Patrick Finn

Orcid: 0000-0001-9607-7552

According to our database1, Patrick Finn authored at least 12 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Virtual Rehearsal Suite: An Environment and Framework for Virtual Performance Practice.
Proceedings of the 2023 ACM International Conference on Interactive Media Experiences, 2023

2022
A Protocol for Improving XR and Game Performance.
Proceedings of the MobileHCI '22: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vancouver, BC, Canada, 28 September 2022, 2022

Towards Designing Audio Interactions with Autonomous Vehicles: A Hearing-Enhanced Pedestrian Story.
Proceedings of the Workshop on Engaging with Automation co-located with the ACM Conference on Human Factors in Computing Systems (CHI 2022), 2022

2021
BreachMob: Detecting Vulnerabilities in Physical Environments Using Virtual Reality.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Homecoming: Exploring Returns to Long-Term Single Player Games.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
AssessBlocks: Exploring Toy Block Play Features for Assessing Stress in Young Children after Natural Disasters.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

Using Image Boards to Analyze A Series of Cyborg Design Sketches.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

Designing External Automotive Displays: VR Prototypes and Analysis.
Proceedings of the AutomotiveUI '20: 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020

2019
Uncivil Engineering: A Textual Divide in Game Studies.
Game Stud., 2019

Mutation: Leveraging Performing Arts Practices in Cyborg Transitioning.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

2018
Designing Action-Characterizing Toy Blocks for Behavior Assessments.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Humanoid Robot Instructors for Industrial Assembly Tasks.
Proceedings of the 5th International Conference on Human Agent Interaction, 2017


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