Norman I. Badler
Orcid: 0000-0001-8659-3828Affiliations:
- University of Pennsylvania, Philadelphia, PA, USA
According to our database1,
Norman I. Badler
authored at least 185 papers
between 1973 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2023
2021
An authoring tool to provide group and crowd animation using Natural Language scripts.
Proceedings of the 20th Brazilian Symposium on Computer Games and Digital Entertainment, 2021
2020
Panel: Bodily Expressed Emotion Understanding Research: A Multidisciplinary Perspective.
Proceedings of the Computer Vision - ECCV 2020 Workshops, 2020
2019
Proceedings of the Eighth Joint Conference on Lexical and Computational Semantics, 2019
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019
2018
Sensors, 2018
Presence Teleoperators Virtual Environ., 2018
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018
2017
PERFORM: Perceptual Approach for Adding OCEAN Personality to Human Motion Using Laban Movement Analysis.
ACM Trans. Graph., 2017
IEEE Trans. Circuits Syst. Video Technol., 2017
IEEE Computer Graphics and Applications, 2017
Accurate Soil and Mudbrick BRDF Models for Archaeological Illumination Rendering with Application to Small Finds.
Proceedings of the GCH 2017, 2017
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
2016
IEEE Trans. Vis. Comput. Graph., 2016
Proceedings of the 9th International Conference on Motion in Games, 2016
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016
An Environment for Transforming Game Character Animations Based on Nationality and Profession Personality Stereotypes.
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
2015
Synthesis Lectures on Visual Computing, Morgan & Claypool Publishers, ISBN: 978-3-031-02586-0, 2015
Presence Teleoperators Virtual Environ., 2015
Comput. Animat. Virtual Worlds, 2015
Comput. Animat. Virtual Worlds, 2015
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception.
Comput. Graph. Forum, 2015
Comput. Graph., 2015
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015
2014
Learning motion patterns in unstructured scene based on latent structural information.
J. Vis. Lang. Comput., 2014
IEEE Trans. Vis. Comput. Graph., 2014
Investigating Macroexpressions and Microexpressions in Computer Graphics Animated Faces.
Presence Teleoperators Virtual Environ., 2014
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2014
Proceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06, 2014
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014
Look me in the Eyes: A Survey of Eye and Gaze Animation for Virtual Agents and Artificial Systems.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014
2013
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2013
SPREAD: sound propagation and perception for autonomous agents in dynamic environments.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2013
Proceedings of the Motion in Games, 2013
Proceedings of the Motion in Games, 2013
Proceedings of the Motion in Games, 2013
Proceedings of the 2013 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2013
Proceedings of the ACM Symposium on Applied Perception 2013, 2013
Proceedings of the Intelligent Narrative Technologies VI, 2013
Proceedings of the Modeling, Simulation and Visual Analysis of Crowds, 2013
2012
Animating synthetic dyadic conversations with variations based on context and agent attributes.
Comput. Animat. Virtual Worlds, 2012
Proceedings of the Motion in Games - 5th International Conference, 2012
2011
Presence Teleoperators Virtual Environ., 2011
IEEE Computer Graphics and Applications, 2011
CRAM it! A comparison of virtual, live-action and written training systems for preparing personnel to work in hazardous environments.
Proceedings of the IEEE Virtual Reality Conference, 2011
Proceedings of the Motion in Games - 4th International Conference, 2011
Proceedings of the Motion in Games - 4th International Conference, 2011
Proceedings of the Interactive Storytelling, 2011
Proceedings of the Intelligent Narrative Technologies IV, 2011
2010
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010
2009
IEEE Computer Graphics and Applications, 2009
Proceedings of the 10th International Symposium on Virtual Reality, 2009
2008
Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers, ISBN: 978-3-031-79242-7, 2008
Presence Teleoperators Virtual Environ., 2008
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008
2007
Int. J. Imaging Syst. Technol., 2007
Proceedings of the Attention in Cognitive Systems. Theories and Systems from an Interdisciplinary Viewpoint, 2007
Proceedings of the IEEE Virtual Reality Conference, 2007
Proceedings of the 2007 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007
2006
Comput. Animat. Virtual Worlds, 2006
IEEE Computer Graphics and Applications, 2006
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006
2005
Graph. Model., 2005
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005
2004
Representing and Parameterizing Agent Behaviors.
Proceedings of the Life-like characters - tools, affective functions, and applications., 2004
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004
2003
A Computational Approach for Constructing the reachable Workspaces for redundant manipulators.
Int. J. Comput., 2003
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
Proceedings of the Eighth ACM Symposium on Solid Modeling and Applications 2003, 2003
Proceedings of the 16th International Conference on Computer Animation and Social Agents, 2003
2002
IEEE Intell. Syst., 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002
Proceedings of the Computer Animation 2002, 2002
Proceedings of the First International Joint Conference on Autonomous Agents & Multiagent Systems, 2002
2001
Graph. Model., 2001
Auton. Agents Multi Agent Syst., 2001
Proceedings of the Fourteenth Conference on Computer Animation, 2001
Pedestrians: creating agent behaviors through statistical analysis of observation data.
Proceedings of the Fourteenth Conference on Computer Animation, 2001
2000
Graph. Model., 2000
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000
Towards Behavioral Consistency in Animated Agents.
