Paloma Díaz

Orcid: 0000-0002-9493-7739

Affiliations:
  • Charles III University of Madrid, Computer Science and Engineering Department, Interactive Systems Group (DEILAB), Spain


According to our database1, Paloma Díaz authored at least 260 papers between 1997 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Engaging educators in the ideation of scenarios for cross-reality game-based learning experiences.
Multim. Tools Appl., May, 2024

Designing Mobile Technologies to Encourage Civic Engagement: The Role of Situated Motivational Affordances.
IEEE Trans. Emerg. Top. Comput., 2024

Special Section on Emerging Social Computing.
IEEE Trans. Emerg. Top. Comput., 2024

Prototyping Augmented Reality Experiences Using Virtual and Augmented Reality.
Proceedings of the First Workshop on Prototyping and Developing Real-World Applications for Extended Reality (RealXR) 2024 co-located with 17th International Conference on Advanced Visual Interfaces (2024), 2024

Understanding Creators Mental Models in Immersive Virtual Reality Programming.
Proceedings of the First Workshop on Prototyping and Developing Real-World Applications for Extended Reality (RealXR) 2024 co-located with 17th International Conference on Advanced Visual Interfaces (2024), 2024

Designing GPS: A User Engagement Module for Mobile Software Applications.
Proceedings of the Adjunct Proceedings of the 26th International Conference on Mobile Human-Computer Interaction, 2024

On Privacy, Security and Trust for Misuse Prevention in Social Networks.
Proceedings of the International Symposium on Networks, Computers and Communications, 2024

An Action Research Methodology for Designing AR Experiences for People with Dementia.
Proceedings of INI-DH 2024: Workshop on Innovative Interfaces in Digital Healthcare co-located with International Conference on Advanced Visual Interfaces 2024 (AVI 2024), 2024

Using Active Learning and Critical Thinking to Identify and Apply Ethical Values in Engineering Education.
Proceedings of the IEEE Global Engineering Education Conference, 2024

The Equality Maturity Model: An Actionable Tool to Advance Gender Balance in Leadership and Participation Roles.
Proceedings of the IEEE Global Engineering Education Conference, 2024

Using Generative AI to Support Non-Experts in the Creation of Immersive Experiences.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

DataWave - An interactive and visual tool for creating and exploring large knowledge bases.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

2023
Connecting citizens with urban environments through an augmented reality pervasive game.
Multim. Tools Appl., April, 2023

Empowering teachers to create augmented reality experiences: the effects on the educational experience.
Interact. Learn. Environ., April, 2023

Creating Personalized Verbal Human-Robot Interactions Using LLM with the Robot Mini.
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023

Evaluating the Impact of Different User Engagement Elements on Software Applications.
Proceedings of the 46th MIPRO ICT and Electronics Convention, 2023

Exploring Visual Languages for Prototyping Interactive Behaviors for Tangible Virtual Reality.
Proceedings of the End-User Development - 9th International Symposium, 2023

The Effect of Teleporting Versus Room-Scale Walking for Interacting with Immersive Visualizations.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Designing AR Applications for People Living with Dementia.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Using an HCI Perspective to Encourage Young Students to Pursue Computer Science and Engineering Careers: The "Envisioning the Digital City" Workshop.
Proceedings of the Design for Equality and Justice - INTERACT 2023 IFIP TC 13 Workshops, York, UK, August 28, 2023

Technology-Mediated Citizen Participation in Emergency Management: Balancing Social Capital and Efficacy.
Proceedings of the Design for Equality and Justice - INTERACT 2023 IFIP TC 13 Workshops, York, UK, August 28, 2023

A Methodology for Personalized Dialogues Between Social Robots and Users Based on Social Media.
Proceedings of the Artificial Intelligence in HCI, 2023

2022
Gamification-less: may gamification really foster civic participation? A controlled field experiment.
J. Ambient Intell. Humaniz. Comput., 2022

Comparing Visual Representations of Collaborative Map Interfaces for Immersive Virtual Environments.
IEEE Access, 2022

Exploring the Affordances of Immersive Visualization Spaces: A Use Case About COVID-19.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022

Work-in-Progress: The Social Networks Users' Behavior Change Using Gamified Education and Their Personality.
Proceedings of the Learning in the Age of Digital and Green Transition, 2022

IWARN: A people-centered approach for early warning.
Proceedings of the 55th Hawaii International Conference on System Sciences, 2022

