Pablo A. Figueroa
Orcid: 0000-0001-5412-8630Affiliations:
- Universidad de los Andes, Colombia
According to our database1,
Pablo A. Figueroa
authored at least 70 papers
between 2000 and 2024.
Collaborative distances:
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Bibliography
2024
ProtoColVR: Requirements Gathering and Collaborative Rapid Prototyping of VR Training Simulators for Multidisciplinary Teams.
IEEE Trans. Vis. Comput. Graph., May, 2024
The Influence of Metaverse Environment Design on Learning Experiences in Virtual Reality Classes: A Comparative Study.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
2021
Virtual Real. Intell. Hardw., 2021
Learning to distinguish Insects from other arthropods with immersive virtual reality.
Rev. Colomb. de Computación, 2021
Foreword to the Special Section on the Symposium on Virtual and Augmented Reality 2020 (SVR 2020).
Comput. Graph., 2021
Requirements Gathering for VR Simulators for Training: Lessons Learned for Globally Dispersed Teams.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
Proceedings of the Entertainment Computing - ICEC 2021, 2021
2020
Comparación entre controles hápticos y tradicionales en educación y entrenamiento para RV.
Rev. Colomb. de Computación, 2020
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Escape Room Virtual Reality: A Tool for Diagnosis and Treatment of Attention Deficit Disorder.
Proceedings of the 22nd Symposium on Virtual and Augmented Reality, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the CLIHC '19: IX Latin American Conference on Human Computer Interaction, Panama City, Panama, September 30, 2019
2018
Smart Adaptation of BIM for Virtual Reality, Depending on Building Project Actors' Needs: The Nursery Case.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the XLIV Latin American Computer Conference, 2018
Proceedings of the XLIV Latin American Computer Conference, 2018
2017
Proceedings of the 10th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2017
Proceedings of the 10th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2017
Diseño de mecánicas de videojuegos para la creación de condiciones específicas de diálogo con personas que sufren de depresión (Design of video game mechanics to create specific dialog conditions with people suffering from depression).
Proceedings of the 4th Congreso de la Sociedad Española para las Ciencias del Videojuego, 2017
Sistema de seguimiento 2D de bajo costo y baja precisión para aplicaciones de realidad virtual y realidad aumentada (Low-cost and low-precision 2D tracking system for virtual reality and augmented reality applications).
Proceedings of the 4th Congreso de la Sociedad Española para las Ciencias del Videojuego, 2017
Guante háptico de realimentación variable para videojuegos y aplicaciones de realidad virtual (Haptic glove with variable feedback for video games and virtual reality applications).
Proceedings of the 4th Congreso de la Sociedad Española para las Ciencias del Videojuego, 2017
Proceedings of the 2017 XLIII Latin American Computer Conference, 2017
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2015
Methods to reduce cybersickness and enhance presence for in-place navigation techniques.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
Proceedings of the XV International Conference on Human Computer Interaction, 2014
Proceedings of the GRAPP 2014, 2014
Proceedings of the IEEE Frontiers in Education Conference, 2014
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014
Ramps are better than stairs to reduce cybersickness in applications based on a HMD and a Gamepad.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2012
Three-dimensional digitization of highly reflective and transparent objects using multi-wavelength range sensing.
Mach. Vis. Appl., 2012
Proceedings of the 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2012
Proceedings of the 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2012
Proceedings of the 2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI), 2012
Proceedings of the 2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI), 2012
2011
Comput. Graph., 2011
Proceedings of the IEEE Virtual Reality Conference, 2011
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011
2010
Proceedings of the 11th International Symposium on Virtual Reality, 2010
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010
2009
Multi-modal exploration of small artifacts: an exhibition at the Gold Museum in Bogota.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009
Interaction with Replicas of Small Pieces: Using Complementary Technologies to Maximize Visitors' Experience.
Proceedings of the 10th International Symposium on Virtual Reality, 2009
Proceedings of the Companion to the 24th Annual ACM SIGPLAN Conference on Object-Oriented Programming, 2009
Proceedings of the Companion to the 24th Annual ACM SIGPLAN Conference on Object-Oriented Programming, 2009
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
2008
Presence Teleoperators Virtual Environ., 2008
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008
Proceedings of the Advances in Visual Computing, 4th International Symposium, 2008
2007
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007
Workshop 2: Mixed Reality User Interfaces: Specification, Authoring, Adaptation.
Proceedings of the IEEE Virtual Reality Conference, 2007
Proceedings of the Advances in Visual Computing, Third International Symposium, 2007
2006
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
2005
Efficient comparison of platform alternatives in interactive virtual reality applications.
Int. J. Hum. Comput. Stud., 2005
Proceedings of the Proceeding of the Tenth International Conference on 3D Web Technology, 2005
2002
Proceedings of the Seventh International Conference on 3D Web Technology, 2002
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
2001
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001
2000
Proceedings of the Virtual Reality 2000 Conference, 2000