Paul H. Dietz

Orcid: 0000-0003-1464-5355

According to our database1, Paul H. Dietz authored at least 49 papers between 1998 and 2024.

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Bibliography

2024
Investigating the Effects of Intensity and Frequency on Vibrotactile Spatial Acuity.
IEEE Trans. Haptics, 2024

VibraForge: A Scalable Prototyping Toolkit For Creating Spatialized Vibrotactile Feedback Systems.
CoRR, 2024

Demonstrating VibraForge: An Open-source Vibrotactile Prototyping Toolkit with Scalable Modular Design.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Hydrone: Bringing Interactivity to Small Water Features.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024


2023
Elementary Paper Animatronics.
Proceedings of the ACM SIGGRAPH 2023 Labs, 2023

2022
Interactive 3D Zoetrope with a Strobing Flashlight.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Splash! Identifying the Grand Challenges for WaterHCI.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2020
Shape Sensing using the ShArc Technique.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

ShArc: A Geometric Technique for Multi-Bend/Shape Sensing.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Adaptive environments with parallel reality<sup>TM</sup> displays.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

LEDs as sensors.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2014
Cultivating creative thinking: stories from the field.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

How low should we go?: understanding the perception of latency while inking.
Proceedings of the Graphics Interface 2014, 2014

In the blink of an eye: investigating latency perception during stylus interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

The PumpSpark fountain development kit.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Animatronics Workshop: A Theater + Engineering Collaboration at a High School.
IEEE Computer Graphics and Applications, 2013

How fast is fast enough?: a study of the effects of latency in direct-touch pointing tasks.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Stroke rehabilitation with a sensing surface.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Ultrasonic Doppler Sensing in HCI.
IEEE Pervasive Comput., 2012

Designing for low-latency direct-touch input.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Phone as a pixel: enabling ad-hoc, large-scale displays using mobile devices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Scopemate: a robotic microscope.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011

Scopemate: a tracking inspection microscope.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011

2009
A practical pressure sensitive computer keyboard.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009

SurfaceWare: dynamic tagging for Microsoft Surface.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

2008
Automated Code Generation for Industrial-Strength Systems.
Proceedings of the 32nd Annual IEEE International Computer Software and Applications Conference, 2008

2007
Prakash: lighting aware motion capture using photosensing markers and multiplexed illuminators.
ACM Trans. Graph., 2007

Hybrid infrared and visible light projection for location tracking.
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007

Illumination sensitive dynamic virtual sets.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

The animatronics workshop.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Experiences in Deploying Model-Driven Engineering.
Proceedings of the SDL 2007: Design for Dependable Systems, 2007

Automated Semantic Analysis of Design Models.
Proceedings of the Model Driven Engineering Languages and Systems, 2007

2006
Instant replay using high speed motion capture and projected overlay.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Submerging technologies.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2005
Photosensing wireless tags for geometric procedures.
Commun. ACM, 2005

Moveable interactive projected displays using projector based tracking.
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005

DT controls: adding identity to physical interfaces.
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005

2004
RFIG lamps: interacting with a self-describing world via photosensing wireless tags and projectors.
ACM Trans. Graph., 2004

Automatic projector calibration with embedded light sensors.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

Haptic pen: a tactile feedback stylus for touch screens.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

Shape-Enhanced Surgical Visualizations and Medical Illustrations with Multi-flash Imaging.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention -- MICCAI 2004, 2004

Multi-projectors and implicit interaction in persuasive public displays.
Proceedings of the working conference on Advanced visual interfaces, 2004

The calder toolkit: wired and wireless components for rapidly prototyping interactive devices.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004

2003
Automated Generation of Marshaling Code from High-Level Specifications.
Proceedings of the SDL 2003: System Design, 2003

Very Low-Cost Sensing and Communication Using Bidirectional LEDs.
Proceedings of the UbiComp 2003: Ubiquitous Computing, 2003

2001
Real-time audio buffering for telephone applications.
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001

DiamondTouch: a multi-user touch technology.
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001

1998
Formal Techniques for Automatically Generating Marshalling Code from High-Level Specifications.
Proceedings of the 2nd Workshop on Industrial-Strength Formal Specification Techniques (WIFT '98), 1998


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