Exploring a Multi-Device Immersive Learning Environment.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

IXCI: The Immersive eXperimenter Control Interface.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

"See with the app's eyes what your real eyes cannot see": design potentials for Mobile Augmented Reality at home.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
A Tool for Monitoring and Controlling Standalone Immersive HCI Experiments.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Virtual-Reality Based Crisis Management Training for Teachers: An Overview of the VRTEACHER Project.
Proceedings of the 23rd International Symposium on Computers in Education, 2021

Welicit: A Wizard of Oz Tool for VR Elicitation Studies.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Investigating Augmented Reality Educational Games for Head-Mounted Devices.
Proceedings of the Interacción '21: XXI International Conference on Human Computer Interaction, 2021

Integrating Gender Inclusion in Web Design Courses through Design Workshops.
Proceedings of the Interacción '21: XXI International Conference on Human Computer Interaction, 2021


2020
An empirical comparison of interaction styles for map interfaces in immersive virtual environments.
Multim. Tools Appl., 2020


Using Virtual Reality and Music in Cognitive Disability Therapy.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
Designing and implementing interactive and realistic augmented reality experiences.
Univers. Access Inf. Soc., 2019

A taxonomy generation tool for semantic visual analysis of large corpus of documents.
Multim. Tools Appl., 2019

From social networks to emergency operation centers: A semantic visualization approach.
Future Gener. Comput. Syst., 2019

Using a Google Glass-Based Classroom Feedback System to Improve Students to Teacher Communication.
IEEE Access, 2019

Engaging Users with an AR Pervasive Game for Personal Urban Awareness.
Proceedings of the XX International Conference on Human Computer Interaction, 2019

Do Low Cost Virtual Reality Devices Support Learning Acquisition?: A comparative study of two different VR devices.
Proceedings of the XX International Conference on Human Computer Interaction, 2019

"Magic Flowerpot": An AR Game for Learning about Plants.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

Learning in a Digital World: An Introduction.
Proceedings of the Learning in a Digital World, 2019

2018
Augmented Experiences in Cultural Spaces through Social Participation.
ACM Journal on Computing and Cultural Heritage, 2018

Editorial ICT for Education on no ICT.
Rev. Iberoam. de Tecnol. del Aprendiz., 2018

The Immersive Bubble Chart: a Semantic and Virtual Reality Visualization for Big Data.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Designing Affordable Technologies to Integrate Citizens in Early Warning Activities.
Proceedings of the 12th International Conference on Ubiquitous Computing and Ambient Intelligence, 2018

Evaluating a pervasive game for urban awareness.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

Designing a Semi-automatic Taxonomy Generation Tool.
Proceedings of the 22nd International Conference Information Visualisation, 2018

Quality Assessment of Social Media: Lessons Learnt from the Literature.
Proceedings of the 22nd International Conference Information Visualisation, 2018

Exploring Interaction Mechanisms for Map Interfaces in Virtual Reality Environments.
Proceedings of the XIX International Conference on Human Computer Interaction, 2018

A gamified platform for civic engagement in early warning.
Proceedings of the XIX International Conference on Human Computer Interaction, 2018

A Toolkit for Creating Cross-Reality Serious Games.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

A virtual reality map interface for geographical information systems.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Improving urban environment awareness through pervasive AR games.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Investigating augmented reality support for novice users in circuit prototyping.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
Inclusive access to emergency services: an action research project focused on hearing-impaired citizens.
Univers. Access Inf. Soc., 2017

ECCE Toolkit: Prototyping Sensor-Based Interaction.
Sensors, 2017

Using combinatorial creativity to support end-user design of digital games.
Multim. Tools Appl., 2017

End-User Prototyping of Cross-Reality Environments.
Proceedings of the Tenth International Conference on Tangible, 2017

A Comparative Study of Menus in Virtual Reality Environments.
Proceedings of the Interactive Surfaces and Spaces, 2017

A Digital Knowledge Ecosystem to Increase Participation in Emergency Warnings and Alerts Management.
Proceedings of the Green, Pervasive, and Cloud Computing - 12th International Conference, 2017

Integrating End Users in Early Ideation and Prototyping: Lessons from an Experience in Augmenting Physical Objects.
Proceedings of the New Perspectives in End-User Development., 2017

