Panote Siriaraya
Orcid: 0000-0002-4695-6417
According to our database1,
Panote Siriaraya
authored at least 77 papers
between 2011 and 2024.
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Bibliography
2024
"Can I be More Social with a Chatbot?": Social Connectedness Through Interactions of Autistic Adults with a Conversational Virtual Human.
Int. J. Hum. Comput. Interact., December, 2024
Happy Click!: Investigating the Use of a Tangible Interface to Facilitate the Three Good Things Positive Psychology Intervention.
Interact. Comput., 2024
Enhancing Walking Experience: A Walking Route Recommendation System Considering Nearby Spots.
Proceedings of the International Conference on Computing, Networking and Communications, 2024
MindTalker: Navigating the Complexities of AI-Enhanced Social Engagement for People with Early-Stage Dementia.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Int. J. Hum. Comput. Stud., 2023
Investigating the use of Spatialized Audio Augmented Reality to enhance the outdoor running experience.
Entertain. Comput., 2023
A Detection System for Comfortable Locations Based on Facial Expression Analysis While Riding Bicycles.
Proceedings of the Companion Proceedings of the ACM Web Conference 2023, 2023
Development of a Game System to Provide Enjoyable Playful Experiences to People in All Stages of Dementia.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the 31st ACM International Conference on Multimedia, 2023
Matchmaking for Mental Well-being: Development of a Peer-based Support System (Peer2S) for Students during COVID Lockdown.
Proceedings of the Companion Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
Verification of a method for latent interest estimation based on user behavior analysis and POI attributes.
Proceedings of the International Conference on Computing, Networking and Communications, 2023
Comfortable Maps Generation System based on Analysis of Cyclists' Facial Expressions using a Bike-mounted Smartphone.
Proceedings of the IEEE International Conference on Consumer Electronics, 2023
Verification of the Influence of Multiple Virtual Runners on Rival Recommendation for Acoustic AR Running Assistance System.
Proceedings of the IEEE International Conference on Consumer Electronics, 2023
A User-POI-Guide Cost Optimization Method for Tourism Planning Considering Social Distance and User Preferences.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023
The "Conversation" about Loss: Understanding How Chatbot Technology was Used in Supporting People in Grief.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
User Latent Interest Estimation in Real Space: A Comparative Analysis of Time-Series and Non-Time-Series Processing Algorithms.
Proceedings of the IEEE International Conference on Big Data, 2023
2022
An EMG-based Eating Behaviour Monitoring system with haptic feedback to promote mindful eating.
Comput. Biol. Medicine, 2022
IEEE Access, 2022
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
E-Bike Navigation System for Safer Data Collection on Real-time by using Mobile Phone.
Proceedings of the 2022 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2022
Palm Happiness: A Location-Based Application to Promote Awareness of Everyday Happy Moments.
Proceedings of the MobileHCI '22: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vancouver, BC, Canada, 28 September 2022, 2022
AF'fective Design: Supporting Atrial Fibrillation Post-treatment with Explainable AI.
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22 - 25, 2022, 2022
2021
SnapAppy: A positive psychology intervention using smartphone photography to improve emotional well-being.
Pervasive Mob. Comput., 2021
A Reflection on Virtual Reality Design for Psychological, Cognitive and Behavioral Interventions: Design Needs, Opportunities and Challenges.
Int. J. Hum. Comput. Interact., 2021
HappyRec: Evaluation of a "Happy Spot" Recommendation System Aimed at Improving Mental Well-Being.
Proceedings of the 2021 International Conference on Data Mining, 2021
A Sentiment-aware Delightful Walking Route Recommendation System Considering the Scenery and Season.
Proceedings of the 2021 International Conference on Data Mining, 2021
A Research on Constructing Evaluative Expression Dictionaries for Cosmetics Based on Word2Vec.
Proceedings of the iiWAS2021: The 23rd International Conference on Information Integration and Web Intelligence, Linz, Austria, 29 November 2021, 2021
Proceedings of the IEEE International Conference on Consumer Electronics, 2021
Living Memory Home: Understanding Continuing Bond in the Digital Age through Backstage Grieving.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
A Proposal of Data Collection by Mobility Users on Real-time for e-Bike Navigation System.
Proceedings of the 2021 IEEE International Conference on Big Data (Big Data), 2021
A Rival Recommendation Approach for Acoustic AR Running Support System Considering the Athletic Ability of Users.
