Olga Sourina

Orcid: 0000-0001-9405-8841

According to our database1, Olga Sourina authored at least 119 papers between 1998 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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On csauthors.net:

Bibliography

2024
Autoencoder-enabled eye-tracking data analytics for objective assessment of user preference in humanoid robot appearance design.
Expert Syst. Appl., 2024

TFormer: A time-frequency Transformer with batch normalization for driver fatigue recognition.
Adv. Eng. Informatics, 2024

2023
EEG-Based Cross-Subject Driver Drowsiness Recognition With an Interpretable Convolutional Neural Network.
IEEE Trans. Neural Networks Learn. Syst., October, 2023

A spectral-ensemble deep random vector functional link network for passive brain-computer interface.
Expert Syst. Appl., October, 2023

An enhanced ensemble deep random vector functional link network for driver fatigue recognition.
Eng. Appl. Artif. Intell., 2023

Ensemble of Randomized Neural Network and Boosted Trees for Eye-Tracking-Based Driver Situation Awareness Recognition and Interpretation.
Proceedings of the Neural Information Processing - 30th International Conference, 2023

Heart Rate Based Cross-subject Stress Recognition.
Proceedings of the International Conference on Cyberworlds, 2023

2022
STEW: Simultaneous Task EEG Workload Dataset.
Dataset, May, 2022

Sample-Based Data Augmentation Based on Electroencephalogram Intrinsic Characteristics.
IEEE J. Biomed. Health Informatics, 2022

Advanced Ensemble Deep Random Vector Functional Link for Eye-Tracking-based Situation Awareness Recognition.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2022

Attention Distribution and Decision-Making in the Process of Robot's Appearance Design and Selection.
Proceedings of the Cross-Cultural Design. Product and Service Design, Mobility and Automotive Design, Cities, Urban Areas, and Intelligent Environments Design, 2022

Situation Awareness Recognition Using EEG and Eye-Tracking data: a pilot study.
Proceedings of the International Conference on Cyberworlds, 2022

2021
Human factors evaluation in VR-based shunting training.
Vis. Comput., 2021

EEG-based Cross-Subject Driver Drowsiness Recognition with Interpretable CNN.
CoRR, 2021

A Compact and Interpretable Convolutional Neural Network for Cross-Subject Driver Drowsiness Detection from Single-Channel EEG.
CoRR, 2021

Usability Evaluation of Hybrid 2D-3D Visualization Tools in Basic Air Traffic Control Operations.
Proceedings of the 2021 IEEE International Conference on Systems, Man, and Cybernetics, 2021

VR-based Training on Handling LNG Related Emergency in the Maritime Industry.
Proceedings of the International Conference on Cyberworlds, 2021

Subject-Independent Drowsiness Recognition from Single-Channel EEG with an Interpretable CNN-LSTM model.
Proceedings of the International Conference on Cyberworlds, 2021

2020
Inter-subject transfer learning for EEG-based mental fatigue recognition.
Adv. Eng. Informatics, 2020

Psychophysiological evaluation of seafarers to improve training in maritime virtual simulator.
Adv. Eng. Informatics, 2020

SAFE: An EEG dataset for stable affective feature selection.
Adv. Eng. Informatics, 2020

Evaluation of Humanoid Robot Design Based on Global Eye-Tracking Metrics.
Proceedings of the Transdisciplinary Engineering for Complex Socio-technical Systems - Real-life Applications, 2020

Human Factors Assessment in VR-based Firefighting Training in Maritime: A Pilot Study.
Proceedings of the International Conference on Cyberworlds, 2020

EEG-based Recognition of Driver State Related to Situation Awareness Using Graph Convolutional Networks.
Proceedings of the International Conference on Cyberworlds, 2020

2019
Domain Adaptation Techniques for EEG-Based Emotion Recognition: A Comparative Study on Two Public Datasets.
IEEE Trans. Cogn. Dev. Syst., 2019

EEG-Based Human Factors Evaluation of Air Traffic Control Operators (ATCOs) for Optimal Training.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

Detection of Humanoid Robot Design Preferences Using EEG and Eye Tracker.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

EEG-Based Cross-Subject Mental Fatigue Recognition.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

Human Factors Evaluation of ATC Operational Procedures in Relation to Use of 3D Display.
Proceedings of the Advances in Human Factors of Transportation, 2019

2018
NeuroFeedback Training for Enhancement of the Focused Attention Related to Athletic Performance in Elite Rifle Shooters.
Trans. Comput. Sci., 2018

EEG-Based Mental Workload and Stress Monitoring of Crew Members in Maritime Virtual Simulator.
Trans. Comput. Sci., 2018

EEG-based Cadets Training and Performance Assessment System in Maritime Virtual Simulator.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

