Paolo Leoncini
According to our database1,
Paolo Leoncini
authored at least 8 papers
between 1988 and 2021.
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Bibliography
2021
Regional Aircraft Interiors Evaluation in a Real Time Ray-Traced Immersive Virtual Environment.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021
2020
A Glasses-Based Holographic Tabletop for Collaborative Monitoring of Aerial Missions.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
2018
An UE4 Plugin to Develop CVE Applications Leveraging Participant's Full Body Tracking Data.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
2017
Multiple NUI Device Approach to Full Body Tracking for Collaborative Virtual Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017
2013
Proceedings of the 30th Picture Coding Symposium, 2013
Proceedings of the Image Analysis and Processing - ICIAP 2013, 2013
2009
J. Vis. Lang. Comput., 2009
1988
Proceedings of the IEEE Workshop on Visual Languages, 1988