2016
Designing Mobile Applications for Emergency Response: Citizens Acting as Human Sensors.
Sensors, 2016

Software Support for Multitouch Interaction: The End-User Programming Perspective.
IEEE Pervasive Comput., 2016

Coproduction as an Approach to Technology-Mediated Citizen Participation in Emergency Management.
Future Internet, 2016

Exploring the Benefits of Immersive End User Development for Virtual Reality.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

Designing an End-User Augmented Reality Editor for Cultural Practitioners.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

Emergency Management and Smart Cities: Civic Engagement Through Gamification.
Proceedings of the Information Systems for Crisis Response and Management in Mediterranean Countries, 2016

Analyzing and Visualizing Emergency Information in a Multi Device Environment.
Proceedings of the Information Systems for Crisis Response and Management in Mediterranean Countries, 2016

Creating Interactive and Realistic Augmented Reality Experiences.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016

Integrating user stories to inspire the co-design of digital futures for cultural heritage.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016

Tweet Me and I'll Help You: Mapping Tweets for Emergency Operation Centers: The Case of Paris Attacks.
Proceedings of the 2016 International Conference on Collaboration Technologies and Systems, 2016

Augmenting Smart Objects for Cultural Heritage: A Usability Experiment.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

Inmersive End User Development for Virtual Reality.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Designing educational games through a conceptual model based on rules and scenarios.
Multim. Tools Appl., 2015

Preface.
IxD&A, 2015

A See-Through Display for Interactive Museum Showcases.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

A Platform for Creating Digital Educational Games as Combinations of Archetypical Games.
Proceedings of the End-User Development - 5th International Symposium, 2015

Digitally-Augmented Exhibitions to Foster a Participatory Culture in Cultural Heritage Sites.
Proceedings of the Third edition of the International Workshop on Cultures of Participation in the Digital Age: Coping with Information, 2015

Engineering the Creative Co-design of Augmented Digital Experiences with Cultural Heritage.
Proceedings of the End-User Development - 5th International Symposium, 2015

Involving Children in Design Activities Using the ChiCo Exploratory Co-design Technique.
Proceedings of the End-User Development - 5th International Symposium, 2015

Semantic Visualization of Twitter Usage in Emergency and Crisis Situations.
Proceedings of the Information Systems for Crisis Response and Management in Mediterranean Countries, 2015

A Platform for Supporting the Development of Mixed Reality Environments for Educational Games.
Proceedings of the Learning and Collaboration Technologies, 2015

Enabling social interaction in the museum through the Social Display Environment.
Proceedings of the 2nd Digital Heritage International Congress, 2015

Creativity in Collaborative Design.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

2014
Multi-view visualizations for emergency communities of volunteers.
J. Vis. Lang. Comput., 2014

Sharing your view: A distributed user interface approach for reviewing emergency plans.
Int. J. Hum. Comput. Stud., 2014

Augmented Presentations: Supporting the Communication in Presentations by Means of Augmented Reality.
Int. J. Hum. Comput. Interact., 2014

Analysing the Suitability of Virtual Worlds for Direct Instruction and Individual Learning Activities.
Int. J. Distance Educ. Technol., 2014

Modeling an ontology on accessible evacuation routes for emergencies.
Expert Syst. Appl., 2014

Prototyping device ecologies: physical to digital and viceversa.
Proceedings of the Eighth International Conference on Tangible, 2014

A scenario-based virtual environment for supporting emergency training.
Proceedings of the 11th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2014

TIPExtop: An exploratory design tool for emergency planning.
Proceedings of the 11th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2014

Improving emergency response: Citizens performing actions.
Proceedings of the 11th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2014

Citizen Participation and Social Technologies: Exploring the Perspective of Emergency Organizations.
Proceedings of the Information Systems for Crisis Response and Management in Mediterranean Countries, 2014

Exploring Interaction Possibilities in Educational Games: A Working Proposal.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

Visualization Techniques to Empower Communities of Volunteers in Emergency Management.
Proceedings of the 20th International Conference on Distributed Multimedia Systems: Research papers on distributed multimedia systems, 2014

Designing for Continuity: Assisting Emergency Planning Practice Through Computer-Supported Collaborative Technologies.
Proceedings of the 11th International Conference on the Design of Cooperative Systems, 2014

Understanding citizen participation in crisis and disasters: the point of view of governmental agencies.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

CoDICE: balancing software engineering and creativity in the co-design of digital encounters with cultural heritage.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

