Oliver Hödl

Orcid: 0000-0002-9555-5820

According to our database1, Oliver Hödl authored at least 23 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2024
An Electronic Engineering Approach for Turning a Lego Brick Piano into a Musical Instrument.
IEEE Access, 2024

EEL-HCI 2024: First International Workshop on Empowering Energy Literacy - HCI Strategies for Accessible Data Engagement.
Proceedings of the Mensch und Computer 2024, 2024

2023
Improving a real-time music alignment algorithm for opera performances.
Proceedings of the 2023 4th International Symposium on the Internet of Sounds, 2023

Data Sovereignty at the Edge of the Network.
Proceedings of the 7th IEEE International Conference on Fog and Edge Computing, 2023

A Framework for Enabling Cloud Services to Leverage Energy Data.
Proceedings of the IEEE International Conference on Cloud Engineering, 2023

2022
STEAM for non-novice STEM students with Digital Musical Instruments.
Proceedings of the AM '22: AudioMostly 2022, St. Pölten, 2022

2019
'Blending Dimensions' when Composing for DMI and Symphonic Orchestra.
Proceedings of the 19th International Conference on New Interfaces for Musical Expression, 2019

TMAP Design Cards for Technology-Mediated Audience Participation in Live Music.
Proceedings of the New Directions in Music and Human-Computer Interaction, 2019

2018
Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones.
EAI Endorsed Trans. Creative Technol., 2018

cosy: sonics - A Mobile App to Explore Technology Reflection Among Students.
Proceedings of the 11th Forum Media Technology and 4th All Around Audio Symposium, 2018

2017
Creating community fountains by (re-)designing the digital layer of way-finding pillars.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Playful Technology-Mediated Audience Participation in a Live Music Event.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

2016
TASK: Introducing The Interactive Audience Sensor Kit.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Poème Numérique: Technology-Mediated Audience Participation (TMAP) Using Smartphones and High-Frequency Sound IDs.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2016

The Salome Experience: Opera Live Streaming and Beyond.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Organisational Overview: Institute for Design and Assessment of Technology, Vienna University of Technology (TU Wien).
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
A Pilot Study Using Tactile Cueing for Gait Rehabilitation Following Stroke.
Proceedings of the ICTs for Improving Patients Rehabilitation Research Techniques, 2014

A gait rehabilitation pilot study using tactile cueing following hemiparetic stroke.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

Experimence: Considerations for Composing a Rock Song for Interactive Audience Participation.
Proceedings of the Music Technology meets Philosophy, 2014

2013
From Research to Design - Sketching a Game to Trigger Reminiscence in Older Adults.
Proceedings of the Human Factors in Computing and Informatics, 2013

Elements of Play for Cognitive, Physical and Social Health in Older Adults.
Proceedings of the Human Factors in Computing and Informatics, 2013

Exploring the Design Space of hand-Controlled Guitar effects for Live Music.
Proceedings of the 39th International Computer Music Conference, 2013

2012
Designing Interactive Audience Participation using Smart phones in a Musical Performance.
Proceedings of the Non-Cochlear Sound: Proceedings of the 38th International Computer Music Conference, 2012


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