Olga A. Shabalina

Orcid: 0000-0002-8160-306X

According to our database1, Olga A. Shabalina authored at least 14 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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PhD thesis 
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Bibliography

2023
Computer-Aided Development of Adaptive Learning Games.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023), 2023

2020
MADM System for the Development of Adaptable Mobile Applications for People with Intellectual Disabilities.
Proceedings of the 11th International Conference on Information, 2020

2019
Peer Assessment by Ranks.
Proceedings of the CSERC '19: The 8th Computer Science Education Research Conference, 2019

2017
Some Video Games Can Increase the Player's Creativity.
Int. J. Game Based Learn., 2017

2016
Ontology-based urban transport system modelling for dynamic goal setting & decision making.
Proceedings of the 7th International Conference on Information, 2016

Assessing creativity of game design students.
Proceedings of the 7th International Conference on Information, 2016

Anxiety disorders in the early post-myocardial infarction: Adaptol treatment and the relationship with the quality of medical care evaluated by computer-based system.
Proceedings of the 7th International Conference on Information, 2016

2015
Creativity in digital pedagogy and game-based learning techniques; theoretical aspects, techniques and case studies.
Proceedings of the 6th International Conference on Information, 2015

A competence-oriented learning process model and its implementation in a learning management system.
Proceedings of the 6th International Conference on Information, 2015

Assistive technology software for people with intellectual or development disabilities: Design of user interfaces for mobile applications.
Proceedings of the 6th International Conference on Information, 2015

2014
Developing a Model of Multi-Agent System of a Process of a Tech Inspection and Equipment Repair.
Proceedings of the Knowledge-Based Software Engineering, 2014

Mastering Programming Skills with the Use of Adaptive Learning Games.
Proceedings of the Knowledge-Based Software Engineering, 2014

Performance Analysis of Alternative Open Source Parallel Computing Approach to OpenMP on Multicore Processors.
Proceedings of the Knowledge-Based Software Engineering, 2014

2013
Methodology of Teaching Software Engineering: Game-Based Learning Cycle.
Proceedings of the 3rd Eastern European Regional Conference on the Engineering of Computer Based Systems, 2013


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