Digitally augmented narratives for physical artifacts.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

ECCE toolkit: prototyping UbiComp device ecologies.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

Design and evaluation of a platform to support co-design with children.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

2013
A Mixed Interaction Platform for Supporting Large-Scale Crisis Storytelling.
IxD&A, 2013

Standardizing the narrative of use cases: A controlled vocabulary of web user tasks.
Inf. Softw. Technol., 2013

An augmented lecture feedback system to support learner and teacher communication.
Br. J. Educ. Technol., 2013

A Case of Use of Augmented Reality for Supporting Communication in Presentations.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Context-Awareness and Context-Driven Interaction, 2013

Uses of Augmented Reality for Supporting Educational Presentations.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

Situation Awareness-Oriented Alarm Visualizations: A next Step in HSC Environments.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

Studying social technologies and communities of volunteers in emergency management.
Proceedings of the International Conference on Communities and Technologies 2013, 2013

Achieving shared understanding in face-to-face 'tabletop' exercises.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

ChiCo: a platform to support children co-design.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

2012
Personalized Alert Notifications and Evacuation Routes in Indoor Environments.
Sensors, 2012

Envisioning the Transformative Role of IT in Lectures.
IxD&A, 2012

Integrating Algorithm Visualization Video into a First-Year Algorithm and Data Structure Course.
J. Educ. Technol. Soc., 2012

Safety villages: A computer game for raising children's awareness of risks.
Proceedings of the 9th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2012

Exploring the design of technological platformsfor virtual communities of practice.
Proceedings of the 9th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2012

Bridging the communication gap: a user task vocabulary for multidisciplinary web development team.
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012

A Modular Approach to Support the Multidisciplinary Design of Educational Game Experiences.
Proceedings of the Neural Information Processing - 19th International Conference, 2012

Designing Educational Games by Combining Other Game Designs.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Instinctive Game Enviroment: Exploring the Application of Natural Interfaces for Supporting Game-Based Learning.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Co-designing Social Games with Children to Support Non Formal Learning.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Classifying Communities for Design.
Proceedings of the From Research to Practice in the Design of Cooperative Systems: Results and Open Challenges, 2012

I feel lucky: an automated personal assistant for smartphones.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

SocialStory: a social storyboard system for sharing experiences in emergencies.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Representing and visualizing folksonomies as graphs: a reference model.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Envisioning grid vulnerabilities: multi-dimensional visualization for electrical grid planning.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Embodied narratives: a performative co-design technique.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
eStorys: A visual storyboard system supporting back-channel communication for emergencies.
J. Vis. Lang. Comput., 2011

Introduction: Social media and collaborative systems for crisis management.
ACM Trans. Comput. Hum. Interact., 2011

Rethinking education in a changing world: toward a curriculum for digital living.
Interactions, 2011

Interaction Design Principles for Web Emergency Management Information Systems.
Int. J. Inf. Syst. Crisis Response Manag., 2011

Augmented lectures around the corner?
Br. J. Educ. Technol., 2011

On two collateral effects of using algorithm visualizations.
Br. J. Educ. Technol., 2011

Meta-design Blueprints: Principles and Guidelines for Co-design in Virtual Environments.
Proceedings of the End-User Development - Third International Symposium, 2011

Using Recommendations to Help Novices to Reuse Design Knowledge.
Proceedings of the End-User Development - Third International Symposium, 2011

Information technologies for emergency planning and training.
Proceedings of the 8th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2011

Applying CTA to the Design of SA-Oriented Visualizations: Heuristics and Recommendations.
Proceedings of the Building Bridges: HCI, Visualization, and Non-formal Modeling, 2011

Data-Centric Interactions on the Web.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Taxonomy for Rich-User-Interface Components: Towards a Systematic Development of RIAs.
Proceedings of the Web Engineering - 11th International Conference, 2011

Seeking Reusability of Computer Games Designs for Informal Learning.
Proceedings of the ICALT 2011, 2011

Foreseeing the Transformative Role of IT in Lectures.
Proceedings of the ICALT 2011, 2011

MUTO: the modular unified tagging ontology.
Proceedings of the Proceedings the 7th International Conference on Semantic Systems, 2011

Seminars in Second Life: Teacher and Student Views.
Proceedings of the 17th International Conference on Distributed Multimedia Systems, 2011

2010
Human-Display Interaction Technology: Emerging Remote Interfaces for Pervasive Display Environments.
IEEE Pervasive Comput., 2010

