Pedro Beça

Orcid: 0000-0001-7332-4901

According to our database1, Pedro Beça authored at least 15 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Using podcast as didactic activity in classroom: a literature review.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2024

2022
Students as Game Creators. Easing the game construction process by using a toolkit to game design.
IxD&A, 2022

Usability Of Text-To-Speech Technology in Creating News Podcasts using Portuguese Of Portugal.
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022

A Podcast Creation Platform to Support News Corporations: Results from UX Evaluation.
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022

From Players to Game Creators: Promoting Environmental and Sustainable Education through game-creation activities.
Proceedings of the International Conference on Advanced Learning Technologies, 2022

2021
MixMyVisit - Enhancing the Visitor Experience Through Automatic Generated Videos.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

An Authoring Tool to Engage Younger Audiences in the Development of Nature Preservation Games: The G4N Toolkit to Game Design.
Proceedings of the Games and Learning Alliance - 10th International Conference, 2021

2020
Voice interaction on TV: analysis of natural language interaction models and recommendations for voice user interfaces.
Multim. Tools Appl., 2020

Promoting student engagement in the design of digital games : The creation of games using a Toolkit to Game Design.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

Developing a Toolkit to Game Design: The Gamers4Nature Project: from Concept to Artefact.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

2019
Analyzing the performance of ASR systems: The effects of noise, distance to the device, age and gender.
Proceedings of the XX International Conference on Human Computer Interaction, 2019

2018
Evaluating the Performance of ASR Systems for TV Interactions in Several Domestic Noise Scenarios.
Proceedings of the Applications and Usability of Interactive TV, 2018

Voice Interaction on TV: Analysis of natural language interaction models.
Proceedings of the XIX International Conference on Human Computer Interaction, 2018

2016
InApp Questions - an Approach for Contextual Evaluation of Applications.
Proceedings of the Applications and Usability of Interactive TV, 2016

2005
Aprend.E - Electronic Integrated System for Learning and Training.
Proceedings of the From Author to Reader: Challenges for the Digital Content Chain: Proceedings of the 9th ICCC International Conference on Electronic Publishing held at Katholieke Universiteit Leuven, 2005


  Loading...