Pattie Maes
Orcid: 0000-0002-7722-6038Affiliations:
- MIT, Cambridge, USA
According to our database1,
Pattie Maes
authored at least 360 papers
between 1984 and 2024.
Collaborative distances:
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Bibliography
2024
Unraveling the Dynamics of Mental and Visuospatial Workload in Virtual Reality Environments.
Comput., October, 2024
Chatbot Companionship: A Mixed-Methods Study of Companion Chatbot Usage Patterns and Their Relationship to Loneliness in Active Users.
CoRR, 2024
Leveraging AI-Generated Emotional Self-Voice to Nudge People towards their Ideal Selves.
CoRR, 2024
Synthetic Human Memories: AI-Edited Images and Videos Can Implant False Memories and Distort Recollection.
CoRR, 2024
Text2Tradition: From Epistemological Tensions to AI-Mediated Cross-Cultural Co-Creation.
CoRR, 2024
People over trust AI-generated medical responses and view them to be as valid as doctors, despite low accuracy.
CoRR, 2024
Super-intelligence or Superstition? Exploring Psychological Factors Underlying Unwarranted Belief in AI Predictions.
CoRR, 2024
Conversational AI Powered by Large Language Models Amplifies False Memories in Witness Interviews.
CoRR, 2024
Deceptive AI systems that give explanations are more convincing than honest AI systems and can amplify belief in misinformation.
CoRR, 2024
CoRR, 2024
Analyzing Speech Motor Movement using Surface Electromyography in Minimally Verbal Adults with Autism Spectrum Disorder.
CoRR, 2024
PhysioLLM: Supporting Personalized Health Insights with Wearables and Large Language Models.
CoRR, 2024
Future You: A Conversation with an AI-Generated Future Self Reduces Anxiety, Negative Emotions, and Increases Future Self-Continuity.
CoRR, 2024
CoRR, 2024
WatchThis: A Wearable Point-and-Ask Interface powered by Vision-Language Models for Contextual Queries.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Human-AI Co-Dancing: Evolving Cultural Heritage through Collaborative Choreography with Generative Virtual Characters.
Proceedings of the 9th International Conference on Movement and Computing, 2024
AI Comes Out of the Closet: Using AI-Generated Virtual Characters to Help Individuals Practice LGBTQIA+ Advocacy.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Memoro: Using Large Language Models to Realize a Concise Interface for Real-Time Memory Augmentation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Putting Things into Context: Generative AI-Enabled Context Personalization for Vocabulary Learning Improves Learning Motivation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Exploring the Impact of AI Value Alignment in Collaborative Ideation: Effects on Perception, Ownership, and Output.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
An Accessible, Three-Axis Plotter for Enhancing Calligraphy Learning through Generated Motion.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Synthetic Visual Sensations: Augmenting Human Spatial Awareness with a Wearable Retinal Electric Stimulation Device.
Proceedings of the Augmented Humans International Conference 2024, 2024
Interactive AI-Generated Virtual Instructors Enhance Learning Motivation and Engagement in Financial Education.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2024
2023
Influencing human-AI interaction by priming beliefs about AI can increase perceived trustworthiness, empathy and effectiveness.
Nat. Mac. Intell., October, 2023
Consistent, Continuous, and Customizable Mid-Air Gesture Interaction for Browsing Multimedia Objects on Large Displays.
Int. J. Hum. Comput. Interact., July, 2023
Proceedings of the Everyday Virtual and Augmented Reality, 2023
IEEE J. Sel. Areas Commun., 2023
Wearable systems without experiential disruptions: exploring the impact of device feedback changes on explicit awareness, physiological synchrony, sense of agency, and device-body ownership.
Frontiers Comput. Sci., 2023
Dagstuhl Reports, 2023
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Demonstration of Joie: A Joy-based Brain-Computer Interface (BCI) with Wearable Skin Conformal Polymer Electrodes.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
Proceedings of the 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2023
InExChange: Fostering Genuine Social Connection through Embodied Breath Sharing in Mixed Reality.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
"Picture the Audience...": Exploring Private AR Face Filters for Online Public Speaking.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Living Bits and Radical Aminos: A Workshop on Bio-Digital Interfaces for Human-Computer Interaction.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Don't Just Tell Me, Ask Me: AI Systems that Intelligently Frame Explanations as Questions Improve Human Logical Discernment Accuracy over Causal AI explanations.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Modeling Real-World Affective and Communicative Nonverbal Vocalizations From Minimally Speaking Individuals.
