Pablo César
Orcid: 0000-0003-1752-6837Affiliations:
- Delft University of Technology, The Netherlands
- Centrum Wiskunde & Informatica, Amsterdam, The Netherlands
According to our database1,
Pablo César
authored at least 259 papers
between 2001 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
-
on dl.acm.org
On csauthors.net:
Bibliography
2024
EURASIP J. Image Video Process., December, 2024
ACM Trans. Multim. Comput. Commun. Appl., July, 2024
Designing and Evaluating a VR Lobby for a Socially Enriching Remote Opera Watching Experience.
IEEE Trans. Vis. Comput. Graph., May, 2024
IEEE Trans. Affect. Comput., 2024
ERCIM News, 2024
ERCIM News, 2024
ERCIM News, 2024
Communication Challenges between Clients and Producers of Immersive Media Applications: can Social XR help?
Proceedings of the ACM International Conference on Interactive Media Experiences, 2024
Enhancing Immersive Experiences through 3D Point Cloud Analysis: A Novel Framework for Applying 2D Visual Saliency Models to 3D Point Clouds.
Proceedings of the 16th International Conference on Quality of Multimedia Experience, 2024
Visual-Saliency Guided Multi-modal Learning for No Reference Point Cloud Quality Assessment.
Proceedings of the 3rd Workshop on Quality of Experience in Visual Multimedia Applications, 2024
A Platform for Collecting User Behaviour Data during Social VR Experiments Using Mozilla Hubs.
Proceedings of the 16th International Workshop on Immersive Mixed and Virtual Environment Systems, 2024
ComPEQ-MR: Compressed Point Cloud Dataset with Eye Tracking and Quality Assessment in Mixed Reality.
Proceedings of the 15th ACM Multimedia Systems Conference, 2024
Exploring Artificial Intelligence for Advancing Performance Processes and Events in Io3MT.
Proceedings of the MultiMedia Modeling - 30th International Conference, 2024
Deciphering Perceptual Quality in Colored Point Cloud: Prioritizing Geometry or Texture Distortion?
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024
Open-Sourcing VR2Gather: A Collaborative Social VR System for Adaptive Multi-Party Real Time Communication.
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024
Proceedings of the 2024 IEEE 5th International Symposium on the Internet of Sounds (IS2), Erlangen, Germany, September 30, 2024
Technological Innovation in the Media Sector: Understanding Current Practices and Unraveling Opportunities.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Autonomous Workflow for Multimodal Fine-Grained Training Assistants Towards Mixed Reality.
Proceedings of the Findings of the Association for Computational Linguistics, 2024
2023
Is that My Heartbeat? Measuring and Understanding Modality-Dependent Cardiac Interoception in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., November, 2023
From Video to Hybrid Simulator: Exploring Affective Responses toward Non-Verbal Pedestrian Crossing Actions Using Camera and Physiological Sensors.
Int. J. Hum. Comput. Interact., October, 2023
IEEE Trans. Multim., 2023
CEAP-360VR: A Continuous Physiological and Behavioral Emotion Annotation Dataset for 360$^\circ$ VR Videos.
IEEE Trans. Multim., 2023
IEEE Trans. Multim., 2023
Weakly-Supervised Learning for Fine-Grained Emotion Recognition Using Physiological Signals.
IEEE Trans. Affect. Comput., 2023
IEEE Trans. Affect. Comput., 2023
VR2Gather: A Collaborative, Social Virtual Reality System for Adaptive, Multiparty Real-Time Communication.
IEEE Multim., 2023
Dagstuhl Reports, 2023
Social Virtual Reality Avatar Biosignal Animations as Availability Status Indicators.
CoRR, 2023
Proceedings of the 9th IEEE World Forum on Internet of Things, 2023
Proceedings of the 29th Brazilian Symposium on Multimedia and the Web, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023
Extending 3-DoF Metrics to Model User Behaviour Similarity in 6-DoF Immersive Applications.
Proceedings of the 14th Conference on ACM Multimedia Systems, 2023
Proceedings of the 2nd International Workshop on Interactive eXtended Reality, 2023
Proceedings of the 2nd International Workshop on Interactive eXtended Reality, 2023
QAVA-DPC: Eye-Tracking Based Quality Assessment and Visual Attention Dataset for Dynamic Point Cloud in 6 DoF.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Towards an Internet of Multisensory, Multimedia and Musical Things (Io3MT) Environment.
