Patrícia C. A. R. Tedesco

Orcid: 0000-0001-9450-9219

Affiliations:
  • Federal University of Pernambuco, Recife, PE, Brazil
  • University of Leeds, UK (PhD 2001)


According to our database1, Patrícia C. A. R. Tedesco authored at least 79 papers between 2000 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Online presence:

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Bibliography

2024
Promoting Children's Participation in a Participatory Design Process in a Rural School: A new role needed?
J. Braz. Comput. Soc., 2024

Automated Detection and Analysis of Gaming the System in Novice Programmers.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2024

2023
On the use of feedback in learning computer programming by novices: a systematic literature mapping.
Informatics Educ., 2023

Education in the age of Generative AI: Context and Recent Developments.
CoRR, 2023

An Approach for Detecting Gaming the System Behavior in Programming Problem-Solving.
Proceedings of the Augmented Intelligence and Intelligent Tutoring Systems, 2023

Analyzing Aspects of Gamification in the Manifestation of Gaming the System Behavior.
Proceedings of the IEEE Frontiers in Education Conference, 2023

A Taxonomy to Assist TAs in Providing Adaptive Feedback to Novice Programmers.
Proceedings of the IEEE Frontiers in Education Conference, 2023

A Taxonomy with Elements for Providing Adaptive Feedback.
Proceedings of the 15th International Conference on Computer Supported Education, 2023

2022
Children's participation in the design of digital artifacts in rural schools.
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022

A Context-Aware Approach to Personalized Feedback for Novice Programmers.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners' and Doctoral Consortium, 2022

An educational transmedia storytelling proposal to teach computational thinking for children.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
Children's Participation in the Design of Digital Artifacts: Theoretical and Methodological Considerations.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

2020
Promovendo a Reflexão sobre o Erro em Disciplinas Introdutórias de Programação no Ensino Superior.
Revista Brasileira de Informática na Educ., 2020

MOOCOLAB - A Customized Collaboration Framework in Massive Open Online Courses.
Proceedings of the Intelligent Tutoring Systems - 16th International Conference, 2020

Creative Learning in Problem Solving and Development of Computational Thinking.
Proceedings of the Computer Supported Education - 12th International Conference, 2020

The Creative Process in the Development of Computational Thinking in Higher Education.
Proceedings of the 12th International Conference on Computer Supported Education, 2020

Innovative Approaches in Teaching Programming: A Systematic Literature Review.
Proceedings of the 12th International Conference on Computer Supported Education, 2020

2018
Um Modelo para Promover o Engajamento Estudantil no Aprendizado de Programação Utilizando Gamification.
Revista Brasileira de Informática na Educ., 2018

Exploring an approach based on digital games for teaching programming concepts to young children.
Int. J. Child Comput. Interact., 2018

Developing a Corporate Chatbot for a Customer Engagement Program: A Roadmap.
Proceedings of the Intelligent Computing Theories and Application, 2018

2015
Uma Abordagem de Gerenciamento de Conflitos Metacognitivos Sensível a Contexto para Sistemas Colaborativos [A Context-sensitive Metacognitive Conflict Management Approach for Collaborative Systems].
Proceedings of the annual conference on Brazilian Symposium on Information Systems, 2015

Sistema de Previsão do Tempo de Chegada dos Ônibus Baseado em Dados Históricos Utilizando Modelos de Regressão [Prediction System of Bus Arrival Time Based on Historical Data Using Regression Models].
Proceedings of the annual conference on Brazilian Symposium on Information Systems, 2015

2014
A knowledge and collaboration-based CBR process to improve network performance-related support activities.
Expert Syst. Appl., 2014

Aplicação de Conceitos de Wayfinding em Interfaces Mobile de Recomendação de Rota.
Proceedings of the 10th Brazilian Symposium on Information Systems, 2014

Investigating semantic regularity of human mobility lifestyle.
Proceedings of the 18th International Database Engineering & Applications Symposium, 2014