End-user oriented strategies to facilitate multi-organizational adoption of emergency management information systems.
Inf. Process. Manag., 2010

SEMA4A: An ontology for emergency notification systems accessibility.
Expert Syst. Appl., 2010

A Recommendation System to Support Design Patterns Selection.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010

Designing Usable Educational Material for English Courses Supported by Mobile Devices.
Proceedings of the HCI in Work and Learning, Life and Leisure, 2010

A game model for supporting children learning about emergency situations.
Proceedings of the 7th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2010

Interaction design for web emergency management information systems.
Proceedings of the 7th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2010

A data transfer protocol for forest fire statistics: Achieving interoperability among independent agencies.
Proceedings of the 7th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2010

Virtual communities of practice: Design directions for technology-mediated collaboration in the early warning activity.
Proceedings of the 7th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2010

Framing the design space for novel crisis-related mashups: The eStoryS example.
Proceedings of the 7th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2010

Development of a design patterns catalog for Web-based Emergency Management Systems.
Proceedings of the 7th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2010

Modelling Computer Game Based Educational Experience for Teaching Children about Emergencies.
Proceedings of the ICALT 2010, 2010

Exploiting the Semantic Web for Interactive Relationship Discovery in Technology Enhanced Learning.
Proceedings of the ICALT 2010, 2010

A visual tool for using design patterns as pattern languages.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

Don't touch me: multi-user annotations on a map in large display environments.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

2009
A Meta-modeling based Approach for the Multi-Disciplinary Design of Web Educational Systems.
J. Univers. Comput. Sci., 2009

Supporting user-oriented analysis for multi-view domain-specific visual languages.
Inf. Softw. Technol., 2009

Prólogo. Artículos seleccionados de IEEE ICALT 2008.
Rev. Iberoam. de Tecnol. del Aprendiz., 2009

A Methodological Approach to Encourage the Service-Oriented Learning Systems Development.
J. Educ. Technol. Soc., 2009

Guest Editorial - New Directions in Advanced Learning Technologies.
J. Educ. Technol. Soc., 2009

Web Design Patterns: Investigating User Goals and Browsing Strategies.
Proceedings of the End-User Development, 2nd International Symposium, 2009

Users Needs for Collaborative Management in Emergency Information Systems.
Proceedings of the ICEIS 2009, 2009

A Framework for the Multi-disciplinary Design of Web-Based Educational Systems.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

A Virtual Environment for Learning Aiport Emergency Management Protocols.
Proceedings of the Human-Computer Interaction. Ambient, 2009

Interactive Accessible Notifications for Emergency Notification Systems.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009

2008
Visual specification of measurements and redesigns for domain specific visual languages.
J. Vis. Lang. Comput., 2008

A model-driven approach for the visual specification of Role-Based Access Control policies in web systems.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2008

Evaluating the Runtime Adaptation of EML-Described Learning Processes.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

The Evaluation within the Development and Deployment of IMS LD-Based Didactic Materials: The MD2 + Runtime Adaptation Approach.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

The Automatic Generation of Semantic Annotations for Didactic Materials and the Use of Models in the Material Development to Improve its Reusability.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Instructional Domain Analysis: A Methodological Approach to Service-Oriented Learning.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Visual representation of web design patterns for end-users.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Towards efficient web engineering approaches through flexible process models.
J. Syst. Softw., 2007

From requirements to implementations: a model-driven approach for web development.
Eur. J. Inf. Syst., 2007

Improving Communication for Mobile Devices in Disaster Response.
Proceedings of the Mobile Response, 2007

Towards Integration of Access Control in the Hypermedia Development Process.
Proceedings of the XII Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2007), 2007

A Transformation-Driven Approach to the Verification of Security Policies in Web Designs.
Proceedings of the Web Engineering, 7th International Conference, 2007

The role of evaluation in an effective development of didactic materials: The MD2 approach.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Instructional Software Analysis: Lessons from Software Development Process Improvement.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Validation of Critical Parameters for Predictive Evaluation of Notification System in Avionics Interfaces.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007

Towards an Effective Evaluation Framework for IMS LD-Based Didactic Materials: Criteria and Measures.
Proceedings of the Human-Computer Interaction. HCI Applications and Services, 2007