IEEE Trans. Affect. Comput., 2022
Human-Computer Integration: Towards Integrating the Human Body with the Computational Machine.
Found. Trends Hum. Comput. Interact., 2022
Deceptive AI Systems That Give Explanations Are Just as Convincing as Honest AI Systems in Human-Machine Decision Making.
CoRR, 2022
IEEE Computer Graphics and Applications, 2022
Galea: A physiological sensing system for behavioral research in Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Proceedings of the International Conference on Multimodal Interaction, 2022
AI-Generated Virtual Instructors Based on Liked or Admired People Can Improve Motivation and Foster Positive Emotions for Learning.
Proceedings of the IEEE Frontiers in Education Conference, 2022
Proceedings of the EICS '22: ACM SIGCHI Symposium on Engineering Interactive Computing Systems, Sophia Antipolis, France, June 21, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
EmbER: A System for Transfer of Interoceptive Sensations to Improve Social Perception.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Nat. Mach. Intell., 2021
A Scalable Solution for Signaling Face Touches to Reduce the Spread of Surface-based Pathogens.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021
Brain-Computer Interfaces, Open-Source, and Democratizing the Future of Augmented Consciousness.
Frontiers Comput. Sci., 2021
Wearable System for Personalized and Privacy-preserving Egocentric Visual Context Detection using On-device Deep Learning.
Proceedings of the Adjunct Publication of the 29th ACM Conference on User Modeling, 2021
Self-determined Behavior Change Goals are Dynamic, Diverse, and Intrinsically-Motivated.
Proceedings of the Ninth International Workshop on Behavior Change Support Systems co-located with the 16th International Conference on Persuasive Technology 2021 (Persuasive 2021), 2021
Improving Context-Aware Habit-Support Interventions Using Egocentric Visual Contexts.
Proceedings of the Persuasive Technology - 16th International Conference, 2021
Users Want Diverse, Multiple, and Personalized Behavior Change Support: Need-Finding Survey.
Proceedings of the Persuasive Technology - 16th International Conference, 2021
PAL: Privacy-preserving Audio, Visual, and Physiological Contexts for Wearable Context-aware Behavior Change Support.
Proceedings of the Joint Proceedings of the ACM IUI 2021 Workshops co-located with 26th ACM Conference on Intelligent User Interfaces (ACM IUI 2021), 2021
A Pilot Study using Covert Visuospatial Attention as an EEG-based Brain Computer Interface to Enhance AR Interaction.
Proceedings of the ISWC 2021: Proceedings of the 2021 ACM International Symposium on Wearable Computers, 2021
Proceedings of the International Joint Conference on Neural Networks, 2021
Cognitive Augmentation.
Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Machinoia, Machine of Multiple Me: Integrating with Past, Future and Alternative Selves.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
The Thinking Cap: Fostering Growth Mindset Of Children By Means Of Electroencephalography And Perceived Magic of Harry Potter Universe.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the AsianCHI '21: 5th Asian CHI Symposium, 2021
Tracking Diverse Feelings and Activities Encourages Self-guided Holistic Behavior Change.
Proceedings of the AsianCHI '21: 5th Asian CHI Symposium, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Assessing Internal and External Attention in AR using Brain Computer Interfaces: A Pilot Study.
Proceedings of the 17th IEEE International Conference on Wearable and Implantable Body Sensor Networks, 2021
PAL: Wearable and Personalized Habit-support Interventions in Egocentric Visual and Physiological Contexts.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
Robustness to Missing Features using Hierarchical Clustering with Split Neural Networks (Student Abstract).
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021
2020
Designing Interactions Beyond Conscious Control: A New Model for Wearable Interfaces.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020
Robustness to Missing Features using Hierarchical Clustering with Split Neural Networks.
CoRR, 2020
Uncertainty-Aware Multi-Modal Ensembling for Severity Prediction of Alzheimer's Dementia.
CoRR, 2020
Why have a Unified Predictive Uncertainty? Disentangling it using Deep Split Ensembles.
