Olivier Dionne

According to our database1, Olivier Dionne authored at least 5 papers between 2012 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Advanced use cases for animation rigging in unity.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2016
Animation Setup Transfer for 3D Characters.
Comput. Graph. Forum, 2016

2014
Geodesic Binding for Degenerate Character Geometry Using Sparse Voxelization.
IEEE Trans. Vis. Comput. Graph., 2014

2013
Geodesic voxel binding for production character meshes.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2013

2012
Simulation of the postoperative trunk appearance in scoliosis surgery.
Proceedings of the 9th IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2012


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