Pedro A. Toledo

Orcid: 0000-0002-4494-2556

According to our database1, Pedro A. Toledo authored at least 25 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal.
Sensors, 2023

2022
Gender and Age Differences in Preferences on Game Elements and Platforms.
Sensors, 2022

2021
Active Game-Based Solutions for the Treatment of Childhood Obesity.
Sensors, 2021

2020
Health Promotion for Childhood Obesity: An Approach Based on Self-Tracking of Data.
Sensors, 2020

2019
Improving Cognitive Visual-Motor Abilities in Individuals with Down Syndrome.
Sensors, 2019

Effects of a Gamified Educational Program in the Nutrition of Children with Obesity.
J. Medical Syst., 2019

Serious games for rehabilitation: Gestural interaction in personalized gamified exercises through a recommender system.
J. Biomed. Informatics, 2019

Treatment of children obesity and diabetes through gamification: a case of study.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

2018
Gamified educational programme for childhood obesity.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

Motivation for students in computer science and design.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

Virtual laboratory for automation combining inventor 3D models and Simulink control models: Virtual laboratory for automation.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

2016
Learning healthy lifestyles through active videogames, motor games and the gamification of educational activities.
Comput. Hum. Behav., 2016

2015
Gamified Platform for Physical and Cognitive Rehabilitation.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015

2014
Design and analysis of collaborative interactions in social educational videogames.
Comput. Hum. Behav., 2014

Gamification in intelligent tutoring systems.
Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, 2014

EMATIC: an inclusive educational application for tablets.
Proceedings of the XV International Conference on Human Computer Interaction, 2014

Learning to Teach like a Bandit.
Proceedings of the 7th International Conference on Educational Data Mining, 2014

2013
A laboratory experiment for teaching automation inspired by the smart home.
Comput. Appl. Eng. Educ., 2013

Inclusive educational software design with agile approach.
Proceedings of the Technological Ecosystems for Enhancing Multiculturality Conference, 2013

2012
CurriM: Curriculum Mining.
Proceedings of the 5th International Conference on Educational Data Mining, 2012

2011
Guiding a relational learning agent with a learning classifier system.
Proceedings of the 11th International Conference on Intelligent Systems Design and Applications, 2011

The Hospital Classrooms Environments Challenge.
Proceedings of the 4th International Conference on Educational Data Mining, 2011

Using an induced relational decision tree for rule injection in a learning classifier system.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

2006
An evolutionary Michigan recurrent fuzzy system for nuclei classification in cytological images using nuclear chromatin distribution.
J. Biomed. Informatics, 2006

A neural network approach to normality testing.
Intell. Data Anal., 2006


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