Panita Wannapiroon
Orcid: 0000-0001-8633-5781
According to our database1,
Panita Wannapiroon
authored at least 14 papers
between 2015 and 2023.
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Bibliography
2023
Proceedings of the 12th IEEE International Conference on Educational and Information Technology, 2023
2022
Digital Learning Ecosystem Based on the STEAM Gamification Concept to Develop Innovator Characteristics of Vocational Learners.
Proceedings of the Learning in the Age of Digital and Green Transition, 2022
2021
Proceedings of the ICEMT 2021: 5th International Conference on Education and Multimedia Technology, Kyoto, Japan, July 23, 2021
Digital Emotional Intelligence (DEI) and Learning Achievement Through Digital Storytelling in Digital Learning Ecosystem for Student Teachers.
Proceedings of the ICEMT 2021: 5th International Conference on Education and Multimedia Technology, Kyoto, Japan, July 23, 2021
Proceedings of the ICEMT 2021: 5th International Conference on Education and Multimedia Technology, Kyoto, Japan, July 23, 2021
Proceedings of the ICEMT 2021: 5th International Conference on Education and Multimedia Technology, Kyoto, Japan, July 23, 2021
Proceedings of the ICCCM 2021: 9th International Conference on Computer and Communications Management, Singapore, July 16, 2021
2019
STEAM Gamification Learning Model to Enhance Vocational Students' Creativity and Innovation Skills.
Proceedings of the Impact of the 4th Industrial Revolution on Engineering Education - Proceedings of the 22nd International Conference on Interactive Collaborative Learning (ICL 2019), 2019
An Empirical Study of Critical Factors Relating to Higher Education Students' Loyalty in Thailand.
Proceedings of the Impact of the 4th Industrial Revolution on Engineering Education - Proceedings of the 22nd International Conference on Interactive Collaborative Learning (ICL 2019), 2019
Development of Lesson Plans for Practicing Electrical Installation Professional Experience with Competency-Based Training System in Building Electricians.
Proceedings of the Impact of the 4th Industrial Revolution on Engineering Education - Proceedings of the 22nd International Conference on Interactive Collaborative Learning (ICL 2019), 2019
Professional Learning Community Training Model Through Cloud Technology to Enhance Competence Learning Management Teacher.
Proceedings of the Impact of the 4th Industrial Revolution on Engineering Education - Proceedings of the 22nd International Conference on Interactive Collaborative Learning (ICL 2019), 2019
Imagineering Gamification using Interactive Augmented Reality to develop Digital Literacy Skills.
Proceedings of the ICDTE 2019: The 3rd International Conference on Digital Technology in Education, 2019
2016
Proceedings of the IEEE International Conference on Teaching, 2016
2015
The architecture of Information Management System through cloud computing according to Thai Qualifications Framework for Higher Education.
Proceedings of the IEEE International Conference on Teaching, 2015