Panayiotis Charalambous
Orcid: 0000-0002-7230-5132
According to our database1,
Panayiotis Charalambous
authored at least 29 papers
between 2010 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Digital 3D models for medieval heritage: diachronic analysis and documentation of its architecture and paintings.
Pers. Ubiquitous Comput., August, 2024
Comput. Graph. Forum, May, 2024
2023
ACM Trans. Graph., August, 2023
Comput. Graph., June, 2023
Comput. Animat. Virtual Worlds, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
The Funneling Effect: A prototype implementation of an illusory sense of touch in virtual reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
2022
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022
Digital Twins for Medieval Monuments: Requirements from Art Historians and Technical Challenges for Analysis and Restoration.
Proceedings of the 2nd International Conference on Interactive Media, 2022
Proceedings of the 2nd International Conference on Interactive Media, 2022
2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Towards a multi-agent non-player character road network: a Reinforcement Learning approach.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the XXX Spanish Computer Graphics Conference, 2021
2020
Proceedings of the 18th Eurographics Workshop on Graphics and Cultural Heritage, 2020
2019
Proceedings of the Motion, Interaction and Games, 2019
2018
Scalable Comput. Pract. Exp., 2018
Proceedings of the 15th International Joint Conference on e-Business and Telecommunications, 2018
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018
2017
2015
ACM Journal on Computing and Cultural Heritage, 2015
Emotion Analysis and Classification: Understanding the Performers' Emotions Using the LMA Entities.
Comput. Graph. Forum, 2015
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015
2014
Comput. Graph. Forum, 2014
Proceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06, 2014
2012
Proceedings of the Progress in Cultural Heritage Preservation, 2012
2010
Proceedings of the Motion in Games - Third International Conference, 2010