Nour El Mawas

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Known people with the same name:

Bibliography

2024
Detection and Asynchronous Flow Prediction in a MOOC.
SN Comput. Sci., June, 2024

2023
Modeling Learners to Early Predict Their Performance in Educational Computer Games.
IEEE Access, 2023

2022
Towards a Machine Learning Flow-predicting Model in a MOOC Context.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

A Systematic Literature Review of Game Design Tools.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

2021
Existing Machine Learning Techniques for Knowledge Tracing: A Review Using the PRISMA Guidelines.
Proceedings of the Computer Supported Education - 13th International Conference, 2021

Machine Learning Techniques for Knowledge Tracing: A Systematic Literature Review.
Proceedings of the 13th International Conference on Computer Supported Education, 2021

2020
Towards Open Learner Models Including the Flow State.
Proceedings of the Adjunct Publication of the 28th ACM Conference on User Modeling, 2020

Transparent Player Model: Adaptive Visualization of Learner Model in Educational Games.
Proceedings of the Innovative Technologies and Learning - Third International Conference, 2020

Towards a Methodology to Co-design a Learning Game by Nursing Students.
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020

Effects of Adaptive Educational Games on Adults' Computational Thinking.
Proceedings of the Computer Supported Education - 12th International Conference, 2020

Investigating the Learning Impact of Autothinking Educational Game on Adults: A Case Study of France.
Proceedings of the 12th International Conference on Computer Supported Education, 2020

Learner Models for MOOC in a Lifelong Learning Context: A Systematic Literature Review.
Proceedings of the Computer Supported Education - 12th International Conference, 2020

A Literature Review on Learner Models for MOOC to Support Lifelong Learning.
Proceedings of the 12th International Conference on Computer Supported Education, 2020

2019
The Effect of Educational Game on Children Learning Experience in a Slovakian School.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

A Flow Measurement Instrument to Test the Students' Motivation in a Computer Science Course.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

Towards a Functional and Technical Architecture for e-Exams.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

2018
Investigating the Impact of an Immersive Computer-based Math Game on the Learning Process of Undergraduate Students.
Proceedings of the IEEE Frontiers in Education Conference, 2018

Improving STEM Learning Experience in Primary School by Using NEWTON Project Innovative Technologies.
Proceedings of the Computer Supported Education - 10th International Conference, 2018

Final Frontier Game: A Case Study on Learner Experience.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

As One Size Doesn't Fit All, Personalized Massive Open Online Courses Are Required.
Proceedings of the Computer Supported Education - 10th International Conference, 2018

Towards Personalized Content in Massive Open Online Courses.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

2017
Towards a Self-Regulated Learning in a Lifelong Learning Perspective.
Proceedings of the CSEDU 2017, 2017

2016
Towards Personal infrastructure to manage long term open learner models.
Proceedings of the Late-breaking Results, 2016


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