RecRoute - A Bus Route Recommendation System Based on Users' Contextual Information.
Proceedings of the ICEIS 2014, 2014

Weka-SAT: A Hierarchical Context-Based Inference Engine to Enrich Trajectories with Semantics.
Proceedings of the Advances in Artificial Intelligence, 2014

The CSS Design Process: On Supporting Context-Sensitive Systems Development.
Proceedings of the Context in Computing, 2014

2013
RecRoute: Uma Proposta de Aplicativo para Recomendação de Rotas de Ônibus Utilizando Informações Contextuais dos Usuários.
Proceedings of the 9th Brazilian Symposium on Information Systems, 2013

Context-Aware Collector.
Proceedings of the 10th IEEE International Conference on High Performance Computing and Communications & 2013 IEEE International Conference on Embedded and Ubiquitous Computing, 2013

ScreenLock: A Smart Display Management System for Smartphones.
Proceedings of the 10th IEEE International Conference on High Performance Computing and Communications & 2013 IEEE International Conference on Embedded and Ubiquitous Computing, 2013

SmartProfile: A Context-Aware Mobile Personalization System.
Proceedings of the 10th IEEE International Conference on High Performance Computing and Communications & 2013 IEEE International Conference on Embedded and Ubiquitous Computing, 2013

2012
The UbiBus Project: Using Context and Ubiquitous Computing to build Advanced Public Transportation Systems to Support Bus Passengers.
Proceedings of the 8th Brazilian Symposium on Information Systems, 2012

Creating Personalized and Distributed Virtual Learning Spaces through the Use of i-Collaboration 3.0.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

Contextual information in user information systems in public transportation: A systematic review.
Proceedings of the 15th International IEEE Conference on Intelligent Transportation Systems, 2012

I-Collaboration 3.0: A Model to Support the Creation of Virtual Learning Spaces.
Proceedings of the 21st Century Learning for 21st Century Skills, 2012

2011
A Semantic-Based Approach for Data Management in a P2P System.
Trans. Large Scale Data Knowl. Centered Syst., 2011

Designing context-sensitive systems: An integrated approach.
Expert Syst. Appl., 2011

Promoting Personalized Collaborative Distributed Learning through i-Collaboration 3.0.
Proceedings of the Modeling and Using Context, 2011

2010
Usando CSP, RSL e o Modelo PopOrg na Especificação Formal de Organizações de SMAs.
RITA, 2010

i-collaboration: Um modelo de colaboração inteligente personalizada para ambientes de EAD.
Revista Brasileira de Informática na Educ., 2010

Simulating the Emergence of Social Relationship Networks in Groups of Believable Agents: The X-BARIM Model.
Proceedings of the Advances in Artificial Intelligence - SBIA 2010, 2010

The Gravitational Strategy for the Timed Patrolling.
Proceedings of the 22nd IEEE International Conference on Tools with Artificial Intelligence, 2010

Using Bloom's Cognitive Domain in Web Evaluation Environments.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010

Using a metamodel to design structural and behavioral aspects in context-sensitive groupware.
Proceedings of the 2010 14th International Conference on Computer Supported Cooperative Work in Design, 2010

2009
Advanced separation of concerns in agent-oriented design patterns.
Int. J. Agent Oriented Softw. Eng., 2009

Putting the Intelligent Collaboration Model in Practice within the Cleverpal Environment.
Proceedings of the First International Conference of Soft Computing and Pattern Recognition, 2009

An Integrated Development Model for Character-Based Games.
Proceedings of the VIII Brazilian Symposium on Games and Digital Entertainment, 2009

AutonomousDB: A Tool for Autonomic Propagation of Schema Updates in Heterogeneous Multi-database Environments.
Proceedings of the Fifth International Conference on Autonomic and Autonomous Systems, 2009

SimPatrol - Towards the Establishment of Multi-Agent Patrolling as a Benchmark for Multi-Agent Systems.
Proceedings of the ICAART 2009 - Proceedings of the International Conference on Agents and Artificial Intelligence, Porto, Portugal, January 19, 2009