Proceedings of the Deformable Avatars, 2000
Proceedings of the Computer Graphics International Conference, 2000
Proceedings of the Computer Animation 2000, 2000
Proceedings of the Envisioning Machine Translation in the Information Future, 2000
Proceedings of the AMIA 2000, 2000
Proceedings of the Fourth International Conference on Autonomous Agents, 2000
1999
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Proceedings of the Computer Animation 1999, 1999
1998
Proceedings of the 6th Pacific Conference on Computer Graphics and Applications, 1998
Proceedings of the Modelling and Motion Capture Techniques for Virtual Environments, 1998
1997
Multi-Level Shape Representation Using Global Deformations and Locally Adaptive Finite Elements.
Int. J. Comput. Vis., 1997
Proceedings of the 1997 Symposium on Interactive 3D Graphics, 1997
Proceedings of the 5th Pacific Conference on Computer Graphics and Applications, 1997
Proceedings of the Creating Personalities for Synthetic Actors, 1997
1996
Presence Teleoperators Virtual Environ., 1996
Presence Teleoperators Virtual Environ., 1996
Presence Teleoperators Virtual Environ., 1996
IEEE Computer Graphics and Applications, 1996
Proceedings of the 1996 Virtual Reality Annual International Symposium, 1996
Proceedings of the Computer Animation 1996, 1996
1995
ACM Trans. Model. Comput. Simul., 1995
Presence Teleoperators Virtual Environ., 1995
Presence Teleoperators Virtual Environ., 1995
Proceedings of the 1995 Virtual Reality Annual International Symposium, 1995
Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995
Proceedings of the Multimodal Human-Computer Communication, 1995
1994
Inverse kinematics positioning using nonlinear programming for highly articulated figures.
ACM Trans. Graph., 1994
Comput. Animat. Virtual Worlds, 1994
Animated conversation: rule-based generation of facial expression, gesture & spoken intonation for multiple conversational agents.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994
Proceedings of the Computer Vision, 1994
Proceedings of the Computer Animation 1994, 1994
Proceedings of the Computer Animation 1994, 1994
1993
Presence Teleoperators Virtual Environ., 1993
Graphical Behaviors and Animated Agents.
Comput. Graph. Forum, 1993
1992
Proceedings of the 1992 Symposium on Interactive 3D Graphics, SI3D '92, Cambridge, MA, USA, March 29, 1992
Motion Planning For Redundant Branching Articulated Figures With Many Degrees Of Freedom.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 1992
Proceedings of the 1992 IEEE International Conference on Robotics and Automation, 1992
1991
IEEE Computer Graphics and Applications, 1991
AI Mag., 1991
Proceedings of the 23th Winter Simulation Conference, 1991
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991
Proceedings of the 9th National Conference on Artificial Intelligence, 1991
1990
Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990
Interactive real-time articulated figure manipulation using multiple kinematic constraints.
Proceedings of the 1990 symposium on Interactive 3D graphics, 1990
Proceedings of the Fifth International Workshop on Natural Language Generation, 1990
1989
Comput. Vis. Graph. Image Process., 1989
1988
Proceedings of the 1st Annual ACM Symposium on User Interface Software and Technology, 1988
1987
IEEE Computer Graphics and Applications, 1987
1986
Multi-dimensional input techniques and articulated figure positioning by multiple constraints.
Proceedings of the 1986 workshop on Interactive 3D graphics, 1986
Proceedings of the ACM SIGGRAPH/SIGART Interdisciplinary Workshop on Motion: Representation and Perception, 1986
1985
Vis. Comput., 1985
Parametric keyframe interpolation incorporating kinetic adjustment and phrasing control.
Proceedings of the 12th Annual Conference on Computer Graphics and Interactive Techniques, 1985
Overview of Raster Graphics Hardware.
Proceedings of the Advances in Computer Graphics I (Tutorials from Eurographics'84 and Eurographics'85 Conf.), 1985
Design of a Human Movement Representation Incorporating Dynamics.
Proceedings of the Advances in Computer Graphics I (Tutorials from Eurographics'84 and Eurographics'85 Conf.), 1985
Scan Conversion.
Proceedings of the Advances in Computer Graphics I (Tutorials from Eurographics'84 and Eurographics'85 Conf.), 1985
1984
IEEE Computer Graphics and Applications, 1984
Proceedings of the 5th European Computer Graphics Conference and Exhibition, 1984
1983
Proceedings of the 10th Annual Conference on Computer Graphics and Interactive Techniques, 1983
1982
Comput. Graph. Image Process., 1982
1981
Proceedings of the 8th Annual Conference on Computer Graphics and Interactive Techniques, 1981
Proceedings of the 2nd European Computer Graphics Conference and Exhibition, 1981
1980
Proceedings of the 7th Annual Conference on Computer Graphics and Interactive Techniques, 1980
Proceedings of the 7th Annual Conference on Computer Graphics and Interactive Techniques, 1980
Proceedings of the 1st Annual National Conference on Artificial Intelligence, 1980
1979
IEEE Trans. Pattern Anal. Mach. Intell., 1979
IEEE Trans. Pattern Anal. Mach. Intell., 1979
Proceedings of the 6th Annual Conference on Computer Graphics and Interactive Techniques, 1979
1978
Proceedings of the 5th Annual Conference on Computer Graphics and Interactive Techniques, 1978
Proceedings of the 5th Annual Conference on Computer Graphics and Interactive Techniques, 1978
Proceedings of the Proceedings 1978 ACM Annual Conference, 1978
1973
Proceedings of the 3rd International Joint Conference on Artificial Intelligence. Standford, 1973