Pedro A. González-Calero
Orcid: 0000-0002-9151-5573Affiliations:
- Complutense University of Madrid (UCM), Department of Software Engineering and Artificial Intelligence
According to our database1,
Pedro A. González-Calero
authored at least 107 papers
between 1995 and 2023.
Collaborative distances:
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Bibliography
2023
Reinforcement Learning with Temporal Logic Specifications for Regression Testing NPCs in Video Games.
Proceedings of the IEEE Conference on Games, 2023
Diseño iterativo y colaborativo de Educational Escape Rooms en el Museo Nacional de Ciencias Naturales (Iterative and Collaborative Design of Educational Escape Rooms at the National Museum of Natural Sciences) (short).
Proceedings of the Actas del II Congreso Español de Videojuegos (CEV 2023), 2023
AI Behavior Graphs: A Visual Toolkit for Defining NPC Specifications for Regression Testing.
Proceedings of the Actas del II Congreso Español de Videojuegos (CEV 2023), 2023
2022
Proceedings of the Actas del I Congreso Español de Videojuegos, 2022
2021
Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2021
2020
Telemetry and machine learning to speed-up the measure of intelligence through video games.
Proceedings of the VI Congreso de la Sociedad Española para las Ciencias del Videojuego, 2020
2019
IEEE Trans. Games, 2019
Measuring Preferences in Game Mechanics: Towards Personalized Chocolate-Covered Broccoli.
Proceedings of the Entertainment Computing and Serious Games, 2019
Proceedings of the Case-Based Reasoning Research and Development, 2019
2017
Proceedings of the Advances in Computational Intelligence, 2017
Proceedings of the Advances in Artificial Intelligence: From Theory to Practice, 2017
Proceedings of the Case-Based Reasoning Research and Development, 2017
Combining augmented reality with real maps to promote social interaction in treasure hunts.
Proceedings of the 4th Congreso de la Sociedad Española para las Ciencias del Videojuego, 2017
2016
Measuring similarity of individuals in description logics over the refinement space of conjunctive queries.
J. Intell. Inf. Syst., 2016
Proceedings of the Twenty-Ninth International Florida Artificial Intelligence Research Society Conference, 2016
Proceedings of the 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, 2016
Proceedings of the 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, 2016
2015
Supporting the Construction of a GUI Component for Specifying the Behavior of Non-Player Characters in Unity.
Int. J. Creative Interfaces Comput. Graph., 2015
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015
Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015
2014
Sci. Comput. Program., 2014
Un modelo integrador de maquinas de estados y arboles de comportamiento para videojuegos.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014
2013
Expert Syst. Appl., 2013
Proceedings of the Case-Based Reasoning Research and Development, 2013
Proceedings of the Case-Based Reasoning Research and Development, 2013
Proceedings of the Twenty-Sixth International Florida Artificial Intelligence Research Society Conference, 2013
Tool-supported iterative learning of component-based software architecture for games.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
Proceedings of the Artificial Intelligencein the Game Design Process 2, 2013
Empirical Evaluation of the Automatic Generation of a Component-Based Software Architecture for Games.
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013
2012
Role-play virtual worlds for teaching object-oriented design: the ViRPlay development experience.
Softw. Pract. Exp., 2012
Proceedings of the Case-Based Reasoning Research and Development, 2012
2011
A semantic framework for automatic generation of computational workflows using distributed data and component catalogues.
J. Exp. Theor. Artif. Intell., 2011
IEEE Intell. Syst., 2011
Proceedings of the Case-Based Reasoning Research and Development, 2011
Combining Expert Knowledge and Learning from Demonstration in Real-Time Strategy Games.
Proceedings of the Case-Based Reasoning Research and Development, 2011
Predicting Performance in Team Games - The Automatic Coach.
Proceedings of the ICAART 2011 - Proceedings of the 3rd International Conference on Agents and Artificial Intelligence, Volume 1, 2011
Proceedings of the Twenty-Fourth International Florida Artificial Intelligence Research Society Conference, 2011
Proceedings of the Foundations of Digital Games, 2011
Proceedings of The Eighth International Conference on Concept Lattices and Their Applications, 2011
Proceedings of the Artificial Intelligence in the Game Design Process, 2011
2010
Proceedings of the Twenty-Third International Florida Artificial Intelligence Research Society Conference, 2010
2009
Proceedings of the 5th International Conference on Knowledge Capture (K-CAP 2009), 2009
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009
COBBER: Supporting Human Centered Computing issues in the Globalization Era.
