Ning Xie

Orcid: 0000-0002-1509-464X

Affiliations:
  • University of Electronic Science and Technology of China, Chengdu, China
  • Tongji University, China (former)
  • Tokyo Institute of Technology, Japan (former)


According to our database1, Ning Xie authored at least 84 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Online presence:

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Bibliography

2024
Eye-Hand Typing: Eye Gaze Assisted Finger Typing via Bayesian Processes in AR.
IEEE Trans. Vis. Comput. Graph., May, 2024

Semantics Disentangling for Cross-Modal Retrieval.
IEEE Trans. Image Process., 2024

Learning explainable task-relevant state representation for model-free deep reinforcement learning.
Neural Networks, 2024

SVFit: Parameter-Efficient Fine-Tuning of Large Pre-Trained Models Using Singular Values.
CoRR, 2024

Toward Optimized AR-Based Human-Robot Interaction Ergonomics: Modeling and Predicting Interaction Comfort.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Dynamic Scene Adjustment Mechanism for Manipulating User Experience in VR.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

Improving Interaction Comfort in Authoring Task in AR-HRI through Dynamic Dual-Layer Interaction Adjustment.
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024

Emotion Recognition in HMDs: A Multi-task Approach Using Physiological Signals and Occluded Faces.
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024

PIMT: Physics-Based Interactive Motion Transition for Hybrid Character Animation.
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024

PS-DeiT: A Part-Selection Based DeiT for Fine-Grained Classification.
Proceedings of the Advanced Intelligent Computing Technology and Applications, 2024

CDPNet: Cross-Modal Dual Phases Network for Point Cloud Completion.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
Quaternion Representation Learning for cross-modal matching.
Knowl. Based Syst., 2023

Instance-Variant Loss with Gaussian RBF Kernel for 3D Cross-modal Retriveal.
CoRR, 2023

Multimodal Apology: Using WebXR to Repair Trust with Virtual Companion.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Dynamic Scene Adjustment for Player Engagement in VR Game.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

SDC: Spatial Depth Completion for Outdoor Scenes.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023

Monte Carlo Denoising via Multi-scale Auxiliary Feature Fusion Guided Transformer.
Proceedings of the SIGGRAPH Asia 2023 Technical Communications, 2023

Self-Relational Graph Convolution Network for Skeleton-Based Action Recognition.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

Gaze-It: Intelligent Multimodal AR Cross-Reality Control System.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

MRRA-GAN: Multi-Resolution Relation-Aware GAN for Point Cloud Completion.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2023

GT-Net: Variational Autoencoder Networks based on Graph Transformer for 3D Shape Learning.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2023

2022
Deep Flow Rendering: View Synthesis via Layer-aware Reflection Flow.
Comput. Graph. Forum, 2022

PDP-NET: Patch-Based Dual-Path Network for Point Cloud Completion.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2022

2021
Denoising Monte Carlo renderings via a multi-scale featured dual-residual GAN.
Vis. Comput., 2021

A model-based reinforcement learning method based on conditional generative adversarial networks.
Pattern Recognit. Lett., 2021

GUX-Analyzer: A Deep Multi-modal Analyzer Via Motivational Flow For Game User Experience.
CoRR, 2021

The Time Perception Control and Regulation in VR Environment.
CoRR, 2021

Monte Carlo Denoising with a Sparse Auxiliary Feature Encoder.
Proceedings of the SIGGRAPH Asia 2021 Posters, Tokyo, Japan, December 14-17, 2021., 2021

PFFN: Progressive Feature Fusion Network for Lightweight Image Super-Resolution.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

Learning Multi-dimensional Parallax Prior for Stereo Image Super-Resolution.
Proceedings of the Neural Information Processing - 28th International Conference, 2021

Efficient Spatio-Temporal Network with Gated Fusion for Video Super-Resolution.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2021, 2021

Twin-Channel Gan: Repair Shape with Twin-Channel Generative Adversarial Network and Structural Constraints.
Proceedings of the Advances in Computer Graphics, 2021

2020
Deep-VFX: Deep Action Recognition Driven VFX for Short Video.
CoRR, 2020

Improving Target-driven Visual Navigation with Attention on 3D Spatial Relationships.
CoRR, 2020

Attention Optimization Method for EEG via the TGAM.
Comput. Math. Methods Medicine, 2020

Web3D Client-Enhanced Global Illumination via GAN for Health Visualization.
IEEE Access, 2020

Data-Driven Spatio-Temporal Analysis via Multi-Modal Zeitgebers and Cognitive Load in VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

DMCR-GAN: Adversarial Denoising for Monte Carlo Renderings with Residual Attention Networks and Hierarchical Features Modulation of Auxiliary Buffers.
Proceedings of the SA '20: SIGGRAPH Asia 2020 Technical Communications, 2020

2019
Hierarchical Multi-Clue Modelling for POI Popularity Prediction with Heterogeneous Tourist Information.
IEEE Trans. Knowl. Data Eng., 2019

Collective Reconstructive Embeddings for Cross-Modal Hashing.
IEEE Trans. Image Process., 2019

Describing Video With Attention-Based Bidirectional LSTM.
IEEE Trans. Cybern., 2019