Proceedings of the 2023 4th International Symposium on the Internet of Sounds, 2023
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023
FeelTheNews: Augmenting Affective Perceptions of News Videos with Thermal and Vibrotactile Stimulation.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
BreatheWithMe: Exploring Visual and Vibrotactile Displays for Social Breath Awareness during Colocated, Collaborative Tasks.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Affective Driver-Pedestrian Interaction: Exploring Driver Affective Responses toward Pedestrian Crossing Actions using Camera and Physiological Sensors.
Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023
2022
Virtual Real., 2022
Subjective Evaluation of Visual Quality and Simulator Sickness of Short 360$^\circ$ Videos: ITU-T Rec. P.919.
IEEE Trans. Multim., 2022
On the impact of VR assessment on the quality of experience of highly realistic digital humans: A volumetric video case study.
Qual. User Exp., 2022
On the impact of VR assessment on the Quality of Experience of Highly Realistic Digital Humans.
CoRR, 2022
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022
Designing Real-time, Continuous QoE Score Acquisition Techniques for HMD-based 360°VR Video Watching.
Proceedings of the 14th International Conference on Quality of Multimedia Experience, 2022
Subjective QoE Evaluation of User-Centered Adaptive Streaming of Dynamic Point Clouds.
Proceedings of the 14th International Conference on Quality of Multimedia Experience, 2022
Evaluating the Impact of Tiled User-Adaptive Real-Time Point Cloud Streaming on VR Remote Communication.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022
Behavioural Analysis in a 6-DoF VR System: Influence of Content, Quality and User Disposition.
Proceedings of the IXR@MM 2022: Proceedings of the 1st Workshop on Interactive eXtended Reality, 2022
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022
Impact of Self-View Latency on Quality of Experience: Analysis of Natural Interaction in XR Environments.
Proceedings of the 2022 IEEE International Conference on Image Processing, 2022
Proceedings of the CUI 2022: 4th Conference on Conversational User Interfaces, Glasgow, United Kingdom, July 26, 2022
Proceedings of the Companion Computer Supported Cooperative Work and Social Computing, 2022
Digital Proxemics: Designing Social and Collaborative Interaction in Virtual Environments.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Understanding and Designing Avatar Biosignal Visualizations for Social Virtual Reality Entertainment.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Exploring Emotion Responses toward Pedestrian Crossing Actions for Designing In-vehicle Empathic Interfaces.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2022
Investigating Affective Responses toward In-Video Pedestrian Crossing Actions using Camera and Physiological Sensors.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022
2021
CorrNet: Fine-Grained Emotion Recognition for Video Watching Using Wearable Physiological Sensors.
Sensors, 2021
From 3-DoF to 6-DoF: New Metrics to Analyse Users Behaviour in Immersive Applications.
CoRR, 2021
CoRR, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021
Co-creation Stage: a Web-based Tool for Collaborative and Participatory Co-located Art Performances.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021
Proceedings of the MMVE '21: Proceedings of the International Workshop on Immersive Mixed and Virtual Environment Systems, Istanbul, Turkey, 28 September, 2021, 2021
Proceedings of the MMSys '21: 12th ACM Multimedia Systems Conference, Istanbul, Turkey, 28 September 2021, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
Proceedings of the 2021 IEEE International Conference on Image Processing, 2021
AC-WGAN-GP: Augmenting ECG and GSR Signals using Conditional Generative Models for Arousal Classification.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021
RCEA-360VR: Real-time, Continuous Emotion Annotation in 360° VR Videos for Collecting Precise Viewport-dependent Ground Truth Labels.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Investigating the Relationship between Momentary Emotion Self-reports and Head and Eye Movements in HMD-based 360° VR Video Watching.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
IEEE Signal Process. Lett., 2020
IEEE Access, 2020
Comparing the Quality of Highly Realistic Digital Humans in 3DoF and 6DoF: A Volumetric Video Case Study.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Proceedings of the VALUETOOLS 2020: 13th EAI International Conference on Performance Evaluation Methodologies and Tools, 2020
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020
A pipeline for multiparty volumetric video conferencing: transmission of point clouds over low latency DASH.
Proceedings of the 11th ACM Multimedia Systems Conference, 2020
Proceedings of the MM '20: The 28th ACM International Conference on Multimedia, 2020
AI at the Disco: Low Sample Frequency Human Activity Recognition for Night Club Experiences.
