Oana Mitrut
Orcid: 0000-0002-6822-2684Affiliations:
- Politehnica University of Bucharest, Romania
According to our database1,
Oana Mitrut
authored at least 29 papers
between 2013 and 2021.
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Online presence:
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on orcid.org
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Bibliography
2021
Sensors, 2021
Proceedings of the Virtual, Augmented and Mixed Reality, 2021
2020
Symmetry, 2020
Integrating Biosignals Measurement in Virtual Reality Environments for Anxiety Detection.
Sensors, 2020
Cognitive and Affective Assessment of Navigation and Mobility Tasks for the Visually Impaired via Electroencephalography and Behavioral Signals.
Sensors, 2020
An Investigation of Various Machine and Deep Learning Techniques Applied in Automatic Fear Level Detection and Acrophobia Virtual Therapy.
Sensors, 2020
Proceedings of the 10th IEEE International Conference on Intelligent Systems, 2020
Classifying the Levels of Fear by Means of Machine Learning Techniques and VR in a Holonic-Based System for Treating Phobias. Experiments and Results.
Proceedings of the Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, 2020
Proceedings of the HCI International 2020 - Late Breaking Papers: Virtual and Augmented Reality, 2020
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020
2019
Fear Level Classification Based on Emotional Dimensions and Machine Learning Techniques.
Sensors, 2019
Proceedings of the Information Systems Development: Information Systems Beyond 2020, 2019
Automatic Adaptation of Exposure Intensity in VR Acrophobia Therapy, based on Deep Neural Networks.
Proceedings of the 27th European Conference on Information Systems, 2019
2018
Current Use and Future Perspectives of Spatial Audio Technologies in Electronic Travel Aids.
Wirel. Commun. Mob. Comput., 2018
Does automatic game difficulty level adjustment improve acrophobia therapy?: differences from baseline.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
A Systematic Review of the Methods and Experiments Aimed to Reduce Front-Back Confusions in the Free-Field and Virtual Auditory Environments.
Proceedings of the 15th International Conference on Human Computer Interaction, 2018
2017
Proceedings of the 40th International Conference on Telecommunications and Signal Processing, 2017
Perceptual feedback training for improving spatial acuity and resolving front-back confusion errors in virtual auditory environments.
Proceedings of the 40th International Conference on Telecommunications and Signal Processing, 2017
A Framework for Activity Recognition Through Deep Learning and Abnormality Detection in Daily Activities.
Proceedings of the Image Analysis and Processing - ICIAP 2017, 2017
Mastering an advanced sensory substitution device for visually impaired through innovative virtual training.
Proceedings of the 7th IEEE International Conference on Consumer Electronics - Berlin, 2017
Proceedings of the 2017 Federated Conference on Computer Science and Information Systems, 2017
Proceedings of the 21st International Conference on Control Systems and Computer Science, 2017
Brain Activation and Cognitive Load during EEG Measured Creativity Tasks Accompanied by Relaxation Music.
Proceedings of the International Conference on Computer-Human Interaction Research and Applications, 2017
2015
Proceedings of the 12th Romanian Human-Computer Interaction Conference, 2015
Developing a navigational 3D audio game with hierarchical levels of difficulty for the visually impaired players.
Proceedings of the 12th Romanian Human-Computer Interaction Conference, 2015
Haptic-auditory perceptual feedback based training for improving the spatial acoustic resolution of the visually impaired people.
Proceedings of the 21st International Conference on Auditory Display, 2015
2014
Proceedings of the 11th Romanian Human-Computer Interaction Conference, 2014
2013
Human-Computer Interfaces Based on Augmented/Virtual Reality and Image Processing in Minimally Invasive Surgery.
Proceedings of the 10th Romanian Human-Computer Interaction Conference, 2013
Proceedings of the 10th Romanian Human-Computer Interaction Conference, 2013