Nuno Filipe Escudeiro

Orcid: 0000-0003-3940-3846

According to our database1, Nuno Filipe Escudeiro authored at least 37 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
The SECOVE Project: Advancing European Vocational Excellence in Sustainable Energy.
Proceedings of the HCI International 2024 Posters, 2024

Revolutionizing Education: The European STEAME Teacher Facilitators Academy Project.
Proceedings of the IEEE Global Engineering Education Conference, 2024

A Revolutionary Real-Time Translation Tool for Text, Audio, and Sign Language from Images.
Proceedings of the 16th International Conference on Computer Supported Education, 2024

2023
Automatic Assistance to Help Disabled Students Feel Welcomed in Their Early Days at the University.
Proceedings of the HCI International 2023 Posters, 2023

ZooLector: Raising Awareness of Biodiversity Loss to all.
Proceedings of the IEEE Global Engineering Education Conference, 2023

ATHENA European University: An Educational Joint Model for Sustainable Education.
Proceedings of the IEEE Global Engineering Education Conference, 2023

2022
Inclusive Technical Terms for the Deaf.
Proceedings of the HCI International 2022 - Late Breaking Papers: HCI for Health, Well-being, Universal Access and Healthy Aging, 2022

Learning sign language basics supported by assistive technology.
Proceedings of the IEEE Global Engineering Education Conference, 2022

2021
Difficulties and Disparities to Distance Learning During Covid-19 Period for Deaf Students -A Proposed Method to Eradicate Inequalities.
Proceedings of the Intelligent Tutoring Systems - 17th International Conference, 2021

2020
The ATHENA European University model for Sustainable Education: Mainstreaming good practices for all-inclusive life-long sustainable learning in the digital era.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

Blended Academic International Mobility: tearing down barriers to mobility in a sustainable way.
Proceedings of the 2020 IEEE Global Engineering Education Conference, 2020

2019
The VirtualSign Channel for the Communication Between Deaf and Hearing Users.
Rev. Iberoam. de Tecnol. del Aprendiz., 2019

Automatic Sign Language Translation to Improve Communication.
Proceedings of the IEEE Global Engineering Education Conference, 2019

2018
Margin to Margin: Arts-Based Research for Digital Outreach to Marginalised Communities.
J. Community Informatics, 2018

Blended Mobility: a way for the Sustainable Internationalization of Higher Education.
Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2018

Intercultural challenges in blended learning and blended mobility.
Proceedings of the 17th International Conference on Information Technology Based Higher Education and Training, 2018

ACE assisted communication for education: Architecture to support blind & deaf communication.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

2017
Digital Assisted Communication.
Proceedings of the 13th International Conference on Web Information Systems and Technologies, 2017

iDoc: a technology tool as a platform for exploring data.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

2016
VirtualSign Game Evaluation.
Proceedings of the Serious Games, Interaction and Simulation, 2016

Neurocognitive Stimulation Game: Serious Game for Neurocognitive Stimulation and Assessment.
Proceedings of the Serious Games, Interaction and Simulation, 2016

2015
Real Time Bidirectional Translator of Portuguese Sign Language.
Proceedings of the WEBIST 2015, 2015

Virtualsign translator as a base for a serious game.
Proceedings of the 3rd International Conference on Technological Ecosystems for Enhancing Multiculturality, 2015

VirtualSign in Serious Games.
Proceedings of the Serious Games, Interaction, and Simulation, 2015

Serious Games for the Cognitive Stimulation of Adults: A Proposal of a Pilot Project.
Proceedings of the Serious Games, Interaction, and Simulation, 2015

Virtual Sign - A Real Time Bidirectional Translator of Portuguese Sign Language.
Proceedings of the 6th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2015

2014
Praxis: Bringing an European dimension to Project/Internship academic activities.
Proceedings of the 2014 Information Technology Based Higher Education and Training, 2014

Serious Game on Sign Language.
Proceedings of the XV International Conference on Human Computer Interaction, 2014

2013
Quality Criteria for Educational Games.
EAI Endorsed Trans. Serious Games, 2013

Evaluating educational games in mobile platforms.
Int. J. Mob. Learn. Organisation, 2013

2012
D-Confidence: an active learning strategy to reduce label disclosure complexity in the presence of imbalanced class distributions.
J. Braz. Comput. Soc., 2012

Educational Resources for Mobile Wireless Devices: A Case Study.
Proceedings of the Seventh IEEE International Conference on Wireless, 2012

Evaluation of Serious Games in Mobile Platforms with QEF: QEF (Quantitative Evaluation Framework).
Proceedings of the Seventh IEEE International Conference on Wireless, 2012

2010
Adaptive Quality Control of Web Resources.
Proceedings of the Quality of Information and Communications Technology, 2010

Comparing Social Virtual Worlds for Educational Purposes.
Proceedings of the ICALT 2010, 2010

2009
Efficient Coverage of Case Space with Active Learning.
Proceedings of the Progress in Artificial Intelligence, 2009

2005
Semi-automatic Creation and Maintenance of Web Resources with webTopic.
Proceedings of the Semantics, Web and Mining, Joint International Workshops, 2005


  Loading...