Noam Brown

Affiliations:
  • Facebook AI Research, USA
  • Carnegie Mellon University, USA (former)


According to our database1, Noam Brown authored at least 38 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
The Update-Equivalence Framework for Decision-Time Planning.
Proceedings of the Twelfth International Conference on Learning Representations, 2024

2023
Abstracting Imperfect Information Away from Two-Player Zero-Sum Games.
Proceedings of the International Conference on Machine Learning, 2023

A Unified Approach to Reinforcement Learning, Quantal Response Equilibria, and Two-Player Zero-Sum Games.
Proceedings of the Eleventh International Conference on Learning Representations, 2023

Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planning.
Proceedings of the Eleventh International Conference on Learning Representations, 2023

2022
Human-AI Coordination via Human-Regularized Search and Learning.
CoRR, 2022

Modeling Strong and Human-Like Gameplay with KL-Regularized Search.
Proceedings of the International Conference on Machine Learning, 2022

A Fine-Tuning Approach to Belief State Modeling.
Proceedings of the Tenth International Conference on Learning Representations, 2022

Equilibrium Finding in Normal-Form Games via Greedy Regret Minimization.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022

2021
Modeling Strong and Human-Like Gameplay with KL-Regularized Search.
CoRR, 2021

Learned Belief Search: Efficiently Improving Policies in Partially Observable Settings.
CoRR, 2021

Off-Belief Learning.
CoRR, 2021

Scalable Online Planning via Reinforcement Learning Fine-Tuning.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

No-Press Diplomacy from Scratch.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

Off-Belief Learning.
Proceedings of the 38th International Conference on Machine Learning, 2021

Human-Level Performance in No-Press Diplomacy via Equilibrium Search.
Proceedings of the 9th International Conference on Learning Representations, 2021

Safe Search for Stackelberg Equilibria in Extensive-Form Games.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

2020
Unlocking the Potential of Deep Counterfactual Value Networks.
CoRR, 2020

DREAM: Deep Regret minimization with Advantage baselines and Model-free learning.
CoRR, 2020

Combining Deep Reinforcement Learning and Search for Imperfect-Information Games.
Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020

Improving Policies via Search in Cooperative Partially Observable Games.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
Stable-Predictive Optimistic Counterfactual Regret Minimization.
Proceedings of the 36th International Conference on Machine Learning, 2019

Deep Counterfactual Regret Minimization.
Proceedings of the 36th International Conference on Machine Learning, 2019

Solving Imperfect-Information Games via Discounted Regret Minimization.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Reports of the Workshops of the 32nd AAAI Conference on Artificial Intelligence.
AI Mag., 2018

Depth-Limited Solving for Imperfect-Information Games.
Proceedings of the Advances in Neural Information Processing Systems 31: Annual Conference on Neural Information Processing Systems 2018, 2018

2017
Safe and Nested Subgame Solving for Imperfect-Information Games.
Proceedings of the Advances in Neural Information Processing Systems 30: Annual Conference on Neural Information Processing Systems 2017, 2017

Libratus: The Superhuman AI for No-Limit Poker.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Reduced Space and Faster Convergence in Imperfect-Information Games via Pruning.
Proceedings of the 34th International Conference on Machine Learning, 2017

Safe and Nested Endgame Solving for Imperfect-Information Games.
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017

Reduced Space and Faster Convergence in Imperfect-Information Games via Regret-Based Pruning.
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017

Dynamic Thresholding and Pruning for Regret Minimization.
Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, 2017

2016
Baby Tartanian8: Winning Agent from the 2016 Annual Computer Poker Competition.
Proceedings of the Twenty-Fifth International Joint Conference on Artificial Intelligence, 2016

Strategy-Based Warm Starting for Regret Minimization in Games.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

2015
Regret-Based Pruning in Extensive-Form Games.
Proceedings of the Advances in Neural Information Processing Systems 28: Annual Conference on Neural Information Processing Systems 2015, 2015

Simultaneous Abstraction and Equilibrium Finding in Games.
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015

Hierarchical Abstraction, Distributed Equilibrium Computation, and Post-Processing, with Application to a Champion No-Limit Texas Hold'em Agent.
Proceedings of the Computer Poker and Imperfect Information, 2015

Tartanian7: A Champion Two-Player No-Limit Texas Hold'em Poker-Playing Program.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Regret Transfer and Parameter Optimization.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014


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