Paul Martin

Orcid: 0000-0002-3464-2103

Affiliations:
  • University of Nottingham, Ningbo, China
  • Brunel University, UK
  • University of Edinburgh, UK (PhD 1994)


According to our database1, Paul Martin authored at least 13 papers between 1994 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2019
Describing the Game Studies Canon: A Game Citation Analysis.
Proceedings of the 2019 DiGRA International Conference: Game, 2019

2018
The Intellectual Structure of Game Research.
Game Stud., 2018

Race, Colonial History and National Identity: <i>Resident Evil 5</i> as a Japanese Game.
Games Cult., 2018

2017
Students as partners in a multi-media note-taking app development: best practices.
Proceedings of the 39th International Conference on Software Engineering, 2017

Developing an Open Educational Resource: Reflections on a Student-Staff Collaboration.
Proceedings of the 41st IEEE Annual Computer Software and Applications Conference, 2017

2016
Regional Game Studies.
Game Stud., 2016

Special Issue: Games and Gaming in China.
Games Cult., 2016

2015
Researching and supporting student note-taking: Building a multimedia note-taking app.
Proceedings of the IEEE International Conference on Teaching, 2015

2014
A spatial analysis of the JBA headquarters in Splinter Cell: Double Agent.
Entertain. Comput., 2014

2011
The Pastoral and the Sublime in Elder Scrolls IV: Oblivion.
Game Stud., 2011

A spatial analysis of the JBA headquarters in <i>Splinter Cell: Double Agent</i>.
Proceedings of the Foundations of Digital Games, 2011

2009
Meaningful Movement: The Labyrinth and 'Castlevania: Symphony of the Night' [Extended Abstract].
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

1994
Adding safe and effective load balancing to multicomputers.
PhD thesis, 1994


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