Patricia Paderewski
Orcid: 0000-0001-6626-9633
According to our database1,
Patricia Paderewski
authored at least 75 papers
between 1993 and 2024.
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Bibliography
2024
Sensors, September, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
2023
Expert Syst. J. Knowl. Eng., June, 2023
Proceedings of the Human-Computer Interaction - 9th Iberoamerican Workshop, 2023
Proceedings of the Human-Computer Interaction - 9th Iberoamerican Workshop, 2023
2022
Using geolympus to create a pervasive game experience in the higher education context.
Univers. Access Inf. Soc., 2022
Case study on technological acceptance of autonomous vehicles and the influence of situational awareness: Lane detection in winter conditions.
Proceedings of the Interacción 2022: XXII International Conference on Human Computer Interaction, Teruel, Spain, September 7, 2022
Older adults and types of players in game-based systems: Classification based on their motivations.
Proceedings of the Interacción 2022: XXII International Conference on Human Computer Interaction, Teruel, Spain, September 7, 2022
Heuristics evaluation for playability and PX: contextualized analysis for game-based systems (poster).
Proceedings of the Actas del I Congreso Español de Videojuegos, 2022
2021
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021
Video Games for Learning: Design considerations and its application in the video game "The Time Invaders": Video Games for Learning: Design considerations and application.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
COEDU-IN Project: an inclusive co-educational project for teaching computational thinking and digital skills at early ages.
Proceedings of the 23rd International Symposium on Computers in Education, 2021
2020
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020
Proceedings of the Human-Computer Interaction - 6th Iberomarican Workshop, 2020
2019
A systematic method for building Internet of Agents applications based on the Linked Open Data approach.
Future Gener. Comput. Syst., 2019
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Proceedings of the XX International Conference on Human Computer Interaction, 2019
2018
Rev. Colomb. de Computación, 2018
Multim. Tools Appl., 2018
A Workflow Ontology to support Knowledge Management in a Group's organizational structure.
Computación y Sistemas, 2018
Academic emotions in women who learn to program: a highly relevant factor in the software sector.
Proceedings of the XIX International Conference on Human Computer Interaction, 2018
Proceedings of the XIX International Conference on Human Computer Interaction, 2018
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018
2017
Int. J. Web Based Learn. Teach. Technol., 2017
Rev. Iberoam. de Tecnol. del Aprendiz., 2017
Design methodology for educational games based on graphical notations: Designing Urano.
Entertain. Comput., 2017
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017
2016
Res. Comput. Sci., 2016
Definición de mecanismos para monitorear, evaluar y mejorar el proceso de aprendizaje colaborativo.
Rev. Colomb. de Computación, 2016
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
Living-UGR: Una Aventura Gráfica Geolocalizada para Difundir el Patrimonio de la Universidad de Granada.
Proceedings of the 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, 2016
2015
A Software Architecture for Defining a Methodologic Approach to Develop Collaborative Applications.
Res. Comput. Sci., 2015
Bringing closer women to engineering: projects and strategies that promote their inclusion.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015
Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015
2014
Comput. Hum. Behav., 2014
Proceedings of the Ninth Latin American Workshop on Logic/Languages, 2014
Proceedings of the XV International Conference on Human Computer Interaction, 2014
Diseñando videojuegos para aprender de forma divertida: en busca del equilibrio perdido.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014
Diseñando y analizando historias interactivas en el marco de los videojuegos educativos.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014
2013
Proceedings of the Learning and Intelligent Optimization - 7th International Conference, 2013
2012
Playability Guidelines for Educational Video Games: A Comprehensive and Integrated Literature Review.
Int. J. Game Based Learn., 2012
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012
2011
Proceedings of the Technology-Enhanced Systems and Tools for Collaborative Learning Scaffolding, 2011
Int. J. Inf. Technol. Syst. Approach, 2011
2009
Rev. Iberoam. de Tecnol. del Aprendiz., 2009
Adv. Eng. Softw., 2009
Proceedings of the 1st International Conference on Intelligent Networking and Collaborative Systems, 2009
Service-Based Layered Architectural Model for Building Collaborative Applications in Heterogeneous Environments.
Proceedings of the 2009 Mexican International Conference on Computer Science, 2009
From CSCL to VGSCL - A New Approximation to Collaborative Learning.
Proceedings of the CSEDU 2009 - Proceedings of the First International Conference on Computer Supported Education, Lisboa, Portugal, March 23-26, 2009, 2009
2007
An architecture for access control management in collaborative enterprise systems based on organization models.
Sci. Comput. Program., 2007
Proceedings of the New Trends on Human-Computer Interaction, 2007
Proceedings of the Computer Aided Systems Theory, 2007
Proceedings of the Software Architecture, First European Conference, 2007
2006
Organization Modelling to Support Access Control for Collaborative Systems.
Proceedings of the International Conference on Software Engineering Research and Practice & Conference on Programming Languages and Compilers, 2006
Development of Extensible and Flexible Collaborative Applications Using a Web Service-Based Architecture.
Proceedings of the Rapid Integration of Software Engineering Techniques, 2006
Una Aproximación Basada en Patrones para el Modelado Conceptual de Sistemas Cooperativos.
Proceedings of the XI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2006), 2006
Proceedings of the I. International Conference on Ubiquitous Computing: Applications, 2006
2005
A Software Architecture Intended to Design High Quality Groupware Applications.
Proceedings of the International Conference on Software Engineering Research and Practice, 2005
Un Profile para el Modelado de Patrones de Software.
Proceedings of the Actas de las X Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2005), 2005
A comparison and evaluation of open source learning managment systems.
Proceedings of the AC 2005, 2005
2004
A Software System evolutionary and adaptive framework: application to Agent-based systems.
J. Syst. Archit., 2004
2003
Comput. Stand. Interfaces, 2003
2001
Evolutionary Modelling of Software Systems: Its Application to Agent-Based and Hypermedia Systems.
Proceedings of the 4th International Workshop on Principles of Software Evolution, 2001
1999
La evolución de modelos en el desarrollo de software: los enfoques OASIS y MEDES.
Proceedings of the IV Jornadas de Ingeniería del Software y Bases de Datos (JISBD'99), 1999
Un Patrón de Activación de Objetos Activos.
Proceedings of the IV Jornadas de Ingeniería del Software y Bases de Datos (JISBD'99), 1999
Proceedings of the Computer Aided Systems Theory - EUROCAST'99, Vienna, Austria, September 29, 1999
1993
A Representation of Software Systems Evolution Based on the Theory of the General System.
Proceedings of the Computer Aided Systems Theory, 1993