Patrick Reuter
Orcid: 0009-0006-9448-9725Affiliations:
- University of Bordeaux 1, LABRI, France
According to our database1,
Patrick Reuter
authored at least 42 papers
between 2001 and 2024.
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Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
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Bibliography
2024
3D Remote Monitoring and Diagnosis during a Pandemic: Holoportation and Digital Twin Requirements.
Proc. ACM Hum. Comput. Interact., 2024
Kernel Orthogonality does not necessarily imply a Decrease in Feature Map Redundancy in CNNs: Convolutional Similarity Minimization.
CoRR, 2024
Generating Facial Expression Sequences of Complex Emotions with Generative Adversarial Networks.
Proceedings of the 26th International Conference on Multimodal Interaction, 2024
2023
ImmersiveIML - Immersive interactive machine learning for 3D point cloud classification: the neural network at your fingertips.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
2019
ACM Journal on Computing and Cultural Heritage, 2019
2018
Web System for Visualization of Weather Data of the Hydrometeorological Network of Tungurahua, Ecuador.
Proceedings of the Advances in Visual Computing - 13th International Symposium, 2018
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018
2017
Code the globe: interactive content for spherical multi-touch displays with simple webpages.
Proceedings of the 6th ACM International Symposium on Pervasive Displays, 2017
2016
EgoSAR: Towards a Personalized Spatial Augmented Reality Experience in Multi-user Environments.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
2015
2014
The Revealing Flashlight: Interactive Spatial Augmented Reality for Detail Exploration of Cultural Heritage Artifacts.
ACM Journal on Computing and Cultural Heritage, 2014
2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
La Lampe torche magique: Une interface tangible pour l'inspection géométrique d'objets en réalité augmentée spatiale.
Proceedings of the 25th IEME conference francophone on l'Interaction Homme-Machine, 2013
2012
Tangible user interfaces for physically-based deformation: design principles and first prototype.
Vis. Comput., 2012
Comput. Graph. Forum, 2012
2011
Semi-automatic 3D Acquisition and Reassembly of Cultural Heritage: The SeARCH Project.
ERCIM News, 2011
2010
Proceedings of the Engineering of Mixed Reality Systems, 2010
ACM Journal on Computing and Cultural Heritage, 2010
J. Multimodal User Interfaces, 2010
Proceedings of the 11th International Symposium on Virtual Reality, 2010
2008
ArcheoTUI - tangible interaction with foot pedal declutching for the virtual reassembly of fractured archeological objects.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008
Proceedings of the Proceeding of the 13th International Conference on 3D Web Technology, 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the 20th international conference on Association Francophone d'Interaction Homme-Machine, 2008
2007
ArcheoTUI - A Tangible User Interface for the Virtual Reassembly of Fractured Archeological Objects.
Proceedings of the 8th International Symposium on Virtual Reality, 2007
2006
Reconstructing multi-scale variational partition of unity implicit surfaces with attributes.
Graph. Model., 2006
2005
J. Graph. Tools, 2005
WiKo - Eine integrierte Wissens- und Kooperations-Plattform (WiKo - An Integrated Knowledge and Cooperation Platform).
i-com, 2005
Anisotropic Sampling for Differential Point Rendering of Implicit Surfaces.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005
Proceedings of the 2nd Symposium on Point Based Graphics, 2005
Visualization of Point-Based Surfaces with Locally Reconstructed Subdivision Surfaces.
Proceedings of the 2005 International Conference on Shape Modeling and Applications (SMI 2005), 2005
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005
2004
ACM Trans. Graph., 2004
Efficient Reconstruction of Large Scattered Geometric Datasets using the Partition of Unity and Radial Basis Functions.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004
Interactive Solid Texturing using Point-based Multiresolution Representations.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004
Multi-Scale Reconstruction of Implicit Surfaces with Attributes from Large Unorganized Point Sets.
Proceedings of the 2004 International Conference on Shape Modeling and Applications (SMI 2004), 2004
2003
PhD thesis, 2003
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003
2001
Proceedings of the 6th International Fall Workshop on Vision, Modeling, and Visualization, 2001