CoRR, 2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Proceedings of the SIGGRAPH Asia 2020 Emerging Technologies, 2020
Proceedings of the Machine Learning for Health Workshop, 2020
Smartwatch-based topic suggestions to enrich casual conversations in awkward encounters.
Proceedings of the ISWC '20: 2020 ACM International Symposium on Wearable Computers, 2020
Multimodal Inductive Transfer Learning for Detection of Alzheimer's Dementia and its Severity.
Proceedings of the 21st Annual Conference of the International Speech Communication Association, 2020
Going with our Guts: Potentials of Wearable Electrogastrography (EGG) for Affect Detection.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020
Understanding AAC Usage and Needs through a Web Survey with Device Users and Families.
Proceedings of the 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2020
From Human-Human Collaboration to Human-AI Collaboration: Designing AI Systems That Can Work Together with People.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
The ECHOS Platform to Enhance Communication for Nonverbal Children with Autism: A Case Study.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Living Bits: Opportunities and Challenges for Integrating Living Microorganisms in Human-Computer Interaction.
Proceedings of the Augmented Humans International Conference, 2020
Wearable Reasoner: Towards Enhanced Human Rationality Through A Wearable Device With An Explainable AI Assistant.
Proceedings of the Augmented Humans International Conference, 2020
"The thinking cap 2.0": preliminary study on fostering growth mindset of children by means of electroencephalography and perceived magic using artifacts from fictional sci-fi universes.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
IEEE J. Biomed. Health Informatics, 2019
AttentivU: An EEG-Based Closed-Loop Biofeedback System for Real-Time Monitoring and Improvement of Engagement for Personalized Learning.
Sensors, 2019
PAL: A Wearable Platform for Real-time, Personalized and Context-Aware Health and Cognition Support.
CoRR, 2019
Proceedings of the Machine Learning for Health Workshop, 2019
Proceedings of the 19th International Conference on New Interfaces for Musical Expression, 2019
Gut-Brain Computer Interfacing (GBCI) : Wearable Monitoring of Gastric Myoelectric Activity.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019
Wearable Lab on Body: Combining Sensing of Biochemical and Digital Markers in a Wearable Device.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019
ElectroVR: An Electrostatic Playground for Collaborative, Simulation-Based Exploratory Learning in Immersive Virtual Reality.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Adding Proprioceptive Feedback to Virtual Reality Experiences Using Galvanic Vestibular Stimulation.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
AttentivU: A Biofeedback System for Real-time Monitoring and Improvement of Engagement.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 16th IEEE International Conference on Wearable and Implantable Body Sensor Networks, 2019
AttentivU: A Wearable Pair of EEG and EOG Glasses for Real-Time Physiological Processing.
Proceedings of the 16th IEEE International Conference on Wearable and Implantable Body Sensor Networks, 2019
AttentivU: Designing EEG and EOG Compatible Glasses for Physiological Sensing and Feedback in the Car.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
2018
IEEE Trans. Vis. Comput. Graph., 2018
GetMobile Mob. Comput. Commun., 2018
IEEE Pervasive Comput., 2018
Comparing Learning in Virtual Reality with Learning on a 2D Screen Using Electrostatics Activities.
J. Univers. Comput. Sci., 2018
CoRR, 2018
Morphology Extension Kit: A Modular Robotic Platform for Physically Reconfigurable Wearables.
Proceedings of the Twelfth International Conference on Tangible, 2018
Proceedings of the 18th International Conference on New Interfaces for Musical Expression, 2018
Hand range interface: information always at hand with a body-centric mid-air input surface.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018
Mathland: Constructionist Mathematical Learning in the Real World Using Immersive Mixed Reality.
Proceedings of the Immersive Learning Research Network - 4th International Conference, 2018
Proceedings of the Innovative Technologies and Learning - First International Conference, 2018
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018
AttentivU: Evaluating the Feasibility of Biofeedback Glasses to Monitor and Improve Attention.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
PhysioHMD: a conformable, modular toolkit for collecting physiological data from head-mounted displays.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018
Investigating Bodily Responses to Unknown Words: a Focus on Facial Expressions and EEG.
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018
BioEssence: A Wearable Olfactory Display that Monitors Cardio-respiratory Information to Support Mental Wellbeing.