Proceedings of the HuMA'20: Proceedings of the 1st International Workshop on Human-centric Multimedia Analysis, 2020
ET-CycleGAN: Generating Thermal Images from Images in the Visible Spectrum for Facial Emotion Recognition.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020
RCEA: Real-time, Continuous Emotion Annotation for Collecting Precise Mobile Video Ground Truth Labels.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Annotation Tool for Precise Emotion Ground Truth Label Acquisition while Watching 360° VR Videos.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020
2019
Introduction to the Best Papers of the ACM Multimedia Systems (MMSys) Conference 2018 and the ACM Workshop on Network and Operating System Support for Digital Audio and Video (NOSSDAV) 2018 and the International Workshop on Mixed and Virtual Environment Systems (MMVE) 2018.
ACM Trans. Multim. Comput. Commun. Appl., 2019
IEEE J. Emerg. Sel. Topics Circuits Syst., 2019
Watching Videos Together in Social Virtual Reality: An Experimental Study on User's QoE.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
CorrFeat: Correlation-based Feature Extraction Algorithm using Skin Conductance and Pupil Diameter for Emotion Recognition.
Proceedings of the International Conference on Multimodal Interaction, 2019
DeepSleep: a ballistocardiographic deep learning approach for classifying sleep stages.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
From the Lab to the OB Truck: Object-Based Broadcasting at the FA Cup in Wembley Stadium.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
Temporal Interpolation of Dynamic Digital Humans using Convolutional Neural Networks.
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019
2018
Best Papers of the ACM Multimedia Systems (MMSys) Conference 2017 and the ACM Workshop on Network and Operating System Support for Digital Audio and Video (NOSSDAV) 2017.
ACM Trans. Multim. Comput. Commun. Appl., 2018
Qual. User Exp., 2018
A New Production Platform for Authoring Object-based Multiscreen TV Viewing Experiences.
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018
Proceedings of the 30th International Teletraffic Congress, 2018
Proceedings of the 9th ACM Multimedia Systems Conference, 2018
Proceedings of the 3rd International Workshop on Multimedia Alternate Realities, 2018
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018
Proceedings of the ACM Symposium on Document Engineering 2018, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Designing the Club of the Future with Data: A Case Study on Collaboration of Creative Industries.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the MediaSync, Handbook on Multimedia Synchronization., 2018
2017
ACM Trans. Multim. Comput. Commun. Appl., 2017
Design, Implementation, and Evaluation of a Point Cloud Codec for Tele-Immersive Video.
IEEE Trans. Circuits Syst. Video Technol., 2017
Multim. Tools Appl., 2017
Proceedings of the Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, Hilversum, Netherlands, June 14, 2017
Sensing the Audience: Connecting Fashion, Senses, and Spaces.
Proceedings of the 4th International Conference on Physiological Computing Systems (PhyCS 2017), 2017
Proceedings of the 27th Workshop on Network and Operating Systems Support for Digital Audio and Video, 2017
Proceedings of the 8th ACM on Multimedia Systems Conference, 2017
Proceedings of the 2017 ACM on Multimedia Conference, 2017
Proceedings of the on Thematic Workshops of ACM Multimedia 2017, Mountain View, CA, USA, October 23, 2017
Proceedings of the on Thematic Workshops of ACM Multimedia 2017, Mountain View, CA, USA, October 23, 2017
Proceedings of the 2017 ACM Workshop on Multimedia-based Educational and Knowledge Technologies for Personalized and Social Online Training, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the Fifth International Symposium of Chinese CHI, 2017
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Immersion and Togetherness: How Live Visualization of Audience Engagement Can Enhance Music Events.
Proceedings of the Advances in Computer Entertainment Technology, 2017
2016
A model for evaluating sharing policies for network-assisted HTTP adaptive streaming.
Comput. Networks, 2016
A Markov Model for Evaluating Resource Sharing Policies for DASH Assisting Network Elements.
Proceedings of the 28th International Teletraffic Congress, 2016
Quantifying audience experience in the wild: Heuristics for developing and deploying a biosensor infrastructure in theaters.
Proceedings of the Eighth International Conference on Quality of Multimedia Experience, 2016
1Mbps is enough: Video quality and individual idiosyncrasies in multiparty HD video-conferencing.
