Okan Arikan

Affiliations:
  • University of California, Berkeley, USA


According to our database1, Okan Arikan authored at least 23 papers between 2000 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Discovering Multi-Hardware Mobile Models via Architecture Search.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2021

2011
Frankenrigs: Building Character Rigs from Multiple Sources.
IEEE Trans. Vis. Comput. Graph., 2011

2009
Generalizing motion edits with Gaussian processes.
ACM Trans. Graph., 2009

2007
Practical global illumination with irradiance caching.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Irradiance decomposition.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Hardware accelerated ambient occlusion techniques on GPUs.
Proceedings of the 2007 Symposium on Interactive 3D Graphics, 2007

Real-time ambient occlusion for dynamic character skins.
Proceedings of the 2007 Symposium on Interactive 3D Graphics, 2007

Quick transitions with cached multi-way blends.
Proceedings of the 2007 Symposium on Interactive 3D Graphics, 2007

2006
Compression of motion capture databases.
ACM Trans. Graph., 2006

Precomputed ambient occlusion for character skins.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Quick transitions using multi-way blends.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Knowing when to put your foot down.
Proceedings of the 2006 Symposium on Interactive 3D Graphics, 2006

2005
Fast and detailed approximate global illumination by irradiance decomposition.
ACM Trans. Graph., 2005

Computational Studies of Human Motion: Part 1, Tracking and Motion Synthesis.
Found. Trends Comput. Graph. Vis., 2005

Learning to move autonomously in a hostile world.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Pushing people around.
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2005

2004
Radiance caching and local geometry correction.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003
Animating suspended particle explosions.
ACM Trans. Graph., 2003

Motion synthesis from annotations.
ACM Trans. Graph., 2003

2002
Interactive motion generation from examples.
ACM Trans. Graph., 2002

Visualizer: a mesh visualization system using view-dependent refinement.
Comput. Graph., 2002

2001
Proxy Simulations for Efficient Dynamics.
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001

2000
An Algorithm for Progressive Raytracing.
Proceedings of the Advances in Information Systems, First International Conference, 2000


  Loading...