Paul Lubos
According to our database1,
Paul Lubos
authored at least 27 papers
between 2014 and 2020.
Collaborative distances:
Collaborative distances:
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Bibliography
2020
Int. J. Humanoid Robotics, 2020
2018
PhD thesis, 2018
Evaluation of Locomotion Techniques for Room-Scale VR: Joystick, Teleportation, and Redirected Walking.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Comparison of Multimodal Heading and Pointing Gestures for Co-Located Mixed Reality Human-Robot Interaction.
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018
Safe Walking Zones: Visual Guidance for Redirected Walking in Confined Real-World Spaces.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018
2017
Bending the Curve: Sensitivity to Bending of Curved Paths and Application in Room-Scale VR.
IEEE Trans. Vis. Comput. Graph., 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the Interactive Surfaces and Spaces, 2017
2016
Ambiculus: LED-based low-resolution peripheral display extension for immersive head-mounted displays.
Proceedings of the 2016 Virtual Reality International Conference, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Touching the Sphere: Leveraging Joint-Centered Kinespheres for Spatial User Interaction.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Edutainment & Engagement at Exhibitions: A Case Study of Gamification in the Historic Hammaburg Model.
Proceedings of the Mensch und Computer 2016, 2016
2015
IEEE Trans. Vis. Comput. Graph., 2015
J. Virtual Real. Broadcast., 2015
Proceedings of the Mensch und Computer 2015, 2015
Proceedings of the Mensch und Computer 2015, 2015
HoverSpace - Analyses of the Perceived Spatial Affordances of Hover Interaction Above Tabletop Surfaces.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Ring-shaped Haptic Device with Vibrotactile Feedback Patterns to Support Natural Spatial Interaction.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2015
2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
The significance of stereopsis and motion parallax in mobile head tracking environments.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
The Interactive Spatial Surface - Blended Interaction on a Stereoscopic Multi-Touch Surface.
Proceedings of the Mensch & Computer 2014 - Workshopband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014