Proceedings of the Eighth International Conference on Quality of Multimedia Experience, 2016
How Are We Connected? - Measuring Audience Galvanic Skin Response of Connected Performances.
Proceedings of the 3rd International Conference on Physiological Computing Systems (PhyCS 2016), 2016
Delivering stable high-quality video: an SDN architecture with DASH assisting network elements.
Proceedings of the 7th International Conference on Multimedia Systems, 2016
MP3DG-PCC, Open Source Software Framework for Implementation and Evaluation of Point Cloud Compression.
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016
Distributed Liveness: Understanding How New Technologies Transform Performance Experiences.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Modeling the Effect of Sharing Policies for Network-assisted HTTP Adaptive Video Streaming.
SIGMETRICS Perform. Evaluation Rev., 2015
Forward to the theme issue on interactive experiences for television and online video.
Pers. Ubiquitous Comput., 2015
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015
Proceedings of the 27th International Teletraffic Congress, 2015
A QoE study of different stream and layout configurations in video conferencing under limited network conditions.
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015
Physiological Measurement on Students' Engagement in a Distributed Learning Environment.
Proceedings of the PhyCS 2015 - Proceedings of the 2nd International Conference on Physiological Computing Systems, ESEO, Angers, Loire Valley, France, 11, 2015
Network support for social 3-D immersive tele-presence with highly realistic natural and synthetic avatar users.
Proceedings of the 7th ACM International Workshop on Massively Multiuser Virtual Environments, 2015
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015
Proceedings of the 3rd International Workshop on Immersive Media Experiences, 2015
Analysing Audience Response to Performing Events: A Web Platform for Interactive Exploration of Physiological Sensor Data.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015
Proceedings of the 3rd International Workshop on Immersive Media Experiences, 2015
Proceedings of the 2015 ACM Symposium on Document Engineering, 2015
2014
Enabling Geometry-Based 3-D Tele-Immersion With Fast Mesh Compression and Linear Rateless Coding.
IEEE Trans. Multim., 2014
ACM International Conference on Interactive Experiences for Television and Online Video (ACM TVX 2014).
IEEE Multim., 2014
Design, development and assessment of control schemes for IDMS in a standardized RTCP-based solution.
Comput. Networks, 2014
Proceedings of the 20th Brazilian Symposium on Multimedia and the Web, 2014
Proceedings of the Sixth International Workshop on Quality of Multimedia Experience, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the 6th ACM Mobile Video Workshop, MoVid 2014, Singapore, 2014
The Influence of Interactivity Patterns on the Quality of Experience in Multi-party Video-mediated Conversations under Symmetric Delay Conditions.
Proceedings of the 3rd International Workshop on Socially-Aware Multimedia, 2014
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014
Mitigating problems in video-mediated group discussions: Towards conversation aware video-conferencing systems.
Proceedings of the 2014 Workshop on Understanding and Modeling Multiparty, 2014
Low complexity connectivity driven dynamic geometry compression for 3D Tele-Immersion.
Proceedings of the IEEE International Conference on Acoustics, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Distributed Media Synchronisation for Shared Video Watching: Issues, Challenges and Examples.
Proceedings of the Social Media Retrieval, 2013
ACM Trans. Multim. Comput. Commun. Appl., 2013
IEEE Commun. Mag., 2013
Proceedings of the 19th Brazilian Symposium on Multimedia and the Web, 2013
Proceedings of the 28th Annual ACM Symposium on Applied Computing, 2013
Proceedings of the Advances in Multimedia Information Processing - PCM 2013, 2013
Proceedings of the Multimedia Systems Conference 2013, 2013
Proceedings of the 2nd international workshop on Socially-aware multimedia, 2013
Proceedings of the ACM Multimedia Conference, 2013
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications, 2013
Designing Socially-Aware Video Exploration Interfaces: A Case Study Using School Concert Assets.
Proceedings of the International Conference on Making Sense of Converging Media, 2013
Proceedings of the 2013 IEEE International Symposium on Multimedia, 2013
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013
Proceedings of the ACM Symposium on Document Engineering 2013, 2013
2012
IEEE Trans. Multim., 2012
Edición Especial: Sistemas y Tecnologías de Televisión Digital Interactiva para la Educación.
Rev. Iberoam. de Tecnol. del Aprendiz., 2012
Surveying the Social, Smart and Converged TV Landscape: Where is Television Research Headed?
