Oliver Otto
Orcid: 0000-0003-0280-5374
According to our database1,
Oliver Otto
authored at least 16 papers
between 2003 and 2021.
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Bibliography
2021
Fast Classification Learning with Neural Networks and Conceptors for Speech Recognition and Car Driving Maneuvers.
Proceedings of the Multi-disciplinary Trends in Artificial Intelligence, 2021
2019
eIDAS eID & eSignature based Service Accounts at University environments for cross boarder/domain access.
Proceedings of the Open Identity Summit 2019, 2019
2015
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015
2007
A review of telecollaboration technologies with respect to closely coupled collaboration.
Int. J. Comput. Appl. Technol., 2007
2006
PhD thesis, 2006
Factors influencing flow of object focussed collaboration in collaborative virtual environments.
Virtual Real., 2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
2005
Supporting a Closely Coupled Task between a Distributed Team: Using Immersive Virtual Reality Technology.
Comput. Artif. Intell., 2005
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005
2004
A Study of Event Traffic During the Shared Manipulation of Objects Within a Collaborative Virtual Environment.
Presence Teleoperators Virtual Environ., 2004
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004
Proceedings of the 8th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT 2004), 2004
A Haptic Interface for Linked Immersive and Desktop Displays: Maintaining Sufficient Frame Rate for Haptic Rendering.
Proceedings of the ISCA 17th International Conference on Parallel and Distributed Computing Systems, 2004
Pushmepullyou: The Reality of Interaction with Shared Objects in Networked Walk-in Displays.
Proceedings of the ISCA 17th International Conference on Parallel and Distributed Computing Systems, 2004
2003
Constructing a Gazebo: Supporting Team Work in a Tightly Coupled, Distributed Task in Virtual Reality.
Presence Teleoperators Virtual Environ., 2003
Proceedings of the 7th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT 2003), 2003