Web-based SBLR method of multimedia tools for computer-aided drawing.
Multim. Tools Appl., 2019

Word-to-region attention network for visual question answering.
Multim. Tools Appl., 2019

Statistical Karyotype Analysis Using CNN and Geometric Optimization.
IEEE Access, 2019

Pyramidal Optical Flow Method-Based Lightweight Monocular 3D Vascular Point Cloud Reconstruction.
IEEE Access, 2019

Attention Transfer (ANT) Network for View-invariant Action Recognition.
Proceedings of the 27th ACM International Conference on Multimedia, 2019

A Siamese-Detection Network for Real-Time Object Tracking.
Proceedings of the 31st IEEE International Conference on Tools with Artificial Intelligence, 2019

2018
The Shape Space of 3D Botanical Tree Models.
ACM Trans. Graph., 2018

Hashing with Angular Reconstructive Embeddings.
IEEE Trans. Image Process., 2018

Recurrent attention network using spatial-temporal relations for action recognition.
Signal Process., 2018

Zero-shot learning via discriminative representation extraction.
Pattern Recognit. Lett., 2018

Semantic binary coding for visual recognition via joint concept-attribute modelling.
Multim. Tools Appl., 2018

Stroke-based stylization by learning sequential drawing examples.
J. Vis. Commun. Image Represent., 2018

Statistical Modeling of the 3D Geometry and Topology of Botanical Trees.
Comput. Graph. Forum, 2018

DT-Zheng: digital twin method for Zheng musical instrument.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Index and Retrieve Multimedia Data: Cross-Modal Hashing by Learning Subspace Relation.
Proceedings of the Database Systems for Advanced Applications, 2018

2017
Dynamic Task Scheduling Via Policy Iteration Scheduling Approach for Cloud Computing.
KSII Trans. Internet Inf. Syst., 2017

POI Popularity Prediction via Hierarchical Fusion of Multiple Social Clues.
Proceedings of the 40th International ACM SIGIR Conference on Research and Development in Information Retrieval, 2017

Cosmetic-vis: sample-based 3D facial editor for cosmetic medical visualization.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Efficient Binary Coding for Subspace-based Query-by-Image Video Retrieval.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

Exploiting Concept Correlation with Attributes for Semantic Binary Representation Learning.
Proceedings of the Internet Multimedia Computing and Service, 2017

WebPainter: Collaborative Stroke-Based Rendering Through HTML5 and WebGL.
Proceedings of the E-Learning and Games - 11th International Conference, 2017

Deep Semantic Indexing Using Convolutional Localization Network with Region-Based Visual Attention for Image Database.
Proceedings of the Databases Theory and Applications, 2017

A Deep Approach for Multi-modal User Attribute Modeling.
Proceedings of the Databases Theory and Applications, 2017

2016
3D tree skeletonization from multiple images based on PyrLK optical flow.
Pattern Recognit. Lett., 2016

Fast accessing Web3D contents using lightweight progressive meshes.
Comput. Animat. Virtual Worlds, 2016

Interest-driven avatar neighbor-organizing for P2P transmission in distributed virtual worlds.
Comput. Animat. Virtual Worlds, 2016

Lightweighting for Web3D visualization of large-scale BIM scenes in real-time.
Graph. Model., 2016

Low Quality Mobile Image Data Processing Under Uneven Shading - Separating and Cleaning Text Lines and Graphic Regions in mobile Color Document Image.
Proceedings of SIGRAD 2016, Visual Computing, May 23-24, 2016, Visby, Sweden, 2016

Rapid DCT-based LipSync generation algorithm for game making.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

Client-Driven Strategy of Large-Scale Scene Streaming.
Proceedings of the MultiMedia Modeling - 22nd International Conference, 2016

Web3D Online Virtual Education Platform for Touring Huangyangjie Battlefield Scenario Over Internet.
Proceedings of the E-Learning and Games - 10th International Conference, 2016

2015
Conditional Density Estimation with Dimensionality Reduction via Squared-Loss Conditional Entropy Minimization.
Neural Comput., 2015

WebVis_BIM: real time web3D visualization of big BIM data.
Proceedings of the 14th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, 2015

Hashing with Inductive Supervised Learning.
Proceedings of the Advances in Multimedia Information Processing - PCM 2015, 2015

Stroke-Based Stylization Learning and Rendering with Inverse Reinforcement Learning.
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015

Web3D-Based Online Walkthrough of Large-Scale Underground Scenes.
Proceedings of the 19th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2015

Regularized Policy Gradients: Direct Variance Reduction in Policy Gradient Estimation.
Proceedings of The 7th Asian Conference on Machine Learning, 2015

2014
Web3D CID: Web3D collaborative interior design based on transparent adaptation.
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014

2013
Artist Agent: A Reinforcement Learning Approach to Automatic Stroke Generation in Oriental Ink Painting.
IEICE Trans. Inf. Syst., 2013

2011
Contour-driven Sumi-e rendering of real photos.
Comput. Graph., 2011

Anisotropic Band-Pass Trilateral Filter for Creating Artistic Painting from Real Image.
Proceedings of the IEEE 10th International Conference on Trust, 2011

2010
IR2s: interactive real photo to Sumi-e.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010

2009
Contour-driven brush stroke synthesis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009


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