Oliver G. Staadt
Orcid: 0000-0002-3074-943XAffiliations:
- University of Rostock, Institute of Computer Science, Germany
According to our database1,
Oliver G. Staadt
authored at least 80 papers
between 1995 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
-
on d-nb.info
-
on dl.acm.org
On csauthors.net:
Bibliography
2024
Assessing Photorealism of Rendered Objects in Real-World Images: A Transparent and Reproducible User Study.
CoRR, 2024
2023
Proceedings of the 44th Annual Conference of the European Association for Computer Graphics, 2023
2022
2020
The Effect of Spatial Reference on Visual Attention and Workload during Viewpoint Guidance in Augmented Reality.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
Effect of User Roles on the Process of Collaborative 2D Level Design on Large, High-resolution Displays.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020
2019
Frontiers Robotics AI, 2019
Enhancement of Pointing Towards Non-Haptic Augmented Reality Interfaces by Increasing the Arm Position Sense.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
2018
Foreword to the Special Section on the 23rd ACM symposium on virtual reality software and technology 2017.
Comput. Graph., 2018
Proceedings of the Adjunct Publication of the 26th Conference on User Modeling, 2018
Column Major Pattern: How Users Process Spatially Fixed Items on Large, Tiled Displays.
Proceedings of the 2018 Conference on Human Information Interaction and Retrieval, 2018
Proceedings of Computer Graphics International 2018, 2018
2017
2016
The Effect of Visual Distractors in Peripheral Vision on User Performance in Large Display Wall Systems.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces, 2016
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016
An Efficient Interpolation Approach for Low Cost Unrestrained Gaze Tracking in 3D Space.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016
2015
IEEE Trans. Vis. Comput. Graph., 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Enhancement of Direct Augmented Reality Object Selection by Gravity-Adapted Target Resizing.
Proceedings of the Computer Vision, Imaging and Computer Graphics Theory and Applications, 2015
Evaluation of Distance-Aware Bimanual Manipulation Techniques for Large High-Resolution Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Learning eye movements strategies on tiled Large High-Resolution Displays using inverse reinforcement learning.
Proceedings of the 2015 International Joint Conference on Neural Networks, 2015
The Influence of Gravity-adapted Target Resizing on Direct Augmented Reality Pointing under Simulated Hypergravity.
Proceedings of the GRAPP 2015, 2015
Proceedings of the 12th Conference on Computer and Robot Vision, 2015
2014
A proof-of-concept study on the impact of artificial hypergravity on force-adapted target sizing for direct Augmented Reality pointing.
Proceedings of the 2014 IEEE Virtual Reality, 2014
Proceedings of SIGRAD 2014, Visual Computing, June 12-13, 2014, Göteborg, Sweden, 2014
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2014, 2014
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014
Effects of Interior Bezels of Tiled Large High-Resolution Displays on Saliency Prediction and Human Eye Movement Behavior.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2014
2013
Proceedings of the 6th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2013
A pilot study for Augmented Reality supported procedure guidance to operate payload racks on-board the International Space Station.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Multi-Camera Acquisition and Placement Strategy for Displaying High-Resolution Images for Telepresence Systems.
Proceedings of the 34th Annual Conference of the European Association for Computer Graphics, 2013
The Impact of Altered Gravitation on Performance and Workload of Augmented Reality Hand-Eye-Coordination: Inside vs. Outside of Human Body Frame of Reference.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2013
Bandwidth-efficient image degradation and enhancement model for multi-camera telepresence environments.
Proceedings of the Conference on Visual Media Production 2013, 2013
Fast and efficient data reduction approach for multi-camera light field display telepresence systems.
Proceedings of the 3DTV-Conference 2013: The True Vision, 2013
2012
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012
Evaluation of 3D selection tasks in parabolic flight conditions: pointing task in augmented reality user interfaces.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the Computer Vision, Imaging and Computer Graphics. Theory and Application, 2012
Proceedings of the 2012 Eighth International Conference on Intelligent Environments, 2012
Distance-adapted 2D Manipulation Techniques for Large High-resolution Display Environments.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012
2011
Proceedings of the Advances in Visual Computing - 7th International Symposium, 2011
2010
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR, 2010
2009
J. Graphics, GPU, & Game Tools, 2009
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009
Proceedings of the Eurographics Workshop on Natural Phenomena, 2009
2008
IEEE Trans. Vis. Comput. Graph., 2008
Comput. Geosci., 2008
2007
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007
Proceedings of the 6th Eurographics / IEEE VGTC International Symposium on Volume Graphics, 2007
2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
A Survey of Large High-Resolution Display Technologies, Techniques, and Applications.
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
2005
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
2004
blue-c API: a multimedia and 3D video enhanced toolkit for collaborative VR and telepresence.
Proceedings of the Proceedings VRCAI 2004, 2004
2003
ACM Trans. Graph., 2003
Comput. Graph. Forum, 2003
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
A Survey and Performance Analysis of Software Platforms for Interactive Cluster-Based Multi-Screen Rendering.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003
2002
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2002
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002
2001
PhD thesis, 2001
Comput. Graph. Forum, 2001
2000
The blue-C (poster session): integrating real humans into a networked immersive environment.
Proceedings of the Third International Conference on Collaborative Virtual Environments, 2000
1999
1998
Proceedings of the 9th IEEE Visualization Conference, 1998
1997
Proceedings of the 8th IEEE Visualization Conference, 1997
1996
Efficient Triangular Surface Approximations Using Wavelets and Quadtree Data Structures.
IEEE Trans. Vis. Comput. Graph., 1996
1995
Proceedings of the 6th IEEE Visualization Conference, 1995