EEG-based Evaluation of Mental Fatigue Using Machine Learning Algorithms.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

Cross Dataset Workload Classification Using Encoded Wavelet Decomposition Features.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

Stable Feature Selection for EEG-based Emotion Recognition.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

2017
Mobile EEG-based situation awareness recognition for air traffic controllers.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

Perceived and Physiological Mental Workload and Emotion Assessments in En-Route ATC Environment: A Case Study.
Proceedings of the Transdisciplinary Engineering: A Paradigm Shift, 2017

EEG-Based Mental Workload Recognition in Human Factors Evaluation of Future Air Traffic Control Systems.
Proceedings of the Transdisciplinary Engineering: A Paradigm Shift, 2017

Human Factors Evaluation in Maritime Virtual Simulators Using Mobile EEG-Based Neuroimaging.
Proceedings of the Transdisciplinary Engineering: A Paradigm Shift, 2017

Neurofeedback Training for Rifle Shooters to Improve Cognitive Ability.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

EEG-based Mental Workload and Stress Recognition of Crew Members in Maritime Virtual Simulator: A Case Study.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

Unsupervised Feature Learning for EEG-based Emotion Recognition.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

2016
Real-time EEG-based emotion monitoring using stable features.
Vis. Comput., 2016

Problems of Human-Computer Interaction in Cyberworlds.
Trans. Comput. Sci., 2016

Individual Theta/Beta Based Algorithm for Neurofeedback Games to Improve Cognitive Abilities.
Trans. Comput. Sci., 2016

CogniMeter: EEG-Based Brain States Monitoring.
Trans. Comput. Sci., 2016

Learning Polychronous Neuronal Groups Using Joint Weight-Delay Spike-Timing-Dependent Plasticity.
Neural Comput., 2016

Real-time Adaptive Prediction Method for Smooth Haptic Rendering.
CoRR, 2016

Assessing haptic video interaction with neurocognitive tools.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Individual alpha peak frequency based features for subject dependent EEG workload classification.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Using Support Vector Regression to estimate valence level from EEG.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Neuroscience Based Design: Fundamentals and Applications.
Proceedings of the 2016 International Conference on Cyberworlds, 2016

2015
EEG Based Stress Monitoring.
Proceedings of the 2015 IEEE International Conference on Systems, 2015

Driver Drowsiness Detection Based on Novel Eye Openness Recognition Method and Unsupervised Feature Learning.
Proceedings of the 2015 IEEE International Conference on Systems, 2015

Runtime detection of activated polychronous neuronal group towards its spatiotemporal analysis.
Proceedings of the 2015 International Joint Conference on Neural Networks, 2015

Prediction of Human Cognitive Abilities Based on EEG Measurements.
Proceedings of the International Conference on Cyberworlds, 2015

MIND - An EEG Neurofeedback Multitasking Game.
Proceedings of the International Conference on Cyberworlds, 2015

CogniMeter: EEG-based Emotion, Mental Workload and Stress Visual Monitoring.
Proceedings of the International Conference on Cyberworlds, 2015

Estimating vigilance from EEG using manifold clustering guided by instantaneous lapse rate.
Proceedings of the 10th International Conference on Information, 2015

EEG-based mental workload recognition related to multitasking.
Proceedings of the 10th International Conference on Information, 2015

Real-time EEG-based user's valence monitoring.
Proceedings of the 10th International Conference on Information, 2015

2014
Real-Time Subject-Dependent EEG-Based Emotion Recognition Algorithm.
Trans. Comput. Sci., 2014

EEG-based subject-dependent emotion recognition algorithm using fractal dimension.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

EEG-enabled Affective Human-Computer Interfaces.
Proceedings of the Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access, 2014

Neurofeedback Games to Improve Cognitive Abilities.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

Stability of Features in Real-Time EEG-based Emotion Recognition Algorithm.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

Haptic-Based Serious Games.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

2013
Stable adaptive algorithm for Six Degrees-of-Freedom haptic rendering in a dynamic environment.
Vis. Comput., 2013

Real-Time Fractal-Based Valence Level Recognition from EEG.
Trans. Comput. Sci., 2013

Emotion-enabled haptic-based serious game for post stroke rehabilitation.
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013

EEG Databases for Emotion Recognition.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

A Prediction Method Using Interpolation for Smooth Six-DOF Haptic Rendering in Multirate Simulation.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

EEG-Enabled Affective Applications.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

EEG-Based Emotion-Adaptive Advertising.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
Emotion-based interaction.
J. Multimodal User Interfaces, 2012

Real-time EEG-based emotion recognition for music therapy.
J. Multimodal User Interfaces, 2012

EEG-based Dominance Level Recognition for Emotion-Enabled Interaction.
Proceedings of the 2012 IEEE International Conference on Multimedia and Expo, 2012