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018
BreathVR: Leveraging Breathing as a Directly Controlled Interface for Virtual Reality Games.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 15th IEEE International Conference on Wearable and Implantable Body Sensor Networks, 2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the Image Analysis - 20th Scandinavian Conference, 2017
Proceedings of the 15th Annual International Conference on Mobile Systems, 2017
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Investigating Social Presence and Communication with Embodied Avatars in Room-Scale Virtual Reality.
Proceedings of the Immersive Learning Research Network - Third International Conference, 2017
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2017
Unobtrusive Note Taking: Enriching Digital Interpersonal Interactions Using Gestures.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Morphology Extension Kit: A Modular Robotic Platform for Customizable and Physically Capable Wearables.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Essence: Olfactory Interfaces for Unconscious Influence of Mood and Cognitive Performance.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Pers. Ubiquitous Comput., 2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016
Influencing Human Behavior by Means of Subliminal Stimuli using Scent, Light and Brain Computer Interfaces.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016
Proceedings of the Persuasive Technology - 11th International Conference, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
PsychicVR: Increasing mindfulness by using Virtual Reality and Brain Computer Interfaces.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
2015
ACM Comput. Surv., 2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens.
Proceedings of the Ninth International Conference on Tangible, 2015
<i>L-Shift</i>: Encoding and Shifting Material Properties and Functionalities with Phase-shifting Liquid.
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Social Textiles: Social Affordances and Icebreaking Interactions Through Wearable Social Messaging.
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
An interactive and intuitive stem accessibility system for the blind and visually impaired.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015
CloudDrops: Stamp-sized Pervasive Displays for Situated Awareness of Web-based Information.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Invisibilia: revealing invisible data using augmented reality and internet connected devices.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
ShowMe: A Remote Collaboration System that Supports Immersive Gestural Communication.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
TagMe: An Easy-to-Use Toolkit for Turning the Personal Environment into an Extended Communications Interface.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Exploring the Design of a Wearable Device to Turn Everyday Objects into Playful Experiences.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the 2014 IEEE International Symposium on Mixed and Augmented Reality, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014
2013
Glassified: an augmented ruler based on a transparent display for real-time interactions with paper.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Display blocks: a set of cubic displays for tangible, multi-perspective data exploration.
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Just-in-Time Social Cloud: Computational Social Platform to Guide People's Just-in-Time Decisions.
Proceedings of the 2013 IEEE International Conference on Green Computing and Communications (GreenCom) and IEEE Internet of Things (iThings) and IEEE Cyber, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Smarter objects: using AR technology to program physical objects and their interactions.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
The design evolution of LuminAR: a compact and kinetic projected augmented reality interface.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the Second International Conference on Computational Creativity, 2011
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
MemTable: an integrated system for capture and recall of shared histories in group workspaces.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Identifying and facilitating social interaction with a wearable wireless sensor network.
Pers. Ubiquitous Comput., 2010
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010
2009
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the Science & Technology Proceedings, 2009
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the 8th International Conference on New Interfaces for Musical Expression, 2008
Intelligent sticky notes that can be searched, located and can send reminders and messages.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Proceedings of the 2007 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2007), 2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Augmenting Looking, Pointing and Reaching Gestures to Enhance the Searching and Browsing of Physical Objects.
Proceedings of the Pervasive Computing, 2007
Proceedings of the Companion to the 22nd Annual ACM SIGPLAN Conference on Object-Oriented Programming, 2007
Intimate interfaces in action: assessing the usability and subtlety of emg-based motionless gestures.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
2006
Int. J. Semantic Web Inf. Syst., 2006
Int. J. Artif. Intell. Tools, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006
2005
Interactions, 2005
Proceedings of the First Internaltional Workshop on Personalized Context Modeling and Management for UbiComp Applications, 2005
Proceedings of the Ninth IEEE International Symposium on Wearable Computers (ISWC 2005), 2005
Proceedings of the Eighteenth International Florida Artificial Intelligence Research Society Conference, 2005
2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
2003
Electron. Commer. Res., 2003
Personalized location-based brokering using an agent-based intermediary architecture.
