Oriam de Gyves

According to our database1, Oriam de Gyves authored at least 8 papers between 2013 and 2014.

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Bibliography

2014
Hierarchical level of detail for varied animated crowds.
Vis. Comput., 2014

Acoplamiento de micro multitudes para el desarrollo de videojuegos controlados por movimiento.
Res. Comput. Sci., 2014

Simulación de grandes multitudes con dinámica de grupos.
Res. Comput. Sci., 2014

Simulating and Visualizing Real-Time Crowds on GPU Clusters.
Computación y Sistemas, 2014

Simulated Virtual Crowds Coupled with Camera-Tracked Humans.
Proceedings of the Computer Vision, Imaging and Computer Graphics - Theory and Applications, 2014

Coupling Camera-tracked Humans with a Simulated Virtual Crowd.
Proceedings of the GRAPP 2014, 2014

2013
Generación de grandes multitudes animadas y variadas en el GPU.
Computación y Sistemas, 2013

Proximity Queries for Crowd Simulation Using Truncated Voronoi Diagrams.
Proceedings of the Motion in Games, 2013


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