Olaf Etzmuß

According to our database1, Olaf Etzmuß authored at least 10 papers between 2000 and 2003.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2003
Analysis of numerical methods for the simulation of deformable models.
Vis. Comput., 2003

Deriving a Particle System from Continuum Mechanics for the Animation of Deformable Objects.
IEEE Trans. Vis. Comput. Graph., 2003

Hierarchical Techniques in Collision Detection for Cloth Animation.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003

A Fast Finite Element Solution for Cloth Modelling.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003

2002
Animation of surfaces with applications to cloth modelling.
PhD thesis, 2002

Progress in Collision Detection and Response Techniques for Cloth Animation.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002

Cloth Animation and Rendering.
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002

2001
A High Performance Solver for the Animation of Deformable Objects using Advanced Numerical Methods.
Comput. Graph. Forum, 2001

2000
Collision Adaptive Particle Systems.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

Implicit-Explicit Schemes for Fast Animation with Particle Systems.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 2000, 2000


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