Owen Schaffer

Orcid: 0000-0002-7986-9336

According to our database1, Owen Schaffer authored at least 12 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

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Bibliography

2024
Meaning in Digital Games: A Mixed Methods Investigation.
Proceedings of the HCI in Games, 2024

2023
Task Significance in Digital Games: Controlled Experiment Shows Impact of Narrative Framing and Upgrades on Player Experience.
Proceedings of the HCI in Games, 2023

2022
The Feedback Loop of Flow: Controlled Experiment Shows Task-relevant Feedback Increases Flow.
AIS Trans. Hum. Comput. Interact., September, 2022

Guidance is Good: Controlled Experiment Shows the Impact of Navigational Guidance on Digital Game Enjoyment and Flow.
Proceedings of the HCI in Games, 2022

Development and Preliminary Validation of the Enjoyment Questionnaire and the Sources of Enjoyment Questionnaire.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Investigating the Impact of Task Significance on Task Engagement and Enjoyment in Digital Games.
Proceedings of the HCI in Games: Experience Design and Game Mechanics, 2021

2020
The Impact of Fulfilling a Desire for Idealism on Task Engagement and Enjoyment in Digital Games.
Proceedings of the HCI in Games, 2020

Guidance Is Good or Avoid Too Much Hand-Holding? Proposing a Controlled Experiment on the Impact of Clear Proximal Goals on Digital Game Enjoyment.
Proceedings of the HCI in Games, 2020

2019
Digital Game Enjoyment: A Literature Review.
Proceedings of the HCI in Games, 2019

2018
What Makes Games Fun? Card Sort Reveals 34 Sources of Computer Game Enjoyment.
Proceedings of the 24th Americas Conference on Information Systems, 2018

2017
Sources of Computer Game Enjoyment: Card Sorting to Develop a New Model.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

2015
Finding Flow with Games: Does Immediate Progress Feedback Cause Flow?
Proceedings of the 21st Americas Conference on Information Systems, 2015


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