Patrick Callet

According to our database1, Patrick Callet authored at least 20 papers between 1996 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2021
Transfer matrix based layered materials rendering.
ACM Trans. Graph., 2021

2020
A six-flux transfer approach for efficient layered materials rendering.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

2019
Spectral domain decomposition method for physically-based rendering of photochromic/electrochromic glass windows.
CoRR, 2019

2018
Transparent materials - Colour and appearance.
Proceedings of the Colour and Visual Computing Symposium, 2018

2017
nmmm "nano-micro-meso-macro" Colour and appearance - a multiscale approach.
Proceedings of the 25th Color and Imaging Conference, 2017

2016
Ray-tracing domain decomposition methods for real-time simulation on multi-core and multi-processor systems.
Concurr. Comput. Pract. Exp., 2016

Spectral Domain Decomposition Method for Physically-Based Rendering of Royaumont Abbey.
Proceedings of the 2016 IEEE Intl Conference on Computational Science and Engineering, 2016

2015
Predictive rendering of composite materials: a multi-scale approach.
Proceedings of the Measuring, 2015

High dynamic, spectral, and polarized natural light environment acquisition.
Proceedings of the Image Sensors and Imaging Systems 2015, 2015

2014
3D Reconstruction from 3D Cultural Heritage Models.
Proceedings of the 3D Research Challenges in Cultural Heritage, 2014

Ray-on, an On-Site Photometric Augmented Reality Device.
ACM Journal on Computing and Cultural Heritage, 2014

Spectral Domain Decomposition Method for Natural Lighting and Medieval Glass Rendering.
Proceedings of the 2014 IEEE International Conference on High Performance Computing and Communications, 2014

Stereoscopy for visual simulation of materials of complex appearance.
Proceedings of the Stereoscopic Displays and Applications XXV, 2014

2012
Natural Lighting and Medieval Glass - Scientific Data Acquisition, Methodology and Physically Based Rendering.
Proceedings of the Progress in Cultural Heritage Preservation, 2012

2010
Virtual Replication of the Idalion Tablet.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

Natural Lighting, Gilts and Polychromy of Notre-Dame de Paris Cathedral.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

An Emblematic Bronze from Cyprus the Idalion Project.
Proceedings of the Digital Heritage - Third International Conference, 2010

2008
Virtual Restoration of a Medieval Polychrome Sculpture - Experimentation, Modelization, Validation and Visualization in Spectral Ray-tracing.
Proceedings of the GRAPP 2008, 2008

2004
Rendering of Binary Alloys - Example and Validation with Bronze.
Proceedings of the International Conference on Computer Vision and Graphics, 2004

1996
Pertinent Data for Modelling Pigmented Materials in Realistic Rendering.
Comput. Graph. Forum, 1996


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