Oliver Schneider
Orcid: 0000-0002-6240-8445Affiliations:
- University of Waterloo, ON, Canada
- Hasso Plattner Institute, Potsdam, Germany (former)
- University of British Columbia, Department of Computer Science (PhD 2016)
- University of Saskatchewan, Department of Computer Science (former)
According to our database1,
Oliver Schneider
authored at least 45 papers
between 2011 and 2024.
Collaborative distances:
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Bibliography
2024
RecHap: An Interactive Recommender System for Navigating a Large Number of Mid-Air Haptic Designs.
IEEE Trans. Haptics, 2024
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
Scrappy and Substiports: User-Inserted Ad Hoc Objects For Faster, More Sustainable 3D Printing.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Substiports: User-Inserted Ad Hoc Objects as Reusable Structural Support for Unmodified FDM 3D Printers.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
TactJam: An End-to-End Prototyping Suite for Collaborative Design of On-Body Vibrotactile Feedback.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
Sustainable Haptic Design: Improving Collaboration, Sharing, and Reuse in Haptic Design Research.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
Proceedings of the IEEE World Haptics Conference, 2021
Proceedings of the IEEE World Haptics Conference, 2021
Proceedings of the IEEE World Haptics Conference, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Juicy Haptic Design: Vibrotactile Embellishments Can Improve Player Experience in Games.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
How Do Novice Hapticians Design? A Case Study in Creating Haptic Learning Environments.
IEEE Trans. Haptics, 2020
I can feel it moving: Science Communicators Talking About the Potential of Mid-Air Haptics.
Frontiers Comput. Sci., 2020
Defining Haptic Experience: Foundations for Understanding, Communicating, and Evaluating HX.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Keep Calm and Ride Along: Passenger Comfort and Anxiety as Physiological Responses to Autonomous Driving Styles.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2018
DualPanto: A Haptic Device that Enables Blind Users to Continuously Interact with Virtual Worlds.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Int. J. Hum. Comput. Stud., 2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the 2017 IEEE World Haptics Conference, 2017
Sketching CuddleBits: Coupled Prototyping of Body and Behaviour for an Affective Robot Pet.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
Proceedings of the Handbook of Multimodal-Multisensor Interfaces: Foundations, User Modeling, and Common Modality Combinations, 2017
2016
Studying design process and example use with Macaron, a web-based vibrotactile effect editor.
Proceedings of the 2016 IEEE Haptics Symposium, 2016
HandsOn: Enabling Embodied, Creative STEM e-learning with Programming-Free Force Feedback.
Proceedings of the Haptics: Perception, Devices, Control, and Applications, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Pervasive Mob. Comput., 2014
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014
Proceedings of the IEEE Haptics Symposium, 2014
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014
2013
Real-time gait classification for persuasive smartphone apps: structuring the literature and pushing the limits.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013
Proceedings of the Graphics Interface 2013, 2013
2012
Towards frabjous: a two-level system for functional reactive agent-based epidemic simulation.
Proceedings of the ACM International Health Informatics Symposium, 2012
Proceedings of the International Computing Education Research Conference, 2012
2011
Chalk sounds: the effects of dynamic synthesized audio on workspace awareness in distributed groupware.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011
ConsentCanvas: Automatic Texturing for Improved Readability in End-User License Agreements.
Proceedings of the 49th Annual Meeting of the Association for Computational Linguistics: Human Language Technologies, Proceedings of the Conference, 19-24 June, 2011, Portland, Oregon, USA, 2011