Paul Asente

Orcid: 0000-0002-7009-9734

According to our database1, Paul Asente authored at least 57 papers between 1988 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
EyeGuide & EyeConGuide: Gaze-based Visual Guides to Improve 3D Sketching Systems.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Designing Viewpoint Transition Techniques in Multiscale Virtual Environments.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

PointShopAR: Supporting Environmental Design Prototyping Using Point Cloud in Augmented Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Multimodal Direct Manipulation in Video Conferencing: Challenges and Opportunities.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
StrokeStyles: Stroke-based Segmentation and Stylization of Fonts.
ACM Trans. Graph., 2022

Point Cloud Capture and Editing for AR Environmental Design.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

A Comparison of Zoom-In Transition Methods for Multiscale VR.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022

2021
Improved Deformation-Driven Element Packing with RepulsionPak.
IEEE Trans. Vis. Comput. Graph., 2021

Learning to Emphasize: Dataset and Shared Task Models for Selecting Emphasis in Presentation Slides.
CoRR, 2021

A Survey of Control Mechanisms for Creative Pattern Generation.
Comput. Graph. Forum, 2021

Rapido: Prototyping Interactive AR Experiences through Programming by Demonstration.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

DistanciAR: Authoring Site-Specific Augmented Reality Experiences for Remote Environments.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

PSED: A Dataset for Selecting Emphasis in Presentation Slides.
Proceedings of the Findings of the Association for Computational Linguistics: ACL/IJCNLP 2021, 2021

2020
Evaluating Automatic Parameter Control Methods for Locomotion in Multiscale Virtual Environments.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

SemEval-2020 Task 10: Emphasis Selection for Written Text in Visual Media.
Proceedings of the Fourteenth Workshop on Semantic Evaluation, 2020

AnimationPak: Packing Elements with Scripted Animations.
Proceedings of the 46th Graphics Interface Conference 2020, 2020

Pronto: Rapid Augmented Reality Video Prototyping Using Sketches and Enaction.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Let Me Choose: From Verbal Context to Font Selection.
Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics, 2020

2019
Smart3DGuides: Making Unconstrained Immersive 3D Drawing More Accurate.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Sketching and Layering Graffiti Primitives.
Proceedings of the 8th ACM/Eurographics Expressive Symposium, 2019

The Effect of Spatial Ability on Immersive 3D Drawing.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

Learning Emphasis Selection for Written Text in Visual Media from Crowd-Sourced Label Distributions.
Proceedings of the 57th Conference of the Association for Computational Linguistics, 2019

2018
Towards virtual reality infinite walking: dynamic saccadic redirection.
ACM Trans. Graph., 2018

Multiplanes: Assisted Freehand VR Sketching.
Proceedings of the Symposium on Spatial User Interaction, 2018

RepulsionPak: Deformation-Driven Element Packing with Repulsion Forces.
Proceedings of the 44th Graphics Interface Conference, Toronto, Canada, May 8-11, 2018., 2018

2017
Example-based synthesis of stylized facial animations.
ACM Trans. Graph., 2017

Learning to Extract Semantic Structure from Documents Using Multimodal Fully Convolutional Neural Network.
CoRR, 2017

Multiplanes: Assisted Freehand VR Drawing.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

FLOWPAK: Flow-based Ornamental Element Packing.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017

Learning to Extract Semantic Structure from Documents Using Multimodal Fully Convolutional Neural Networks.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

Organized order in ornamentation.
Proceedings of the 13th International Symposium on Computational Aesthetics in Graphics, 2017

2016
StyLit: illumination-guided example-based stylization of 3D renderings.
ACM Trans. Graph., 2016

Advanced drawing beautification with ShipShape.
Comput. Graph., 2016

Patternista: learning element style compatibility and spatial composition for ring-based layout decoration.
Proceedings of the 5th Joint Symposium on Computational Aesthetics, 2016

Layer-based disparity adjustment in stereoscopic 3D media.
Proceedings of the 13th European Conference on Visual Media Production, 2016

2015
LazyFluids: appearance transfer for fluid animations.
ACM Trans. Graph., 2015

Brushables: Example-based Edge-aware Directional Texture Painting.
Comput. Graph. Forum, 2015

Comprehensible Video Thumbnails.
Comput. Graph. Forum, 2015

Procedural Modeling Using Autoencoder Networks.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

ShipShape: a drawing beautification assistant.
Proceedings of the 12th International Symposium on Sketch-Based Interfaces and Modeling, 2015

2014
DecoBrush: drawing structured decorative patterns by example.
ACM Trans. Graph., 2014

Color Me Noisy: Example-based Rendering of Hand-colored Animations with Temporal Noise Control.
Comput. Graph. Forum, 2014

A particle filtering approach to salient video object localization.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

2013
Stereoscopic 3D image stylization.
Comput. Graph., 2013

Foreword to the special section on expressive graphics.
Comput. Graph., 2013

Adjusting the disparity of stereoscopic 3D media in post production.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Towards effective evaluation of geometric texture synthesis algorithms.
Proceedings of the 11th International Symposium on Non-Photorealistic Animation and Rendering, 2013

Creating Contour Gradients using 3D Bevels.
Proceedings of the 9th International Symposium on Computational Aesthetics in Graphics, 2013

Patch-Based Geometric Texture Synthesis.
Proceedings of the 9th International Symposium on Computational Aesthetics in Graphics, 2013

2012
Consistent stylization of stereoscopic 3D images.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Consistent stylization and painterly rendering of stereoscopic 3D images.
Proceedings of the 10th International Symposium on Non-Photorealistic Animation and Rendering, 2012

2011
Towards ground truth in geometric textures.
Proceedings of the 9th International Symposium on Non-Photorealistic Animation and Rendering, 2011

2010
Folding Avoidance in Skeletal Strokes.
Proceedings of the 7th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2010

2007
Dynamic planar map illustration.
ACM Trans. Graph., 2007

2005
Dynamic planar map lllustration.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

1990
X toolkits: the lessons learned.
Proceedings of the 3rd Annual ACM Symposium on User Interface Software and Technology, 1990

1988
An Overview of the C Toolkit.
Proceedings of the 1st Annual ACM Symposium on User Interface Software and Technology, 1988


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