Pedro Branco
Orcid: 0000-0002-6707-6806Affiliations:
- University of Minho, engageLab, Campus de Azurém, Portugal
- University of Minho, Portugal (PhD 2006)
- IMEDIA, Providence, RI, USA (2003)
- Fraunhofer Center for Research in Computer Graphics, Providence, RI, USA (2000 - 2003)
According to our database1,
Pedro Branco
authored at least 46 papers
between 2001 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Comput., June, 2024
2023
Fostering Collaboration in Science: Designing an Exploratory Time Travel Visualization.
Proceedings of the ArtsIT, Interactivity and Game Creation, 2023
2022
Designing an Interactive 2-Level Circular Algorithm to Visualize and Support Collaboration in Science.
Proceedings of the ArtsIT, Interactivity and Game Creation, 2022
2018
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2018
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018
2016
IEEE Trans. Emerg. Top. Comput., 2016
2015
Int. J. Child Comput. Interact., 2015
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
Proceedings of the Creativity in the Digital Age., 2015
Proceedings of the Creativity in the Digital Age., 2015
2014
Entertain. Comput., 2014
Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference, 2014
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Peter piper picked a peck of pickled peppers: an interface for playful language exploration.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
Pers. Ubiquitous Comput., 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Proceedings of the Computer Vision, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the Interactive Storytelling, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Blink: observing thin slices of behavior to determine users' expectation towards task difficulty.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2010
Proceedings of the 2010 Brazilian Symposium on Games and Digital Entertainment, 2010
2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2007
Int. J. Virtual Real., 2007
2006
Proceedings of the Ibero-American Symposium in Computer Graphics, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2003
StudyDesk: interactive data analysis and scientific visualization in a semi-immersive environment.
Proceedings of the Visualization and Data Analysis 2003, 2003
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003
2002
"When i'm sixty-four...": are there real strategies for providing universal accessibility for the elderly.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
2001
Presence Teleoperators Virtual Environ., 2001
Challenges for multimodal interfaces towards anyone anywhere accessibility: a position paper.
Proceedings of the EC/NSF Workshop on Universal Accessibility of Ubiquitous Computing: Providing for the Elderly, 2001