Ondrej Burkert

According to our database1, Ondrej Burkert authored at least 7 papers between 2007 and 2010.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2010
Timing in episodic memory for virtual characters.
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010

2009
Creating game bots in a few easy steps.
Proceedings of the 13th International Academic MindTrek Conference: Everyday Life in the Ubiquitous Era, 2009

Extensions and Applications of Pogamut 3 Platform.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents.
Proceedings of the Agents for Games and Simulations, 2009

2008
3D Immersion in Virtual Agents Education.
Proceedings of the Interactive Storytelling, 2008

2007
Toolkits for Agent Development by Undergraduates and Non-Programmers.
Proceedings of the SOFSEM 2007: Theory and Practice of Computer Science, 2007

Towards Fast Prototyping of IVAs Behavior: Pogamut 2.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007


  Loading...