CoRR, 2012
"Let me comment on your video": supporting personalized end-user comments within third-party online videos.
Proceedings of the Brazilian Symposium on Multimedia and the Web, 2012
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012
Proceedings of the 16th International Conference on Intelligence in Next Generation Networks, 2012
Proceedings of the 10th European Conference on Interactive TV and Video, 2012
Proceedings of the ACM Symposium on Document Engineering, 2012
2011
IEEE Trans. Multim., 2011
Video mediated social interaction between groups: System requirements and technology challenges.
Telematics Informatics, 2011
From IPTV to synchronous shared experiences challenges in design: Distributed media synchronization.
Signal Process. Image Commun., 2011
Accurate and low-delay seeking within and across mash-ups of highly-compressed videos.
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2011
Creating personalized memories from social events: community-based support for multi-camera recordings of school concerts.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011
Proceedings of the HT'11, 2011
Proceedings of the 2011 ACM Symposium on Document Engineering, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the 2011 IEEE Consumer Communications and Networking Conference, 2011
2010
Proceedings of the Mobile TV: Customizing Content and Experience, 2010
IEEE Trans. Consumer Electron., 2010
IEEE Multim., 2010
Proceedings of the Semantic Multimedia, 2010
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010
Proceedings of the 2010 ACM Symposium on Document Engineering, 2010
Proceedings of the 2010 ACM Symposium on Document Engineering, 2010
2009
ACM Trans. Multim. Comput. Commun. Appl., 2009
Leveraging user impact: an architecture for secondary screens usage in interactive television.
Multim. Syst., 2009
Found. Trends Hum. Comput. Interact., 2009
From Photos to Memories: A User-Centric Authoring Tool for Telling Stories with Your Photos.
Proceedings of the User Centric Media - First International Conference, 2009
Proceedings of the 4th Mediterranean Conference on Information Systems, 2009
Proceedings of the 7th European Conference on Interactive TV and Video, 2009
Proceedings of the 2009 ACM Symposium on Document Engineering, 2009
Proceedings of the Social Interactive Television, 2009
2008
Introduction to special issue: Human-centered television - directions in interactive digital television research.
ACM Trans. Multim. Comput. Commun. Appl., 2008
Multim. Syst., 2008
Proceedings of the Proceeding of the 1st International Conference on Designing Interactive User Experiences for TV and Video, 2008
Interactivity and user participation in the television lifecycle: creating, sharing, and controlling content.
Proceedings of the Proceeding of the 1st International Conference on Designing Interactive User Experiences for TV and Video, 2008
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2008
A presentation layer mechanism for multimedia playback mobility in service oriented architectures.
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia, 2008
Proceedings of the 16th International Conference on Multimedia 2008, 2008
Usages of the Secondary Screen in an Interactive Television Environment: Control, Enrich, Share, and Transfer Television Content.
Proceedings of the Changing Television Environments, 6th European Conference, 2008
Multimedia adaptation in ubiquitous environments: benefits of structured multimedia documents.
Proceedings of the 2008 ACM Symposium on Document Engineering, 2008
Proceedings of the 2008 ACM Symposium on Document Engineering, 2008
Delivering interactive multimedia services in dynamic pervasive computing environments.
Proceedings of the 1st International ICST Conference on Ambient Media and Systems, 2008
2007
Proceedings of the 3rd International Conference on Mobile Multimedia Communications, 2007
An Architecture for Non-intrusive User Interfaces for Interactive Digital Television.
Proceedings of the Interactive TV: a Shared Experience, 5th European Conference, 2007
Proceedings of the 2007 ACM Symposium on Document Engineering, 2007
2006
ACM Trans. Multim. Comput. Commun. Appl., 2006
J. Virtual Real. Broadcast., 2006
Proceedings of the 14th ACM International Conference on Multimedia, 2006
Proceedings of the 14th ACM International Conference on Multimedia, 2006
Proceedings of the 2006 ACM Symposium on Document Engineering, 2006
Proceedings of the 2006 ACM Symposium on Document Engineering, 2006
2005
PhD thesis, 2005
2004
Proceedings of the Sixth IEEE International Symposium on Multimedia Software Engineering, 2004
2002
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002
Cross-platform SMIL Player.
Proceedings of the IASTED International Conference on Communications, 2002
Group Communication Enabled XML Browser.
Proceedings of the IASTED International Conference on Communications, 2002
2001
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001