EEG-based Valence Level Recognition for Real-Time Applications.
Proceedings of the 2012 International Conference on Cyberworlds, 2012

Stable Dynamic Algorithm Based on Virtual Coupling for 6-DOF Haptic Rendering.
Proceedings of the 2012 International Conference on Cyberworlds, 2012

2011
Fractal dimension based neurofeedback in serious games.
Vis. Comput., 2011

Special issue on Cyberworlds 2010.
Vis. Comput., 2011

Real-Time EEG-Based Emotion Recognition and Its Applications.
Trans. Comput. Sci., 2011

Six Degree-of-Freedom Haptic Rendering for Biomolecular Docking.
Trans. Comput. Sci., 2011

Emotion-enabled EEG-based interaction.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011

EEG-based "Serious" Games and Monitoring Tools for Pain Management.
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011

EEG-Based Personalized Digital Experience.
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011

Fractal-Based Brain State Recognition from EEG in Human Computer Interaction.
Proceedings of the Biomedical Engineering Systems and Technologies, 2011

A Real-time Fractal-based Brain State Recognition from EEG and its Applications.
Proceedings of the BIOSIGNALS 2011, 2011

A Fractal-based Algorithm of Emotion Recognition from EEG using Arousal-Valence Model.
Proceedings of the BIOSIGNALS 2011, 2011

2010
EEG-Based "Serious" Games Design for Medical Applications.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

Real-Time EEG-Based Human Emotion Recognition and Visualization.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

Haptic Rendering Algorithm for Biomolecular Docking with Torque Force.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

2009
Visual Haptic-Based Biomolecular Docking and Its Applications in E-Learning.
Trans. Edutainment, 2009

Visual Immersive Haptic Mathematics in Shared Virtual Spaces.
Trans. Comput. Sci., 2009

Towards a Definition of Virtual Objects Using Partial Differential Equations.
Proceedings of the 2009 International Conference on CyberWorlds, 2009

Visual Query Interface for Molecular Dynamics Application.
Proceedings of the 2009 International Conference on CyberWorlds, 2009

EEG Data Driven Animation and Its Application.
Proceedings of the Computer Vision/Computer Graphics Collaboration Techniques, 2009

2008
Function-based visualization and haptic rendering in shared virtual spaces.
Vis. Comput., 2008

Effective clustering and boundary detection algorithm based on Delaunay triangulation.
Pattern Recognit. Lett., 2008

Automatic clustering and boundary detection algorithm based on adaptive influence function.
Pattern Recognit., 2008

Visual Haptic-Based Biomolecular Docking.
Proceedings of the International Conference on Cyberworlds 2008, 2008

2007
Visual spatio-temporal function-based querying.
Vis. Comput., 2007

Visual Clustering and Boundary Detection of Time-Dependent Datasets.
Proceedings of the 2007 International Conference on Cyberworlds, 2007

Function-Based Haptic Interaction in Cyberworlds.
Proceedings of the 2007 International Conference on Cyberworlds, 2007

2006
Cybercampuses: design issues and future directions.
Vis. Comput., 2006

Cyber-Learning in Cyberworlds.
J. Cases Inf. Technol., 2006

Human electroencephalograms seen as fractal time series: Mathematical analysis and visualization.
Comput. Biol. Medicine, 2006

Visual 3D Querying of Spatio-Temporal Data.
Proceedings of the 5th International Conference on Cyberworlds (CW 2006), 2006

2005
Visual Interactive Clustering and Querying of Spatio-Temporal Data.
Proceedings of the Computational Science and Its Applications, 2005

Place Metaphors in Educational Cyberworlds: a Virtual Campus Case Study.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

An ARIS-based Transformation Approach to Semantic Web Service Development.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

Data Integration for Virtual Enterprise in Cyberworlds.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

2004
Geometric Querying of Time-Dependent Data for Data Mining in Molecular Dynamics.
Proceedings of the 3rd International Conference on Cyberworlds (CW 2004), 2004

2003
Geometric Querying for Dynamic Exploration of Multidimensional Data.
Proceedings of the Computational Science and Its Applications, 2003

Geometric Approach to Clustering and Querying in Databases and Warehouses.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

2002
Visual Querying of Multidimensial Data using Implicit Functions.
Proceedings of the Information Systems and Databases (ISDB 2002), 2002

Visual Multidimensional Clustering with Implicit Functions.
Proceedings of the FSDK'02, 2002

1999
Orthopaedic Surgery Simulation.
Proceedings of the 17th IASTED International Conference on Applied Informatics, 1999

1998
Geometric Query Types for Data Retrieval in Relational Databases.
Data Knowl. Eng., 1998


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