Oliver Wellnitz

According to our database1, Oliver Wellnitz authored at least 10 papers between 2003 and 2012.

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Bibliography

2012
Interactive latency-sensitive applications in mobile ad-hoc networks.
PhD thesis, 2012

2010
QoS-AODV6E: An energy-balancing QoS routing scheme for WSNs.
Proceedings of the Seventh International Conference on Networked Sensing Systems, 2010

2006
Real-time service provisioning for mobile and wireless networks.
Comput. Commun., 2006

Assigning game server roles in mobile ad-hoc networks.
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2006

QoS Extensions to Mobile Ad Hoc Routing Supporting Real-Time Applications.
Proceedings of the 2006 IEEE/ACS International Conference on Computer Systems and Applications (AICCSA 2006), 2006

2005
Analysis of factors affecting players' performance and perception in multiplayer games.
Proceedings of the 4th Workshop on Network and System Support for Games, 2005

2004
A mobile gaming platform for the IMS.
Proceedings of the 3rd Workshop on Network and System Support for Games, 2004

Networked Mobile Gaming for 3G-Networks.
Proceedings of the Entertainment Computing, 2004

2003
A zone-based gaming architecture for ad-hoc networks.
Proceedings of the 2nd Workshop on Network and System Support for Games, 2003

Bringing AgentX Subagents to the Operating System Kernel Space.
Proceedings of the Self-Managing Distributed Systems, 2003


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