Paul G. Clifton
According to our database1,
Paul G. Clifton
authored at least 16 papers
between 2009 and 2017.
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Bibliography
2017
Evaluating the effect of tangible virtual reality on spatial perspective taking ability.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
TASC: Combining Virtual Reality with Tangible and Embodied Interactions to Support Spatial Cognition.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2015
Mapping Place: Supporting Cultural Learning through a Lukasa-inspired Tangible Tabletop Museum Exhibit.
Proceedings of the Ninth International Conference on Tangible, 2015
Universal Threshold Object: Designing Haptic Interaction for Televised Interactive Narratives.
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
2014
Proceedings of the Eighth International Conference on Tangible, 2014
2013
Reach across the boundary: evidence of physical tool appropriation following virtual practice.
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the Seventh International Conference on Tangible, 2013
2012
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012
2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Spatial relationships: a framework for understanding the relationships between real and virtual spaces.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
2010
Proceedings of the Fun and Games, 2010
2009
Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces.
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, 2009