2019

Health monitoring with wearable devices when performing physical exercise: an initial exploration of the state of the art.
Proceedings of the CLIHC '19: IX Latin American Conference on Human Computer Interaction, Panama City, Panama, September 30, 2019

Towards a wearable device for monitoring health of athletes.
Proceedings of the CLIHC '19: IX Latin American Conference on Human Computer Interaction, Panama City, Panama, September 30, 2019

2018
Heuristic Evaluation of a Gamified Application for Education in Patients with Diabetes.
Proceedings of the 7th Mexican Conference on Human-Computer Interaction, 2018

Comparison Between KLM Estimations and Screen Reader Times in Non-Visual Interaction.
Proceedings of the 7th Mexican Conference on Human-Computer Interaction, 2018

¡Vamos!: Observations of Pedestrian Interactions with Driverless Cars in Mexico.
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

2017
CHI-Mexico: ten years of the Mexican Conference on HCI.
Interactions, 2017

Mobile Accessibility for People with Combined Visual and Motor Impairment: A case Study.
Proceedings of the 8th Latin American Conference on Human-Computer Interaction, 2017

2015
User Experience Evaluation to El Encanto: a Serious Game for Learning Community Intervention.
Res. Comput. Sci., 2015

Developing a Serious Game to Improve Reading Comprehension Skills in Third Graders.
Res. Comput. Sci., 2015

Development and usability testing of simulated wind in a racing video game.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

2014
Mejorando la experiencia del turismo cultural con un prototipo de realidad virtual.
Res. Comput. Sci., 2014

2013
Augmented Education: An Opportunity for Digital Inclusion on Mexican Secondary Schools.
Proceedings of the Mexican International Conference on Computer Science, 2013

Design, Evaluation and Impact of Educational Olfactory Interfaces.
Proceedings of the 19th Americas Conference on Information Systems, 2013

2012
Service Oriented Architecture to Support Mexican Secondary Education through Mobile Augmented Reality.
Proceedings of the 3rd International Conference on Ambient Systems, 2012

Developing reading skills in children with Down syndrome through tangible interfaces.
Proceedings of the 4th Mexican Conference on Human-Computer Interaction, 2012

2009
Home-based communication system for older adults and their remote family.
Comput. Hum. Behav., 2009

2006
Supporting Relationship Maintenance for Elders and Family Living Abroad.
IEEE Pervasive Comput., 2006

2005
A Web-Based System to Facilitate Elders Communication with Their Families Living Abroad.
Proceedings of the Sixth Mexican International Conference on Computer Science (ENC 2005), 2005

A web-agent based system to extend the elders social family networks.
Proceedings of the CLIHC '05, 2005

Supporting emotional ties among mexican elders and their families living abroad.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

An Agent-based System to Strength the Relationships of the Elders and their Families Living Abroad.
Proceedings of the Caring Machines: AI in Eldercare, 2005


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