Paul Johns

Orcid: 0000-0002-3473-2264

According to our database1, Paul Johns authored at least 55 papers between 2006 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Eclipse: An End-to-End Platform for Low-Cost, Hyperlocal Environmental Sensing in Cities.
Proceedings of the 21st ACM/IEEE International Conference on Information Processing in Sensor Networks, 2022

2021
In-memory analytical query processing on GPUs
PhD thesis, 2021

Database Systems on GPUs.
Found. Trends Databases, 2021

MG-Join: A Scalable Join for Massively Parallel Multi-GPU Architectures.
Proceedings of the SIGMOD '21: International Conference on Management of Data, 2021

Cache-Efficient Fork-Processing Patterns on Large Graphs.
Proceedings of the SIGMOD '21: International Conference on Management of Data, 2021

Design and Implementation of A Mobile Urban Low-Cost Environmental Sensor Network.
Proceedings of the 2021 IEEE Sensors, Sydney, Australia, October 31 - Nov. 3, 2021, 2021

2020
Improving Execution Efficiency of Just-in-time Compilation based Query Processing on GPUs.
Proc. VLDB Endow., 2020

Revisiting hash join on graphics processors: a decade later.
Distributed Parallel Databases, 2020

Project Calico: Wearable Chemical Sensors for Environmental Monitoring.
CoRR, 2020

Poet: an Interactive Spatial Query Processing System in Grab.
Proceedings of the SIGSPATIAL '20: 28th International Conference on Advances in Geographic Information Systems, 2020

Do I Look Like a Criminal? Examining how Race Presentation Impacts Human Judgement of Recidivism.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

EcoPatches: Maker-Friendly Chemical-Based UV Sensing.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Search and Query Accelerators.
Proceedings of the Encyclopedia of Big Data Technologies., 2019

GPU-Based Hardware Platforms.
Proceedings of the Encyclopedia of Big Data Technologies., 2019

Hardware-Conscious Stream Processing: A Survey.
SIGMOD Rec., 2019

Accessible Video Calling: Enabling Nonvisual Perception of Visual Conversation Cues.
Proc. ACM Hum. Comput. Interact., 2019

TraV: An Interactive Exploration System for Massive Trajectory Data.
Proceedings of the Fifth IEEE International Conference on Multimedia Big Data, 2019

2018
Query Processing on OpenCL-Based FPGAs: Challenges and Opportunities.
Proceedings of the 24th IEEE International Conference on Parallel and Distributed Systems, 2018

2017
Multikernel Data Partitioning With Channel on OpenCL-Based FPGAs.
IEEE Trans. Very Large Scale Integr. Syst., 2017

Project Florence: A Plant to Human Experience.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Designing opportune stress intervention delivery timing using multi-modal data.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction, 2017

2016
Demo hour.
Interactions, 2016

Tattio.
Interactions, 2016

GPL: A GPU-based Pipelined Query Processing Engine.
Proceedings of the 2016 International Conference on Management of Data, 2016

Shining (blue) light on creative ability.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Relational query processing on OpenCL-based FPGAs.
Proceedings of the 26th International Conference on Field Programmable Logic and Applications, 2016

Accelerating Database Query Processing on OpenCL-based FPGAs (Abstract Only).
Proceedings of the 2016 ACM/SIGDA International Symposium on Field-Programmable Gate Arrays, 2016

Predicting "About-to-Eat" Moments for Just-in-Time Eating Intervention.
Proceedings of the 6th International Conference on Digital Health Conference, 2016

Workplace Indicators of Mood: Behavioral and Cognitive Correlates of Mood Among Information Workers.
Proceedings of the 6th International Conference on Digital Health Conference, 2016

Email Duration, Batching and Self-interruption: Patterns of Email Use on Productivity and Stress.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Neurotics Can't Focus: An <i>in situ</i> Study of Online Multitasking in the Workplace.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Tattio: Fabrication of Aesthetic and Functional Temporary Tattoos.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
BioCrystal: An Ambient Tool for Emotion and Communication.
Int. J. Mob. Hum. Comput. Interact., 2015

Focused, Aroused, but so Distractible: Temporal Perspectives on Multitasking and Communications.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

HealthAware: An advice system for stress, sleep, diet and exercise.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

MoodTracker: Monitoring collective emotions in the workplace.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

Stress is in the eye of the beholder.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

2014
In situ cues for ADHD parenting strategies using mobile technology.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

Capturing the mood: facebook and face-to-face encounters in the workplace.
Proceedings of the Computer Supported Cooperative Work, 2014

Bored mondays and focused afternoons: the rhythm of attention and online activity in the workplace.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Understanding children's behavior in an asynchronous video-mediated communication environment.
Pers. Ubiquitous Comput., 2013

Peek: context sharing on request with notifications.
Proceedings of the Computer Supported Cooperative Work, 2013

Food and Mood: Just-in-Time Support for Emotional Eating.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
Understanding Pen and Touch Interaction for Data Exploration on Interactive Whiteboards.
IEEE Trans. Vis. Comput. Graph., 2012

Video threads: asynchronous video sharing for temporally distributed teams.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

Video kids: augmenting close friendships with asynchronous video conversations in videopal.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

SpeechToast: augmenting notifications with speech input focus.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Children's Interactions in an Asynchronous Video Mediated Communication Environment.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

VideoPal: Exploring Asynchronous Video-Messaging to Enable Cross-Cultural Friendships.
Proceedings of the Twelfth European Conference on Computer Supported Cooperative Work, 2011

Speech@home: an exploratory study.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2009
Working Overtime: Patterns of Smartphone and PC Usage in the Day of an Information Worker.
Proceedings of the Pervasive Computing, 7th International Conference, 2009

Exploring Cross-Device Web Use on PCs and Mobile Devices.
Proceedings of the Human-Computer Interaction, 2009

Pathfinder: an online collaboration environment for citizen scientists.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

It's not easy being green: understanding home computer power management.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2006
How Do Blog Gardens Grow? Language Community Correlates with Network Diffusion and Adoption of Blogging Systems.
Proceedings of the Computational Approaches to Analyzing Weblogs, 2006


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