Paul Tennent
Orcid: 0000-0001-6391-0835
According to our database1,
Paul Tennent
authored at least 44 papers
between 2005 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
2023
Proc. ACM Hum. Comput. Interact., April, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Artif. Intell. Eng. Des. Anal. Manuf., 2022
2021
ACM Trans. Comput. Hum. Interact., 2021
Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction.
Hum. Comput. Interact., 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
ACM Journal on Computing and Cultural Heritage, 2020
Now Wash Your Hands: Understanding Food Legislation Compliance in a Virtual Reality Restaurant Kitchen.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2019
Proceedings of the Halfway to the Future Symposium 2019, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the Funology 2 - From Usability to Enjoyment, Second Edition, 2018
Proceedings of the VR Technologies in Cultural Heritage - First International Conference, 2018
How Stress Affects Functional Near-Infrared Spectroscopy (fNIRS) Measurements of Mental Workload.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
2015
ACM Trans. Comput. Hum. Interact., 2015
On Becoming a Counsellor: Challenges and Opportunities to Support Interpersonal Skills Training.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
2014
PhD thesis, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the Knowledge, Information and Creativity Support Systems - Selected Papers from KICSS'2014, 2014
2013
Proceedings of the CHI 2013 Workshop on the Replication of HCI Research, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the User Modeling, Adaption and Personalization, 2011
Proceedings of the first ACM SIGCOMM workshop on Measurements up the stack, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Breathalising games: understanding the potential of breath control in game interfaces.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2008
Introducing DRS (The Digital Replay System): a Tool for the Future of Corpus Linguistic Research and Analysis.
Proceedings of the International Conference on Language Resources and Evaluation, 2008
2007
Proceedings of the Pervasive Computing, 2007
2006
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the Conference on Designing Interactive Systems, 2006
2005
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005
Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game.
Proceedings of the UbiComp 2005: Ubiquitous Computing, 7th International Conference, 2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005