Paulo Knob
Orcid: 0000-0002-0668-0356
According to our database1,
Paulo Knob
authored at least 19 papers
between 2018 and 2024.
Collaborative distances:
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Bibliography
2024
Vis. Comput., April, 2024
Evaluating and comparing crowd simulations: Perspectives from a crowd authoring tool.
Graph. Model., 2024
Comput. Graph., 2024
2023
Crafting Realistic Virtual Humans: Unveiling Perspectives on Human Perception, Crowds, and Embodied Conversational Agents.
Proceedings of the 36th SIBGRAPI Conference on Graphics, Patterns and Images, 2023
2022
Proceedings of the 21st Brazilian Symposium on Computer Games and Digital Entertainment, 2022
2021
Is my agent good enough? Evaluating Embodied Conversational Agents with Long and Short-term interactions.
CoRR, 2021
Proceedings of the 15th IEEE International Conference on Semantic Computing, 2021
2020
Investigating Cultural Aspects in the Fundamental Diagram using Convolutional Neural Networks and Simulation.
CoRR, 2020
Proceedings of the 19th Brazilian Symposium on Computer Games and Digital Entertainment, 2020
2019
Mach. Vis. Appl., 2019
How much do you perceive this? An analysis on perceptions of geometric features, personalities and emotions in virtual humans (Extended Version).
CoRR, 2019
Comput. Graph. Forum, 2019
How Much Do You Perceive This?: An Analysis on Perceptions of Geometric Features, Personalities and Emotions in Virtual Humans.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019
Proceedings of the Advances in Computer Graphics, 2019
Proceedings of the 32nd International Conference on Computer Animation and Social Agents, 2019
2018
Generating background NPCs motion and grouping behavior based on real video sequences.
Entertain. Comput., 2018
Proceedings of the 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do Iguaçu, Brazil, October 29, 2018
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018