Proceedings of the 2021 IEEE International Conference on Big Data (Big Data), 2021
2020
Knowl. Based Syst., 2020
Beyond the Shortest Route: A Survey on Quality-Aware Route Navigation for Pedestrians.
IEEE Access, 2020
Proceedings of the Web and Wireless Geographical Information Systems, 2020
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Posture, Motion and Health, 2020
Ad Recommendation utilizing user behavior in the physical space to represent their latent interest.
Proceedings of the 2020 IEEE International Conference on Big Data (IEEE BigData 2020), 2020
2019
Twitter-based traffic delay detection based on topic propagation analysis using railway network topology.
Pers. Ubiquitous Comput., 2019
Reflections on the design, implementation, and adoption of a gamified eHealth application in youth mental healthcare.
Entertain. Comput., 2019
An EMG-based Eating Behaviour Monitoring System with Haptic Feedback to Promote Mindful Eating.
CoRR, 2019
Proceedings of the Twelfth ACM International Conference on Web Search and Data Mining, 2019
Proceedings of the Web and Wireless Geographical Information Systems, 2019
Utilizing Collaborative Filtering to Recommend Opportunities for Positive Affect in daily life.
Proceedings of the 4th International Workshop on Health Recommender Systems co-located with the 13th ACM Conference on Recommender Systems 2019 (RecSys 2019), 2019
Proceedings of the 27th ACM International Conference on Multimedia, 2019
Proceedings of the 19th ACM/IEEE Joint Conference on Digital Libraries, 2019
Proceedings of the Joint Proceedings of the ACM IUI 2019 Workshops co-located with the 24th ACM Conference on Intelligent User Interfaces (ACM IUI 2019), 2019
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019
Proceedings of the Web Engineering - 19th International Conference, 2019
Proceedings of the 27th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems, 2019
Proceedings of the Advances in Database Technology, 2019
Proceedings of the 28th ACM International Conference on Information and Knowledge Management, 2019
Bring the Outside In: Providing Accessible Experiences Through VR for People with Dementia in Locked Psychiatric Hospitals.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 IEEE International Conference on Big Data (IEEE BigData), 2019
A Book Without Pages: Developing an Augmented Reality Storyteller Based on Open Web Data.
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019
Proceedings of the 1st International Workshop on Computational Approaches to Historical Language Change, 2019
2018
Walking down a Different Path: Route Recommendation based on Visual and Facility based Diversity.
Proceedings of the Companion of the The Web Conference 2018 on The Web Conference 2018, 2018
Proceedings of the 10th ACM Conference on Web Science, 2018
Learnings and Challenges in Designing Gamifications for Mental Healthcare: The Case Study of the Readysetgoals Application.
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018
Language Density Driven Route Navigation System for Pedestrians based on Twitter Data.
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018
Proceedings of the Joint Proceedings of the ACM IUI 2018 Workshops co-located with the 23rd ACM Conference on Intelligent User Interfaces (ACM IUI 2018), 2018
Proceedings of the Transforming Digital Worlds - 13th International Conference, 2018
A Twitter-Based Culture Visualization System by Analyzing Multilingual Geo-Tagged Tweets.
Proceedings of the Maturity and Innovation in Digital Libraries, 2018
Gamifications to Support Running Related Activities Based on Collaboration and Competition.
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
Proceedings of the IEEE/ACM 2018 International Conference on Advances in Social Networks Analysis and Mining, 2018
2017
Designing a ubiquitous sensor-based platform to facilitate learning for young children in Thailand.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Using categorized web browsing history to estimate the user's latent interests for web advertisement recommendation.
Proceedings of the 2017 IEEE International Conference on Big Data (IEEE BigData 2017), 2017
Proceedings of the Information Retrieval Technology, 2017
2014
Exploring the potential of virtual worlds in engaging older people and supporting healthy aging.
Behav. Inf. Technol., 2014
Recreating living experiences from past memories through virtual worlds for people with dementia.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Investigation of virtual worlds as a platform to support healthy aging for older people.
PhD thesis, 2013
Effects of gesture-based avatar-mediated communication on brainstorming and negotiation tasks among younger users.
Comput. Hum. Behav., 2013
2012
Age differences in the perception of social presence in the use of 3D virtual world for social interaction.
Interact. Comput., 2012
Characteristics and usage patterns of older people in a 3D online multi-user virtual environment.
Comput. Hum. Behav., 2012
2011
A comparison of empathic communication pattern for teenagers and older people in online support communities.
Behav. Inf. Technol., 2011