A process for the design of Context-Sensitive Systems.
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009

2008
A Context-Oriented Model for Domain-Independent Context Management.
Rev. d'Intelligence Artif., 2008

CinBalada: A Multiagent Rhythm Factory.
J. Braz. Comput. Soc., 2008

Towards a Context Ontology to Enhance Data Integration Processes.
Proceedings of the 4th International VLDB Workshop on Ontology-based Techniques for DataBases in Information Systems and Knowledge Systems, 2008

2007
A Contextualised Learning Interaction Memory.
J. Braz. Comput. Soc., 2007

Um Retrato da Gestão de Pessoas em Projetos de Software: A Visão do Gerente vs. A do Desenvolvedor.
Proceedings of the 21st Brazilian Symposium on Software Engineering, 2007

Evaluation of Multiagent Teams via a New Approach for Strategic Game Simulator.
Proceedings of the GAMEON'2007, 2007

Investigating the Specifics of Contextual Elements Management: The CEManTIKA Approach.
Proceedings of the Modeling and Using Context, 2007

Extracting the Best Features of Two Tropos Approaches for the Efficient Design of MAS.
Proceedings of the Memorias de la X Conferencia Iberoamericana de Software Engineering (CIbSE 2007), 2007

2006
Improving Multi-Agent Architectural Design.
Proceedings of the Software Engineering for Multi-Agent Systems V, 2006

Improving the architectural design of multi-agent systems: the tropos case.
Proceedings of the 2006 international workshop on Software engineering for large-scale multi-agent systems, 2006

Modeling Multi-Agent Systems using UML.
Proceedings of the 20th Brazilian Symposium on Software Engineering, 2006

Towards a Context Ontology for Geospatial Data Integration.
Proceedings of the On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 2006

Negotiator Agents for the Patrolling Task.
Proceedings of the Advances in Artificial Intelligence, 2006

2005
Describing Agent-Oriented Design Patterns in Tropos.
Proceedings of the 19th Brazilian Symposium on Software Engineering, 2005

Towards an Ontology for Context Representation in Groupware.
Proceedings of the Groupware: Design, Implementation, and Use, 11th International Workshop, 2005

Identifying the Interaction Context in CSCLE.
Proceedings of the Modeling and Using Context, 2005

2004
Sequential Bilateral Negotiation.
Proceedings of the Advances in Artificial Intelligence - SBIA 2004, 17th Brazilian Symposium on Artificial Intelligence, São Luis, Maranhão, Brazil, September 29, 2004

Recent Advances on Multi-agent Patrolling.
Proceedings of the Advances in Artificial Intelligence - SBIA 2004, 17th Brazilian Symposium on Artificial Intelligence, São Luis, Maranhão, Brazil, September 29, 2004

Analyzing On-Line Collaborative Dialogues: The OXEnTCHÊ-Chat.
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004

A Methodology for the Construction of Learning Companions.
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004

SmartChat - An Intelligent Environment for Collaborative Discussions.
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004

DBSitter: An Intelligent Tool for Database Administration.
Proceedings of the Database and Expert Systems Applications, 15th International Conference, 2004

2003
MArCo: Building an Artificial Conflict Mediator to Support Group Planning Interactions.
Int. J. Artif. Intell. Educ., 2003

Requirements for Multi-Agent Systems.
Proceedings of the Anais do WER03, 2003

Aliando Teoria da Atividade e TROPOS na Elicitação de Requisitos de Ambientes Colaborativos de Aprendizagem.
Proceedings of the Anais do WER03, 2003

2002
Conflicts in Group Planning: Results from the Experimental Study of MArCo.
Proceedings of the Intelligent Tutoring Systems, 6th International Conference, 2002

2000
MArCo: Using Meta-cognitive Conflicts to Provoke Strategic Changes.
Proceedings of the Advances in Artificial Intelligence, 2000

Using Meta-cognitive Conflicts to Support Group Problem Solving.
Proceedings of the Intelligent Tutoring Systems, 5th International Conference, 2000


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