Decis. Support Syst., 2003
2001
Electron. Commer. Res., 2001
Proceedings of the Proceedings 3rd ACM Conference on Electronic Commerce (EC-2001), 2001
Sustaining Individual Incentives while Maximizing Aggregate Social Welfare: A Mediated Brokering Technique for Trading Agents in Next-Generation Electronic Markets.
Proceedings of the International Conference on Internet Computing, 2001
A Generalized Platform for the Specification, Valuation, and Brokering of Heterogeneous Resources in Electronic Markets.
Proceedings of the E-Commerce Agents, 2001
A visual preference-modeling and decision-support technique for buyers of multi-attribute products.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
2000
Intell. Syst. Account. Finance Manag., 2000
Int. J. Electron. Commer., 2000
Decis. Support Syst., 2000
Design and implementation of an agent-based intermediary infrastructure for electronic markets.
Proceedings of the 2nd ACM Conference on Electronic Commerce (EC-00), 2000
Proceedings of the 2nd ACM Conference on Electronic Commerce (EC-00), 2000
Proceedings of the 33rd Annual Hawaii International Conference on System Sciences (HICSS-33), 2000
1999
ACM SIGMOBILE Mob. Comput. Commun. Rev., 1999
Proceedings of the 4th International Conference on Intelligent User Interfaces, 1999
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999
1998
Amalthaea: An Evolving Multi-Agent Information Filtering and Discovery System for the WWW.
Auton. Agents Multi Agent Syst., 1998
Proceedings of the Cooperative Information Agents II, 1998
Proceedings of the Cooperative Information Agents II, 1998
Proceedings of the Agent Mediated Electronic Commerce, 1998
Proceedings of the Second International Conference on Autonomous Agents, 1998
1997
Multim. Syst., 1997
IEEE Internet Comput., 1997
Proceedings of the Computer-Assisted Information Retrieval (Recherche d'Information et ses Applications), 1997
Proceedings of the 2nd International Conference on Intelligent User Interfaces, 1997
Intelligent Software Agents vs. User-Controlled Direct Manipulation: A Debate (Panel).
Proceedings of the Human Factors in Computing Systems, 1997
Proceedings of the Software Agents and Soft Computing: Towards Enhancing Machine Intelligence, 1997
Proceedings of the First International Conference on Autonomous Agents, 1997
Proceedings of the First International Conference on Autonomous Agents, 1997
Proceedings of the ACM'97: The Next 50 Years of Computing, 1997
1996
IEEE Expert, 1996
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996
Kasbah: An Agent Marketplace for Buying and Selling Goods.
Proceedings of the First International Conference on the Practical Application of Intelligent Agents and Multi-Agent Technology, 1996
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996
1995
Integrating interactive graphics techniques with future technologies (panel session).
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995
Proceedings of the Fourteenth International Joint Conference on Artificial Intelligence, 1995
Proceedings of the Human Factors in Computing Systems, 1995
Proceedings of the Human Factors in Computing Systems, 1995
Proceedings of the Computer Animation 1995, 1995
1994
Proceedings of the 12th National Conference on Artificial Intelligence, Seattle, WA, USA, July 31, 1994
Proceedings of the 12th National Conference on Artificial Intelligence, Seattle, WA, USA, July 31, 1994
1993
Proceedings of the 1st International Workshop on Intelligent User Interfaces, 1993
Proceedings of the 11th National Conference on Artificial Intelligence. Washington, 1993
1991
1990
Designing autonomous agents: Theory and practice from biology to engineering and back.
Robotics Auton. Syst., 1990
Proceedings of the IEEE International Workshop on Intelligent Robots and Systems '90, 1990
Proceedings of the 8th National Conference on Artificial Intelligence. Boston, Massachusetts, USA, July 29, 1990
1989
Proceedings of the 11th International Joint Conference on Artificial Intelligence. Detroit, 1989
A Spreading Activation Network for Action Selection.
Proceedings of the Intelligent Autonomous Systems 2, 1989
1988
1987
The First International Workshop on Meta-level Architectures and ReflectionAlghero, Italy, October 27-30, 1986.
AI Commun., 1987
Proceedings of the Conference on Object-Oriented Programming Systems, 1987
1986
Introspection in Knowledge Representation.
Proceedings of the Advances in Artificial Intelligence II, 1986
1984