Pascal Landry

According to our database1, Pascal Landry authored at least 7 papers between 2010 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Design of multiplayer exergames with systems to control quantity and foster quality of physical activity: a multidisciplinary approach with physical activity experts.
PhD thesis, 2016

Quality of physical activity of children in exergames: Sequential body movement analysis and its implications for interaction design.
Int. J. Hum. Comput. Stud., 2016

2014
Controlling and modulating physical activity through Interaction Tempo in exergames: A quantitative empirical analysis.
J. Ambient Intell. Smart Environ., 2014

2013
Design strategy to stimulate a diversity of motor skills for an exergame addressed to children.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Controlling the amount of physical activity in a specific exertion interface.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Participatory design for exertion interfaces for children.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2010
PIPLEX: tangible experience in an augmented reality video game.
Proceedings of the Interaction Design and Children, 2010


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