2006
Visual Specification of Metrics for Domain Specific Visual Languages.
Proceedings of the Fifth International Workshop on Graph Transformation and Visual Modeling Techniques, 2006

A Hypermedia Access Control Meta-model.
Proceedings of the XI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2006), 2006

Late Modelling: A Timing of Learning Activities Approach.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

Designing the Execution of Learning Activities in Complex Learning Processes Using LPCEL.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

MD2 Method: The Didactic Materials Creation from a Model Based Perspective.
Proceedings of the Innovative Approaches for Learning and Knowledge Sharing, 2006

ADM: Método de Diseño para la Generación de Prototipos Web Rápidos a Partir de Modelos.
Proceedings of the Actas del Taller sobre Desarrollo de Software Dirigido por Modelos. MDA y Aplicaciones. Sitges, 2006

Spreading Design Patterns with Semantic Web Technologies.
Proceedings of the AI 2006: Advances in Artificial Intelligence, 2006

2005
Integrating Ontologies into the Collaborative Authoring of Learning Objects.
J. Univers. Comput. Sci., 2005

Modelling hypermedia and web applications: the Ariadne Development Method<sup>, </sup>.
Inf. Syst., 2005

The collaborative development of didactic materials.
Comput. Sci. Inf. Syst., 2005

A Formal Approach to the Generation of Visual Language Environments Supporting Multiple Views.
Proceedings of the 2005 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2005), 2005

Hands-on evaluation of learning technology specifications in a computer-aided instruction course.
Proceedings of the Advances in Metadata Research and Semantics, 2005

Un servicio web de políticas de acceso basadas en roles para hipermedia.
Proceedings of the Actas de las X Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2005), 2005

Desarrollando aplicaciones hipermedia para la Web Semántica.
Proceedings of the Actas de las X Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2005), 2005

Supporting the Automatic Generation of Advanced Modelling Environments with Graph Transformation Techniques.
Proceedings of the Actas de las X Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2005), 2005

On the Way of an Ideal Learning System Adaptive to the Learner and Her Context.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005

A Web Service for Hypermedia Role-Based Policies.
Proceedings of the CAISE*05 Workshop on Web Oriented Software Technologies, 2005

Making Semantic Web based-hypermedia Applications.
Proceedings of the CAISE*05 Workshop on Web Oriented Software Technologies, 2005

2004
AriadneTool: A Design Toolkit for Hypermedia Applications.
J. Digit. Inf., 2004

Ontologies and the Semantic Web for E-learning (Guest editorial).
J. Educ. Technol. Soc., 2004

A Semantic Representation for Domain-Specific Patterns.
Proceedings of the Metainformatics, International Symposium, 2004


Learning Web Services Composition and Learner Communities Support for the Deployment of Complex Learning Processes.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

A Design Toolkit for Hypermedia Applications Based on Ariadne Development Method.
Proceedings of the Computer-Aided Design of User Interfaces IV, 2004

2003
Editorial: E-education: Design and Evaluation for Teaching and Learning.
J. Digit. Inf., 2003

A literature-based approach to annotation and browsing of Web resources.
Inf. Res., 2003

A methodological approach for hypermedia security modeling.
Inf. Softw. Technol., 2003

InterMediActor: an Environment for Instructional Content Design Based on Competences.
J. Educ. Technol. Soc., 2003

A Framework for the Management of Digital Educational Contents Conjugating Instructional and Technical Issues.
J. Educ. Technol. Soc., 2003

Usability of Hypermedia Educational e-Books.
D Lib Mag., 2003

A Design Toolkit for Hypermedia Applications.
Proceedings of the Web Engineering, International Conference, 2003

Evaluation of an Agent-Mediated Collaborative Production Protocol in an Instructional Design Scenario.
Proceedings of the ICEIS 2003, 2003

Integrating RBAC Mechanisms in a Web Server.
Proceedings of the IADIS International Conference WWW/Internet 2003, 2003

CARLOS: A Collaborative Authoring Tool for Reusable Learning Objects.
Proceedings of the 14th International Workshop on Database and Expert Systems Applications (DEXA'03), 2003

Toward Hypermedia Design Methods for the Semantic Web.
Proceedings of the 14th International Workshop on Database and Expert Systems Applications (DEXA'03), 2003

Formalization of Web Design Patterns Using Ontologies.
Proceedings of the Web Intelligence, 2003

A Framework for the Analysis and Comparison of Hypermedia Design Methods.
Proceedings of the 21st IASTED International Multi-Conference on Applied Informatics (AI 2003), 2003

