Oleg Fryazinov
Orcid: 0000-0003-2263-7646
According to our database1,
Oleg Fryazinov
authored at least 47 papers
between 2003 and 2022.
Collaborative distances:
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Bibliography
2022
Proceedings of the GCH 2022, 2022
Design and Development Considerations for Serious Games to Assist in the Rehabilitation of Patients with Back Pain: An overview.
Proceedings of the Electronic Visualisation and the Arts, 2022
2021
Towards the Formal Teaching of CG Applications in Cultural Heritage for Computer Graphics and Animation Students.
Proceedings of the GCH 2021, 2021
2020
SIAM J. Imaging Sci., 2020
Comput. Aided Des., 2020
Proceedings of the 15th International Joint Conference on Computer Vision, 2020
2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the 40th Annual Conference of the European Association for Computer Graphics, 2019
Proceedings of the 40th Annual Conference of the European Association for Computer Graphics, 2019
2018
2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the 38th Annual Conference of the European Association for Computer Graphics, 2017
2016
IEEE Computer Graphics and Applications, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the 1st Eurographics Workshop on Graphics for Digital Fabrication, 2016
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016
2015
IEEE Trans. Vis. Comput. Graph., 2015
Comput. Graph. Forum, 2015
Comput. Graph., 2015
Reliable detection and separation of components for solid objects defined with scalar fields.
Comput. Aided Des., 2015
Proceedings of SIGRAD 2015, Visual Computing, June 1-2, 2015, Stockholm, Sweden, 2015
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Proceedings of the 12th European Conference on Visual Media Production, 2015
2014
Controlled Metamorphosis Between Skeleton-Driven Animated Polyhedral Meshes of Arbitrary Topologies.
Comput. Graph. Forum, 2014
2013
Comput. Graph., 2013
Proceedings of the 34th Annual Conference of the European Association for Computer Graphics, 2013
2012
Proceedings of the Spring Conference on Computer Graphics, 2012
2011
Graph. Model., 2011
BSP-fields: An exact representation of polygonal objects by differentiable scalar fields based on binary space partitioning.
Comput. Aided Des., 2011
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications, 2011
2010
Comput. Graph. Forum, 2010
Fast reliable interrogation of procedurally defined implicit surfaces using extended revised affine arithmetic.
Comput. Graph., 2010
Proceedings of the ACM SIGGRAPH ASIA 2010 Posters, Seoul, Republic of Korea, December 15, 2010
Real-time controlled metamorphosis of animated meshes using polygonal-functional hybrids.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Extending Revised Affine Arithmetic for Fast Reliable Ray-tracing of Procedurally Defined Implicit Surfaces.
Proceedings of the GRAPP 2010, 2010
Proceedings of the GPU Pro - Advanced Rendering Techniques., 2010
2009
An exact representation of polygonal objects by C<sup>1</sup>-continuous scalar fields based on binary space partitioning.
Proceedings of the IEEE International Conference on Shape Modeling and Applications, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
2008
Proceedings of the Heterogeneous Objects Modelling and Applications, 2008
2003
J. Comput. Inf. Sci. Eng., 2003
Proceedings of the Eighth ACM Symposium on Solid Modeling and Applications 2003, 2003