Paul Chapman
Orcid: 0000-0002-6390-5558
According to our database1,
Paul Chapman
authored at least 19 papers
between 1998 and 2017.
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Bibliography
2017
Enheduanna - A Manifesto of Falling: first demonstration of a live brain-computer cinema performance with multi-brain BCI interaction for one performer and two audience members.
Digit. Creativity, 2017
2015
A Hypothesis of Brain-to-Brain Coupling in Interactive New Media Art and Games Using Brain-Computer Interfaces.
Proceedings of the Serious Games - First Joint International Conference, 2015
2011
Linking Evidence with Heritage Visualization using a large Scale Collaborative Interface.
Proceedings of the 12th International Symposium on Virtual Reality, 2011
2010
2009
Proceedings of the Encyclopedia of Artificial Intelligence (3 Volumes), 2009
Serious Gaming with VENUS-PD: A Virtual Submarine for Accessing Europe's Sunken Archaeological Treasures.
Proceedings of the 10th International Symposium on Virtual Reality, 2009
2008
Virtual Exploration of Underwater Archaeological Sites: Visualization and Interaction in Mixed Reality Environments.
Proceedings of the 9th International Symposium on Virtual Reality, 2008
2007
Inf. Vis., 2007
2006
Towards a Photogrammetry and Virtual Reality Based Heritage Information System: A Case Study of Shawbak Castle in Jordan.
Proceedings of the 37th CIPA International Workshop dedicated on e-Documentation and Standardisation in Cultural Heritage, incorporating the 7th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, the 4th Eurographics Workshop on Graphics and Cultural Heritage, and the 1st EuroMed Conference on IT in Cultural Heritage, CIPA/VAST/GCH/EuroMed 2006, Nicosia, Cyprus, October 30, 2006
Proceedings of the Third International Conference on Medical Information Visualisation (MediVis 2006), 2006
2005
Recognizing Patterns in High-Dimensional Data: Automated Histogram Filtering for Protein Structure Elucidation.
Proceedings of the 19th Annual International Symposium on High Performance Computing Systems and Applications (HPCS 2005), 2005
2004
Proceedings of the 5th International Symposium on Virtual Reality, 2004
2003
2001
IEEE Computer Graphics and Applications, 2001
2000
Virtual Real., 2000
Proceedings of the 11th IEEE Visualization Conference, 2000
1999
IEEE Computer Graphics and Applications, 1999
"Whole Field Modelling" - Effective Real-Time and Post-Survey Visualization of Underwater Pipelines.
Proceedings of the 10th IEEE Visualization Conference, 1999
1998