2002
An experience in integrating automated unit testing practices in an introductory programming course.
ACM SIGCSE Bull., 2002

Participative knowledge production of learning objects for e-books.
Electron. Libr., 2002

La metáfora de la biblioteca tradicional para el diseño de una biblioteca.
Inteligencia Artif., 2002

LEARNING LINKS: Reusable Assets with Supports for Vagueness and Ontology-Based Typing.
Proceedings of the International Conference on Computers in Education, 2002

Evaluation of Hypermedia Educational Systems: Criteria ad Imperfect Measures.
Proceedings of the International Conference on Computers in Education, 2002

Extending Relational Data Access Programming Libraries for Fuzziness: The fJDBC Framework.
Proceedings of the Flexible Query Answering Systems, 5th International Conference, 2002

Implementing RBAC Policies in a Web Server.
Proceedings of the Technology Interactions, 6th International ICCC/IFIP Conference on Electronic Publishing held in Karlovy Vary, 2002

Supporting Efficient Multinational Disaster Response through a Web-Based System.
Proceedings of the Electronic Government, First International Conference, 2002

Requirements for Hypermedia Development Methods: A Survey of Outstanding Methods.
Proceedings of the Advanced Information Systems Engineering, 14th International Conference, 2002

Fuzzy Linguistic Summaries in Rule-Based Adaptive Hypermedia Systems.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2002

Generation of Personalized Web Courses Using RBAC.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2002

A Framework for Educational Adaptive Hypermedia Applications.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2002

2001
Erratum Corrections to 'Modeling the Dynamic Behavior of Hypermedia Applications'.
IEEE Trans. Software Eng., 2001

Modeling the Dynamic Behavior of Hypermedia Applications.
IEEE Trans. Software Eng., 2001

Modelling Security Policies in Hypermedia and Web-Based Applications.
Proceedings of the Web Engineering, Software Engineering and Web Application Development, 2001

LABYRINTH: Un modela formal para la especificación de sistemas hipermedia.
Proceedings of the VI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2001), 2001

Applying software engineering methods for hypermedia systems.
Proceedings of the 6th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2001

XEDU, A Framework for Developing XML-Based Didactic Resources.
Proceedings of the 27th EUROMICRO Conference 2001: A Net Odyssey, 2001

Interaction with electronic documents using the library metaphor.
Proceedings of the Electronic Publishing '01, 2001 in the Digital Publishing Odyssey: 5th ICCC/IFIP conference held at the University of Kent, 2001

Ariadne, a Development Method for Hypermedia.
Proceedings of the Database and Expert Systems Applications, 12th International Conference, 2001

Evaluation Criteria for Hypermedia Educational Systems.
Proceedings of the Computers and Education. Towards an Interconnected Society, 2001

2000
Assessing the utility of an interactive electronic book for learning the Pascal programming language.
IEEE Trans. Educ., 2000

Agent-Based Adaptive Selection and Interaction to Z39.50 Servers.
Proceedings of the 26th EUROMICRO 2000 Conference, 2000

1999
Definition of Integrity Policies For Web-based Applications.
Proceedings of the Integrity and Internal Control in Information Systems, 1999

Using fuzzy logic to implement adaptability in WAY-Z39.50.
Proceedings of the EUSFLAT-ESTYLF Joint Conference, 1999

WAY-Z39.50: Adaptive Access to Library Catalogues.
Proceedings of the Fourth ACM conference on Digital Libraries, 1999

1998
Meeting the needs of teachers and students within the CESAR training system.
Br. J. Educ. Technol., 1998

Virtual Reality and Agents in a Digital Library.
Proceedings of the Research and Advanced Technology for Digital Libraries, 1998

WAY: An Architecture for User Adapted Access to Z39.50 Servers Based on Intelligent Agents.
Proceedings of the Research and Advanced Technology for Digital Libraries, 1998

1997
A hypermedia course in Spanish informatics engineering.
ACM SIGCSE Bull., 1997

Collaborative hypermedia systems: A model of architecture.
J. Comput. High. Educ., 1997

Labyrinth, an Abstract Model for Hypermedia Applications. Description of its Static Components.
Inf. Syst., 1997

Modelling Status and Dynamic Aspects of Hypermedia Systems.
Proceedings of the International Conference on Multimedia Computing and Systems, 1997


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