Proceedings of the 4th Indian International Conference on Artificial Intelligence, 2009
Proceedings of the ICTAI 2009, 2009
Proceedings of the Case-Based Reasoning Research and Development, 2009
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, 2009
2008
Proceedings of the 2008 ACM Conference on Recommender Systems, 2008
Proceedings of the Advances in Case-Based Reasoning, 9th European Conference, 2008
CBR for CBR: A Case-Based Template Recommender System for Building Case-Based Systems.
Proceedings of the Advances in Case-Based Reasoning, 9th European Conference, 2008
Proceedings of the Advances in Case-Based Reasoning, 9th European Conference, 2008
Proceedings of the Times of Convergence. Technologies Across Learning Contexts, 2008
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008
2007
Proceedings of the Entertainment Computing, 2007
Proceedings of the 19th IEEE International Conference on Tools with Artificial Intelligence (ICTAI 2007), 2007
Proceedings of the 2nd workshop on Workflows in support of large-scale science, 2007
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
Proceedings of the Ontologies: A Handbook of Principles, 2007
2006
J. Exp. Theor. Artif. Intell., 2006
Proceedings of the Research and Development in Intelligent Systems XXIII, 2006
Proceedings of the Entertainment Computing, 2006
Proceedings of the Nineteenth International Florida Artificial Intelligence Research Society Conference, 2006
Proceedings of the Advances in Case-Based Reasoning, 8th European Conference, 2006
Proceedings of the Advances in Case-Based Reasoning, 8th European Conference, 2006
2005
Proceedings of the Research and Development in Intelligent Systems XXII, 2005
Proceedings of the Research and Development in Intelligent Systems XXII, 2005
Proceedings of the OWLED*05 Workshop on OWL: Experiences and Directions, 2005
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005
Proceedings of the 10th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2005
COBBER, Towards an Affective Conversational KI-CBR Framework.
Proceedings of the 2nd Indian International Conference on Artificial Intelligence, 2005
Game-Based Learning as a New Domain for Case-Based Reasoning.
Proceedings of the 6th International Conference on Case-Based Reasoning, 2005
Proceedings of the Case-Based Reasoning, 2005
Proceedings of the Case-Based Reasoning, 2005
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005
2004
Proceedings of the Entertainment Computing, 2004
Proceedings of the Software Reuse: Methods, 2004
Proceedings of the Advances in Case-Based Reasoning, 7th European Conference, 2004
Proceedings of the Advances in Case-Based Reasoning, 7th European Conference, 2004
Proceedings of the Proceeedings of the Workshop on NLP and XML: RDF/RDFS and OWL in Language Technology, 2004
2003
Case-based Framework Instantiation.
Proceedings of the Fifteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2003), 2003
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2003
Proceedings of the Case-Based Reasoning Research and Development, 2003
2002
Proceedings of the 14th international conference on Software engineering and knowledge engineering, 2002
Proceedings of the Fifteenth International Florida Artificial Intelligence Research Society Conference, 2002
Proceedings of the Advances in Case-Based Reasoning, 6th European Conference, 2002
2001
Int. J. Softw. Eng. Knowl. Eng., 2001
Proceedings of the TOOLS Europe 2001: 38th International Conference on Technology of Object-Oriented Languages and Systems, 2001
Proceedings of the Engineering of Intelligent Systems, 2001
Proceedings of the Case-Based Reasoning Research and Development, 2001
Proceedings of the Case-Based Reasoning Research and Development, 2001
2000
Proceedings of the Advances in Case-Based Reasoning, 5th European Workshop, 2000
1999
A Substitution-based Adaptation Model.
Proceedings of the Challenges for Case-Based Reasoning, 1999
Proceedings of the Case-Based Reasoning and Development, Third International Conference, 1999
Proceedings of the 1999 International Workshop on Description Logics (DL'99), Linköping, Sweden, July 30, 1999
1998
Proceedings of the Tasks and Methods in Applied Artificial Intelligence, 1998
Software Design As Framework Reuse: A Knowledge-Based Approach.
Proceedings of the 13th European Conference on Artificial Intelligence, 1998
1996
Proceedings of the Advances in Case-Based Reasoning, Third European Workshop, 1996
1995
Proceedings of the Progress in Artificial Intelligence, 1995